Update
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Changes
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September 26, 2024
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Bebop range reduced from 30m to 25m
Bebop duration spirit scaling reduced from 0.08 to 0.06
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September 14, 2024
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Bebop cooldown increased from 117 to 130.
Bebop T1 reduced from -38s to -30s.
Bebop end radius reduced from 5m to 4m.
Bebop slow reduced from 40% to 30%.
Bebop DPS reduced from 220 to 205.
Bebop DPS spirit scaling reduced from 3 to 2.7.
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September 12, 2024
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Bebop[sic] no longer roots your hero during cast time.
- Can now keep firing if he jumps and his laser is already warmed up.
- Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies.
Bebop range reduced from 35m to 30m.
Bebop now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas).
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August 29, 2024
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- Fixed
Bebop being able to sprint while his gun is spun up.
- Gun range increased from 30m to 32m.
Bebop now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
Bebop can now be canceled by using Parry.
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August 15, 2024
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- Fixed
Bebop's Bebop sometimes misfiring.
- Improved visibility of AOE around
Bebop while casting Bebop.
- Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m).
- Speed while shooting increased from 55% to 70%.
- Base regen increased from 2.5 to 3.
- Base Bullet Resist increased from 0% to 10%.
- Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max).
Bebop range reduced from 40m to 35m.
Bebop T2 increased from +25m to +30m.
Bebop now has a slight angle limitation to prevent straight-up direction.
Bebop radius increased from 10m to 14m.
Bebop T1 increased from -10s Cooldown to -11s.
- Fixed hooking through veils sometimes not working.
Bebop radius increased from 10m to 12m.
Bebop can now be cast on self using alt cast hotkey.
Bebop T2 reduced from +140 to +100.
Bebop spirit scaling increased from 2.4 to 3.0.
Bebop turn rate improved by 10%.
Bebop nearby radius increased from 4.5m to 5m.
Bebop nearby damage now does 25% less than the full amount.
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August 1, 2024
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- Bullet Resistance growth per boon increased from 2% to 2.5%.
Bebop now prioritizes enemies over allies.
Bebop duration now scales with Spirit (0.08).
Bebop spirit scaling increased from 2.2 to 2.4.
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July 23, 2024
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- Fixed a recent issue with
Bebop gun not using lag compensation correctly when hitting orbs.
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July 18, 2024
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- Base HP regen increased from 1 to 2.5.
- No longer has 24% base bullet resistance.
- Now gains +2% Bullet Resistance per boon (happens 11 times).
Bebop speed reduced from 3000 to 2850.
Bebop[sic] horizontal distance knockback on enemy heroes is reduced from 25m to 20m.
- Fixed enemies being able to use heavy melee to cancel
Bebop[sic]'s momentum.
Bebop[sic] is now very wide in the area right in front of the hero, then narrows into the current size a few meters away.
Bebop[sic] Spirit Power damage scaling increased from 1.96 to 2.2.
Bebop[sic] T2 increased from +120 to +140.
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July 11, 2024
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July 4, 2024
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June 27, 2024
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- Fixed a bug where pinging
Bebop's Bebop and Bebop abilities would call the wrong ability name.
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June 20, 2024
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- Fixed the unit target UI not showing up for instant-cast abilities (
MoKrill[sic] ult, Lady Geist ult, Bebop bomb).
Bebop hitbox reduced from 36 inches to 33.
Bebop cooldown increased from 100s to 110s.
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June 13, 2024
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Bebop base damage reduced from 130 to 120.
Bebop grab radius reduced from 40 inches to 36.
Bebop movement and dash slow increased from 30% to 40%.
Bebop DPS increased from 210 to 220.
Bebop tracking speed increased by 10%.
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June 6, 2024
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Bebop slow now affects stamina dashes.
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May 30, 2024
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Bebop[sic] width increased from 2.7m to 2.9m.
- Base bullet armor increased from 20% to 24%.
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May 23, 2024
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- Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (e.g.
Bebop Bebop).
Bebop T3 changed from Silence to Disarm.
- Improved
Bebop hitbox detection to not grab targets that are behind cover.
Bebop[sic] width increased from 2.5m to 2.7m.
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May 16, 2024
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Bebop T3 now applies the silence on cast instead of detonation.
Bebop T3 silence duration reduced from 5s to 3.5s.
Bebop now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
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May 10, 2024
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- No longer has an innate +15% Spirit Resist.
- Now has innate +20% Bullet Resist.
Bebop cooldown reduced from 27s to 22s.
Bebop T3 reduced from -15s to -12s Cooldown.
Bebop Speed increased from 2700 to 3000.
Bebop Return Speed increased from 1800 to 2200.
Bebop DPS increased from 180 to 210.
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May 3, 2024
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- Weapon no longer has horizontal/vertical recoil.
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