Character Tech: Difference between revisions

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made table instead of plain text, added categories
moved all links to Character_Tech
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| rowspan="2" | {{HeroIcon|Abrams}}
| rowspan="2" | {{HeroIcon|Abrams}}
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{{PageRef|Abrams|alt_name=Charge Cancel|alt_link=Movement/Abrams/Charge Cancel}}
{{PageRef|Abrams|alt_name=Charge Cancel|alt_link=Movement/Character_Tech/Abrams/Charge Cancel}}
|-
|-
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{{PageRef|Abrams|alt_name=Charge Launch|alt_link=Movement/Abrams/Charge Launch}}
{{PageRef|Abrams|alt_name=Charge Launch|alt_link=Movement/Character_Tech/Abrams/Charge Launch}}
|-
|-
| {{HeroIcon|Drifter}}
| {{HeroIcon|Drifter}}
| {{PageRef|Drifter|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Movement/Drifter/Stalker's Mark Air Dash Momentum Conservation}}
| {{PageRef|Drifter|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Movement/Character_Tech/Drifter/Stalker's Mark Air Dash Momentum Conservation}}
|-
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| rowspan="2" | {{HeroIcon|Dynamo}}
| rowspan="2" | {{HeroIcon|Dynamo}}
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{{PageRef|Dynamo|alt_name=Singularity Heavy Melee Cancel|alt_link=Movement/Dynamo/Singularity Heavy Melee Cancel}}
{{PageRef|Dynamo|alt_name=Singularity Heavy Melee Cancel|alt_link=Movement/Character_Tech/Dynamo/Singularity Heavy Melee Cancel}}
|-
|-
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{{PageRef|Dynamo|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Movement/Dynamo/Dynamo Zipline Momentum Conservation}}
{{PageRef|Dynamo|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Dynamo/Dynamo Zipline Momentum Conservation}}
|-
|-
| {{HeroIcon|Holliday}}
| {{HeroIcon|Holliday}}
| {{PageRef|Holliday|alt_name=Bounce Pad|alt_link=Movement/Holliday/Bounce Pad}}
| {{PageRef|Holliday|alt_name=Bounce Pad|alt_link=Movement/Character_Tech/Holliday/Bounce Pad}}
|-
|-
| rowspan="3" | {{HeroIcon|Infernus}}
| rowspan="3" | {{HeroIcon|Infernus}}
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{{PageRef|Infernus|alt_name=Rolling Flame Dash|alt_link=Movement/Infernus/Rolling Flame Dash}}
{{PageRef|Infernus|alt_name=Rolling Flame Dash|alt_link=Movement/Character_Tech/Infernus/Rolling Flame Dash}}
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|-
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{{PageRef|Infernus|alt_name=Flame Dash Slide|alt_link=Movement/Infernus/Flame Dash Slide}}
{{PageRef|Infernus|alt_name=Flame Dash Slide|alt_link=Movement/Character_Tech/Infernus/Flame Dash Slide}}
|-
|-
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{{PageRef|Infernus|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Movement/Infernus/Flame Dash Slide Bunnyhopping}}
{{PageRef|Infernus|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Movement/Character_Tech/Infernus/Flame Dash Slide Bunnyhopping}}
|-
|-
| rowspan="3" | {{HeroIcon|Ivy}}
| rowspan="3" | {{HeroIcon|Ivy}}
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{{PageRef|Ivy|alt_name=Air Drop|alt_link=Movement/Ivy/Air Drop}}
{{PageRef|Ivy|alt_name=Air Drop|alt_link=Movement/Character_Tech/Ivy/Air Drop}}
|-
|-
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{{PageRef|Ivy|alt_name=Solo Urn|alt_link=Movement/Ivy/Solo Urn}}
{{PageRef|Ivy|alt_name=Solo Urn|alt_link=Movement/Character_Tech/Ivy/Solo Urn}}
|-
|-
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{{PageRef|Ivy|alt_name=Ivy Zipline Momentum Conservation|alt_link=Movement/Ivy/Ivy Zipline Momentum Conservation}}
{{PageRef|Ivy|alt_name=Ivy Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Ivy/Ivy Zipline Momentum Conservation}}
|-
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| rowspan="3" | {{HeroIcon|Lash}}
| rowspan="3" | {{HeroIcon|Lash}}
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{{PageRef|Lash|alt_name=Lash Zipline Momentum Conservation|alt_link=Movement/Lash/Lash Zipline Momentum Conservation}}
{{PageRef|Lash|alt_name=Lash Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Lash/Lash Zipline Momentum Conservation}}
|-
|-
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{{PageRef|Lash|alt_name=Grapple Slide|alt_link=Movement/Lash/Grapple Slide}}
{{PageRef|Lash|alt_name=Grapple Slide|alt_link=Movement/Character_Tech/Lash/Grapple Slide}}
|-
|-
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{{PageRef|Lash|alt_name=Slam Slide|alt_link=Movement/Lash/Slam Slide}}
{{PageRef|Lash|alt_name=Slam Slide|alt_link=Movement/Character_Tech/Lash/Slam Slide}}
|-
|-
| rowspan="4" | {{HeroIcon|Mo & Krill}}
| rowspan="4" | {{HeroIcon|Mo & Krill}}
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{{PageRef|Mo & Krill|alt_name=Burrow|alt_link=Movement/Mo & Krill/Burrow}}
{{PageRef|Mo & Krill|alt_name=Burrow|alt_link=Movement/Character_Tech/Mo & Krill/Burrow}}
|-
|-
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{{PageRef|Mo & Krill|alt_name=Air Jump Burrow|alt_link=Movement/Mo & Krill/Air Jump Burrow}}
{{PageRef|Mo & Krill|alt_name=Air Jump Burrow|alt_link=Movement/Character_Tech/Mo & Krill/Air Jump Burrow}}
|-
|-
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{{PageRef|Mo & Krill|alt_name=IAD Burrow|alt_link=Movement/Mo & Krill/IAD Burrow}}
{{PageRef|Mo & Krill|alt_name=IAD Burrow|alt_link=Movement/Character_Tech/Mo & Krill/IAD Burrow}}
|-
|-
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{{PageRef|Mo & Krill|alt_name=Magic Carpet Burrow|alt_link=Movement/Mo & Krill/Magic Carpet Burrow}}
{{PageRef|Mo & Krill|alt_name=Magic Carpet Burrow|alt_link=Movement/Character_Tech/Mo & Krill/Magic Carpet Burrow}}
|-
|-
| rowspan="3" | {{HeroIcon|Paradox}}
| rowspan="3" | {{HeroIcon|Paradox}}
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{{PageRef|Paradox|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Movement/Paradox/Kinetic Carbine Aerial Momentum Cancel}}
{{PageRef|Paradox|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Movement/Character_Tech/Paradox/Kinetic Carbine Aerial Momentum Cancel}}
|-
|-
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{{PageRef|Paradox|alt_name=Time Wall Momentum Stop|alt_link=Movement/Paradox/Time Wall Momentum Stop}}
{{PageRef|Paradox|alt_name=Time Wall Momentum Stop|alt_link=Movement/Character_Tech/Paradox/Time Wall Momentum Stop}}
|-
|-
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{{PageRef|Paradox|alt_name=Time Jump|alt_link=Movement/Paradox/Time Jump}}
{{PageRef|Paradox|alt_name=Time Jump|alt_link=Movement/Character_Tech/Paradox/Time Jump}}
|-
|-
| rowspan="2" | {{HeroIcon|Pocket}}
| rowspan="2" | {{HeroIcon|Pocket}}
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{{PageRef|Pocket|alt_name=Pocket Zipline Momentum Conservation|alt_link=Movement/Pocket/Pocket Zipline Momentum Conservation}}
{{PageRef|Pocket|alt_name=Pocket Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Pocket/Pocket Zipline Momentum Conservation}}
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|-
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{{PageRef|Pocket|alt_name=Flying Cloak Momentum Conservation|alt_link=Movement/Pocket/Flying Cloak Momentum Conservation}}
{{PageRef|Pocket|alt_name=Flying Cloak Momentum Conservation|alt_link=Movement/Character_Tech/Pocket/Flying Cloak Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Seven}}
| rowspan="2" | {{HeroIcon|Seven}}
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{{PageRef|Seven|alt_name=Sky Lift|alt_link=Movement/Seven/Sky Lift}}
{{PageRef|Seven|alt_name=Sky Lift|alt_link=Movement/Character_Tech/Seven/Sky Lift}}
|-
|-
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{{PageRef|Seven|alt_name=Lightning Ball Hidden Melee|alt_link=Movement/Seven/Lightning Ball Hidden Melee}}
{{PageRef|Seven|alt_name=Lightning Ball Hidden Melee|alt_link=Movement/Character_Tech/Seven/Lightning Ball Hidden Melee}}
|-
|-
| rowspan="9" | {{HeroIcon|Shiv}}
| rowspan="9" | {{HeroIcon|Shiv}}
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{{PageRef|Shiv|alt_name=Alt-fire|alt_link=Movement/Shiv/Alt-fire}}
{{PageRef|Shiv|alt_name=Alt-fire|alt_link=Movement/Character_Tech/Shiv/Alt-fire}}
|-
|-
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{{PageRef|Shiv|alt_name=Force Jumping|alt_link=Movement/Shiv/Force Jumping}}
{{PageRef|Shiv|alt_name=Force Jumping|alt_link=Movement/Character_Tech/Shiv/Force Jumping}}
|-
|-
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{{PageRef|Shiv|alt_name=M2 Recoil Skip|alt_link=Movement/Shiv/M2 Recoil Skip}}
{{PageRef|Shiv|alt_name=M2 Recoil Skip|alt_link=Movement/Character_Tech/Shiv/M2 Recoil Skip}}
|-
|-
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{{PageRef|Shiv|alt_name=M2 Sliding|alt_link=Movement/Shiv/M2 Sliding}}
{{PageRef|Shiv|alt_name=M2 Sliding|alt_link=Movement/Character_Tech/Shiv/M2 Sliding}}
|-
|-
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{{PageRef|Shiv|alt_name=M2 Slide Hopping|alt_link=Movement/Shiv/M2 Slide Hopping}}
{{PageRef|Shiv|alt_name=M2 Slide Hopping|alt_link=Movement/Character_Tech/Shiv/M2 Slide Hopping}}
|-
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{{PageRef|Shiv|alt_name=M2 Heavy Melee Climb|alt_link=Movement/Shiv/M2 Heavy Melee Climb}}
{{PageRef|Shiv|alt_name=M2 Heavy Melee Climb|alt_link=Movement/Character_Tech/Shiv/M2 Heavy Melee Climb}}
|-
|-
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{{PageRef|Shiv|alt_name=Infinite M2 Slide|alt_link=Movement/Shiv/Infinite M2 Slide}}
{{PageRef|Shiv|alt_name=Infinite M2 Slide|alt_link=Movement/Character_Tech/Shiv/Infinite M2 Slide}}
|-
|-
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{{PageRef|Shiv|alt_name=Infinite M2 Slide Acceleration|alt_link=Movement/Shiv/Infinite M2 Slide Acceleration}}
{{PageRef|Shiv|alt_name=Infinite M2 Slide Acceleration|alt_link=Movement/Character_Tech/Shiv/Infinite M2 Slide Acceleration}}
|-
|-
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{{PageRef|Shiv|alt_name=Bluetooth Ult|alt_link=Movement/Shiv/Bluetooth Ult}}
{{PageRef|Shiv|alt_name=Bluetooth Ult|alt_link=Movement/Character_Tech/Shiv/Bluetooth Ult}}
|-
|-
| rowspan="2" | {{HeroIcon|Sinclair}}
| rowspan="2" | {{HeroIcon|Sinclair}}
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{{PageRef|Sinclair|alt_name=Audience Participation|alt_link=Movement/Sinclair/Audience Participation}}
{{PageRef|Sinclair|alt_name=Audience Participation|alt_link=Movement/Character_Tech/Sinclair/Audience Participation}}
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|-
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{{PageRef|Sinclair|alt_name=Spectral Assistant Momentum Conservation|alt_link=Movement/Sinclair/Spectral Assistant Momentum Conservation}}
{{PageRef|Sinclair|alt_name=Spectral Assistant Momentum Conservation|alt_link=Movement/Character_Tech/Sinclair/Spectral Assistant Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Vindicta}}
| rowspan="2" | {{HeroIcon|Vindicta}}
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{{PageRef|Vindicta|alt_name=Super Jump|alt_link=Movement/Vindicta/Super Jump}}
{{PageRef|Vindicta|alt_name=Super Jump|alt_link=Movement/Character_Tech/Vindicta/Super Jump}}
|-
|-
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{{PageRef|Vindicta|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Movement/Vindicta/Vindicta Zipline Momentum Conservation}}
{{PageRef|Vindicta|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Vindicta/Vindicta Zipline Momentum Conservation}}
|-
|-
| rowspan="10" | {{HeroIcon|Viscous}}
| rowspan="10" | {{HeroIcon|Viscous}}
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{{PageRef|Viscous|alt_name=Puddle Punch Boosting|alt_link=Movement/Viscous/Puddle Punch Boosting}}
{{PageRef|Viscous|alt_name=Puddle Punch Boosting|alt_link=Movement/Character_Tech/Viscous/Puddle Punch Boosting}}
|-
|-
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{{PageRef|Viscous|alt_name=Wall Punch Dash|alt_link=Movement/Viscous/Wall Punch Dash}}
{{PageRef|Viscous|alt_name=Wall Punch Dash|alt_link=Movement/Character_Tech/Viscous/Wall Punch Dash}}
|-
|-
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{{PageRef|Viscous|alt_name=Air Vent Puddle Boost|alt_link=Movement/Viscous/Air Vent Puddle Boost}}
{{PageRef|Viscous|alt_name=Air Vent Puddle Boost|alt_link=Movement/Character_Tech/Viscous/Air Vent Puddle Boost}}
|-
|-
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{{PageRef|Viscous|alt_name=Frogpunch|alt_link=Movement/Viscous/Frogpunch}}
{{PageRef|Viscous|alt_name=Frogpunch|alt_link=Movement/Character_Tech/Viscous/Frogpunch}}
|-
|-
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{{PageRef|Viscous|alt_name=Ball-less Frogpunch|alt_link=Movement/Viscous/Ball-less Frogpunch}}
{{PageRef|Viscous|alt_name=Ball-less Frogpunch|alt_link=Movement/Character_Tech/Viscous/Ball-less Frogpunch}}
|-
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{{PageRef|Viscous|alt_name=The Cube|alt_link=Movement/Viscous/The Cube}}
{{PageRef|Viscous|alt_name=The Cube|alt_link=Movement/Character_Tech/Viscous/The Cube}}
|-
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{{PageRef|Viscous|alt_name=Slope Acceleration|alt_link=Movement/Viscous/Slope Acceleration}}
{{PageRef|Viscous|alt_name=Slope Acceleration|alt_link=Movement/Character_Tech/Viscous/Slope Acceleration}}
|-
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{{PageRef|Viscous|alt_name=Goo Ball|alt_link=Movement/Viscous/Goo Ball}}
{{PageRef|Viscous|alt_name=Goo Ball|alt_link=Movement/Character_Tech/Viscous/Goo Ball}}
|-
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{{PageRef|Viscous|alt_name=Cube Turnaround|alt_link=Movement/Viscous/Cube Turnaround}}
{{PageRef|Viscous|alt_name=Cube Turnaround|alt_link=Movement/Character_Tech/Viscous/Cube Turnaround}}
|-
|-
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{{PageRef|Viscous|alt_name=Magic Carpet Goo Ball|alt_link=Movement/Viscous/Magic Carpet Goo Ball}}
{{PageRef|Viscous|alt_name=Magic Carpet Goo Ball|alt_link=Movement/Character_Tech/Viscous/Magic Carpet Goo Ball}}
|-
|-
| {{HeroIcon|Wraith}}
| {{HeroIcon|Wraith}}
| {{PageRef|Wraith|alt_name=Telezip|alt_link=Movement/Wraith/Telezip}}
| {{PageRef|Wraith|alt_name=Telezip|alt_link=Movement/Character_Tech/Wraith/Telezip}}
|-
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| rowspan="3" | {{HeroIcon|Yamato}}
| rowspan="3" | {{HeroIcon|Yamato}}
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{{PageRef|Yamato|alt_name=Dash Slash|alt_link=Movement/Yamato/Dash Slash}}
{{PageRef|Yamato|alt_name=Dash Slash|alt_link=Movement/Character_Tech/Yamato/Dash Slash}}
|-
|-
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{{PageRef|Yamato|alt_name=Empty Strike|alt_link=Movement/Yamato/Empty Strike}}
{{PageRef|Yamato|alt_name=Empty Strike|alt_link=Movement/Character_Tech/Yamato/Empty Strike}}
|-
|-
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{{PageRef|Yamato|alt_name=Yamato Zipline Momentum Conservation|alt_link=Movement/Yamato/Yamato Zipline Momentum Conservation}}
{{PageRef|Yamato|alt_name=Yamato Zipline Momentum Conservation|alt_link=Movement/Character_Tech/Yamato/Yamato Zipline Momentum Conservation}}
|}
|}
[[Category:Movement]][[Category:Character Tech]]
[[Category:Movement]][[Category:Character Tech]]

Revision as of 06:04, 18 January 2026

I'm gonna be bouncin' all around that battlefield.

— Lash

Character Tech is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes.

As of now, there are 13 characters without any character-specific movement tech: Bebop, Billy, Calico, The Doorman, Kelvin, Lady Geist, McGinnis, Mina, Mirage, Paige, Victor, Vyper, Warden.

Below are a list of character techniques currently in the game:

Character Movement Tech
Abrams

Charge Cancel

Charge Launch

Drifter Stalker's Mark Air Dash Momentum Conservation
Dynamo

Singularity Heavy Melee Cancel

Dynamo Zipline Momentum Conservation

Holliday Bounce Pad
Infernus

Rolling Flame Dash

Flame Dash Slide

Flame Dash Slide Bunnyhopping

Ivy

Air Drop

Solo Urn

Ivy Zipline Momentum Conservation

Lash

Lash Zipline Momentum Conservation

Grapple Slide

Slam Slide

Mo & Krill

Burrow

Air Jump Burrow

IAD Burrow

Magic Carpet Burrow

Paradox

Kinetic Carbine Aerial Momentum Cancel

Time Wall Momentum Stop

Time Jump

Pocket

Pocket Zipline Momentum Conservation

Flying Cloak Momentum Conservation

Seven

Sky Lift

Lightning Ball Hidden Melee

Shiv

Alt-fire

Force Jumping

M2 Recoil Skip

M2 Sliding

M2 Slide Hopping

M2 Heavy Melee Climb

Infinite M2 Slide

Infinite M2 Slide Acceleration

Bluetooth Ult

Sinclair

Audience Participation

Spectral Assistant Momentum Conservation

Vindicta

Super Jump

Vindicta Zipline Momentum Conservation

Viscous

Puddle Punch Boosting

Wall Punch Dash

Air Vent Puddle Boost

Frogpunch

Ball-less Frogpunch

The Cube

Slope Acceleration

Goo Ball

Cube Turnaround

Magic Carpet Goo Ball

Wraith Telezip
Yamato

Dash Slash

Empty Strike

Yamato Zipline Momentum Conservation