Colossus: Difference between revisions

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'''Colossus''' has an Active component which will grant the hero using it additional [[Bullet Resist]], [[Spirit Resist]], an aura which slows the [[Move Speed|movement speed]] and dash speed of nearby enemies, and will increase the model size of the hero by 20%. This effect lasts for 7 seconds.
'''Colossus''' has an Active component which will grant the hero using it additional [[Bullet Resist]], [[Spirit Resist]], an aura which slows the [[Move Speed|movement speed]] and dash speed of nearby enemies, and will increase the model size of the hero by 20%. This effect lasts for 7 seconds.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Extra Health}}, making up {{Souls|{{#invoke:ItemData|get_cost|Extra Health}}}} of the cost.
{{ItemSummary|{{#var:item_key_or_en}}}}


== Notes ==
== Notes ==

Revision as of 21:45, 20 February 2026

Colossus
Image for the Deadlock item Colossus
Cost Souls6,400
Tier 4
+ Bonus Health
+25%% Base Health
+15% Weapon Damage
Active 37s
Grow larger in size, gaining bullet resist, spirit resist, and melee damage.

Nearby enemies suffer from slow and have reduced dash speed.
Upgrades From:
Extra Health
Internal name: upgrade_colossus
Sounds

Colossus is a Tier 4 Vitality Item that provides Bonus Health and Weapon Damage to the purchasing hero.

Colossus has an Active component which will grant the hero using it additional Bullet Resist, Spirit Resist, an aura which slows the movement speed and dash speed of nearby enemies, and will increase the model size of the hero by 20%. This effect lasts for 7 seconds.

Colossus is a Tier 4 Vitality Item that can be purchased from the Shop for Souls6,400. Its component, Extra Health, makes up Souls800 of the cost.

Notes

  • While active, a teal-colored circle appears around the hero to indicate the border of the enemy movement slowing effect.

Update history

View the full update history: Colossus/Update history

Update Changes

April 30, 2026

  • No longer grants +300 Bonus Health.
  • Base Health increased from +15% to +25%.

March 6, 2026

  • Active now grants you an additional +30% Melee Damage

December 16, 2025

  • Bonus Health reduced from +600 to +300.
  • Now grants +15% Base Health.
Weapon
Vitality
Spirit