| Counterspell | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +50 Bonus Health | |||
| +5 Spirit Power | |||
| Passive | |||
| Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry | |||
0.8s Spell Parry Duration | |||
| Internal name: upgrade_counterspell | |||
Counterspell: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) |
||
| (15 intermediate revisions by 4 users not shown) | |||
| Line 2: | Line 2: | ||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | |||
* Counterspell is visually indicated by a purple bubble VFX replacing the default parry effect. | |||
* Counterspell only goes on cooldown on a successful spell parry. | |||
* The player can parry multiple abilities during the Counterspell parry window. The heal and buffs are only applied for the first parry. | |||
* If a debuff is already applied to the player and then re-applied before it expires (e.g. the player is under the effect of {{ItemIcon|Slowing Hex}}, then another enemy uses Slowing Hex on the same player) the second application cannot be Counterspelled. | |||
== Notable interactions == | == Notable interactions == | ||
* Counterspell prevents all damage from a [[Walker]] stomp, but does not prevent the stun. | * Counterspell prevents all damage from a [[Walker]] stomp and [[Shrine]] defense, but does not prevent the stun and knockback. It also does not prevent the Shrine's [[Status Effects#Curse|Curse]] status effect. | ||
* Counterspell does not proc when parrying {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}}, since the ability can be | * Counterspell prevents all damage and Curse effect from a Weakened [[Patron]]'s Pit Explosion attack. | ||
* Counterspell does not proc when parrying {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}}, since the ability can be blocked by regular parries. | |||
* Counterspell can prevent {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} if the player parries at the moment they would be pulled. | * Counterspell can prevent {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} if the player parries at the moment they would be pulled. | ||
* Counterspell can be used on {{HeroIcon|Doorman}}'s {{AbilityIcon|Hotel Guest}} | * Counterspell can be used on {{HeroIcon|Doorman}}'s {{AbilityIcon|Hotel Guest}}, both to prevent the player from being sent to the Baroness and to prevent them from taking damage on return. | ||
* Counterspell can be used on {{HeroIcon|Celeste}}'s {{AbilityIcon|Shining Wonder}}. However, the orb will continue to linger on the player and can bounce onto other heroes. | * Counterspell can be used on {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}}, both to prevent the initial hit and to prevent the damage after time slow (although the ability description says the slowed player can't take actions, they are still able to parry). | ||
* Counterspell can prevent | * Counterspell can be used on {{HeroIcon|Celeste}}'s {{AbilityIcon|Shining Wonder}} to avoid the initial damage. However, the orb will continue to linger on the player and can bounce onto other heroes, and back. | ||
* Counterspell can prevent [[Build-Up]] effects such as {{HeroIcon|Mina}}'s {{AbilityIcon|Love Bites}} and [[Stack|stacking]] effects such as {{HeroIcon|Haze}}'s {{AbilityIcon|Fixation}}, if activated either before the build-up is applied or when it triggers. If build-up/stacks have already been applied, it does not prevent the build-up itself. | |||
* Counterspell can prevent {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} before it's applied to the player. However, it does not prevent it from stacking or triggering once it has been applied. | |||
* Counterspell can block instant abilities such as {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} if the enemy tries to use the ability during the target's parry window, similarly to {{ItemIcon|Unstoppable}}. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | |||
<gallery> | |||
File:Counterspell vfx.png|Counterspell VFX | |||
</gallery> | |||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||
Latest revision as of 17:05, 31 August 2026
| Counterspell | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +200 Bonus Health | |||
| +5 Spirit Power | |||
| Passive | |||
| Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry | |||
0.8s Spell Parry Duration | |||
| Internal name: upgrade_counterspell | |||
Counterspell is a Tier 3
Vitality Item that can be purchased from the Shop for
3,200.
Notes
[edit | edit source]- Counterspell is visually indicated by a purple bubble VFX replacing the default parry effect.
- Counterspell only goes on cooldown on a successful spell parry.
- The player can parry multiple abilities during the Counterspell parry window. The heal and buffs are only applied for the first parry.
- If a debuff is already applied to the player and then re-applied before it expires (e.g. the player is under the effect of Slowing Hex, then another enemy uses Slowing Hex on the same player) the second application cannot be Counterspelled.
Notable interactions
[edit | edit source]- Counterspell prevents all damage from a Walker stomp and Shrine defense, but does not prevent the stun and knockback. It also does not prevent the Shrine's Curse status effect.
- Counterspell prevents all damage and Curse effect from a Weakened Patron's Pit Explosion attack.
- Counterspell does not proc when parrying Viscous' Puddle Punch, since the ability can be blocked by regular parries.
- Counterspell can prevent Lash's Death Slam if the player parries at the moment they would be pulled.
- Counterspell can be used on The Doorman's Hotel Guest, both to prevent the player from being sent to the Baroness and to prevent them from taking damage on return.
- Counterspell can be used on Apollo's Itani Lo Sahn, both to prevent the initial hit and to prevent the damage after time slow (although the ability description says the slowed player can't take actions, they are still able to parry).
- Counterspell can be used on Celeste's Shining Wonder to avoid the initial damage. However, the orb will continue to linger on the player and can bounce onto other heroes, and back.
- Counterspell can prevent Build-Up effects such as Mina's Love Bites and stacking effects such as Haze's Fixation, if activated either before the build-up is applied or when it triggers. If build-up/stacks have already been applied, it does not prevent the build-up itself.
- Counterspell can prevent Mirage's Djinn's Mark before it's applied to the player. However, it does not prevent it from stacking or triggering once it has been applied.
- Counterspell can block instant abilities such as Mo & Krill's Combo if the enemy tries to use the ability during the target's parry window, similarly to Unstoppable.
Update history
[edit | edit source]View the full update history: Counterspell/Update history
| Update | Changes |
|---|---|
| |
| |
|
Gallery
[edit | edit source]-
Counterspell VFX
Navigation
[edit | edit source]Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit