Ability Range

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Revision as of 05:42, 22 February 2025 by Gammaton32 (talk | contribs)
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Shiv's Slice and Dice ability, improved by bonus Ability Range and Spirit Power stats.

Ability Range determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages.

For example, Shiv's Slice and Dice ability has a dash range of 12 meters. Purchasing Mystic Reach improves this by 18%, making the new effective dash range of the ability 14.1 meters.

Stacking sources of ability range increases is an additive effect. For example, having both Improved Reach (25%) and Divine Barrier (8%) will provide a 33% ability range boost.

Sources of Ability Range

This is a dynamic list "Ability Range". Edit contents.
NameSoulsCostCategoryStat change
Ballistic Enchantment3,200 Weapon+22% Ability Range
Cultist Sacrifice3,200 Weapon+12% Ability Range
Guardian Ward1,600 Vitality+8% Ability Range
Healing Nova3,200 Vitality+5% Ability Range
Rescue Beam3,200 Vitality+6% Ability Range
Divine Barrier6,400 Vitality+10% Ability Range
Mystic Expansion800 Spirit+20% Ability Range
Greater Expansion3,200 Spirit+30% Ability Range
Knockdown3,200 Spirit+5% Ability Range
Spirit Burn6,400 Spirit+6% Ability Range
Vortex Web6,400 Spirit+8% Ability Range
Mystic ConduitLegendary Spirit+40% Ability Range
  • Improved Reach increases the range of the imbued ability by Item Not Found.% and of non-imbued abilities by Item Not Found.%.