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Gammaton32 (talk | contribs) automated ability stats, added tier column |
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| Line 12: | Line 12: | ||
!Hero | !Hero | ||
!Ability | !Ability | ||
!Tier | |||
!Stat change | !Stat change | ||
|- | |- | ||
|{{HeroIcon|Calico}} | |{{HeroIcon|Calico}} | ||
|{{AbilityIcon|Return to Shadows}} | |{{AbilityIcon|Return to Shadows}} | ||
|'''+ | |3 | ||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Return to Shadows|3|OutgoingDamagePercent}}%''' Damage Amp | |||
|- | |- | ||
|{{HeroIcon|Drifter}} | | rowspan="2" |{{HeroIcon|Drifter}} | ||
|{{AbilityIcon|Bloodscent}} | | rowspan="2" |{{AbilityIcon|Bloodscent}} | ||
|'''+ | |0 | ||
|'''+{{#invoke:Abilities|get_ability_prop|Bloodscent|AmpDamagePercent}}%''' Damage Amp on Isolated Heroes | |||
|- | |- | ||
|{{HeroIcon|Infernus}} | |3 | ||
|{{AbilityIcon|Napalm}} | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Bloodscent|3|AmpDamagePercent}}%''' Damage Amp on Isolated Heroes | ||
|'''+ | |- | ||
| rowspan="2" |{{HeroIcon|Infernus}} | |||
| rowspan="2" |{{AbilityIcon|Napalm}} | |||
|0 | |||
|'''+{{#invoke:Abilities|get_ability_prop|Napalm|IncomingDamagePercentFromCaster}}%''' Damage Amp | |||
|- | |||
|3 | |||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Napalm|3|IncomingDamagePercentFromCaster}}%''' Damage Amp | |||
|- | |||
| rowspan="2" |{{HeroIcon|Lady Geist}} | |||
| rowspan="2" |{{AbilityIcon|Malice}} | |||
|0 | |||
|'''+{{#invoke:Abilities|get_ability_prop|Malice|VulnerabilityPerStack}}%''' Damage Amp per Stack | |||
|- | |- | ||
| | |3 | ||
|{{ | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Malice|3|VulnerabilityPerStack}}%''' Damage Amp per Stack | ||
|- | |- | ||
|{{HeroIcon|McGinnis}} | |{{HeroIcon|McGinnis}} | ||
|{{AbilityIcon|Spectral Wall}} | |{{AbilityIcon|Spectral Wall}} | ||
|'''+ | |1 | ||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Spectral Wall|1|BonusDamagePercent}}%''' Damage Amp | |||
|- | |- | ||
|{{HeroIcon|Mo & Krill}} | |{{HeroIcon|Mo & Krill}} | ||
|{{AbilityIcon|Scorn}} | |{{AbilityIcon|Scorn}} | ||
|'''+ | |3 | ||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Scorn|3|DamageBonus}}%''' Damage Amp | |||
|- | |- | ||
|{{HeroIcon|Paradox}} | |{{HeroIcon|Paradox}} | ||
|{{AbilityIcon|Pulse Grenade}} | |{{AbilityIcon|Pulse Grenade}} | ||
|'''+ | |0 | ||
|'''+{{#invoke:Abilities|get_ability_prop|Pulse Grenade|DamageAmplificationPerStack}}%''' Damage Amp per Stack | |||
|- | |||
| rowspan="2" |{{HeroIcon|Pocket}} | |||
| rowspan="2" |{{AbilityIcon|Barrage}} | |||
|0 | |||
|'''+{{#invoke:Abilities|get_ability_prop|Barrage|AmpPercentPerStack}}%''' Damage Amp per Stack | |||
|- | |||
|3 | |||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Barrage|3|AmpPercentPerStack}}%''' Damage Amp per Stack | |||
|- | |||
| rowspan="2" |{{HeroIcon|Shiv}} | |||
| rowspan="2" |{{AbilityIcon|Killing Blow}} | |||
|0 | |||
|'''+{{#invoke:Abilities|get_ability_prop|Killing Blow|BuffDamage}}%''' Damage Amp | |||
|- | |- | ||
|{{ | |2 | ||
| | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Killing Blow|2|BuffDamage}}%''' Damage Amp | ||
|- | |- | ||
|{{HeroIcon| | | rowspan="2" |{{HeroIcon|Sinclair}} | ||
|{{AbilityIcon| | | rowspan="2" |{{AbilityIcon|Rabbit Hex}} | ||
|'''+ | |0 | ||
|'''+{{#invoke:Abilities|get_ability_prop|Rabbit Hex|DamageAmpPercentage}}%''' Damage Amp | |||
|- | |- | ||
| | |3 | ||
|{{ | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Rabbit Hex|3|DamageAmpPercentage}}%''' Damage Amp | ||
|- | |- | ||
|{{HeroIcon|Victor}} | |{{HeroIcon|Victor}} | ||
|{{AbilityIcon|Aura of Suffering}} | |{{AbilityIcon|Aura of Suffering}} | ||
|'''+ | |3 | ||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Aura of Suffering|3|IncomingDamagePercent}}%''' Damage Amp | |||
|} | |} | ||
| Line 69: | Line 99: | ||
!Hero | !Hero | ||
!Ability | !Ability | ||
!Tier | |||
!Stat change | !Stat change | ||
|- | |- | ||
|{{HeroIcon|Bebop}} | |{{HeroIcon|Bebop}} | ||
|{{AbilityIcon|Sticky Bomb}} | |{{AbilityIcon|Sticky Bomb}} | ||
|''' | |3 | ||
|'''{{#invoke:Abilities|get_ability_upgrade_prop|Sticky Bomb|3|OutgoingDamagePercent}}%''' Damage Reduction | |||
|} | |} | ||
{{Item stat table|Damage Reduction}} | {{Item stat table|Damage Reduction}} | ||
| Line 84: | Line 116: | ||
!Hero | !Hero | ||
!Ability | !Ability | ||
!Tier | |||
!Stat change | !Stat change | ||
|- | |- | ||
|{{HeroIcon|Infernus}} | |{{HeroIcon|Infernus}} | ||
|{{AbilityIcon|Afterburn}} | |{{AbilityIcon|Afterburn}} | ||
|''' | |1 | ||
|'''{{#invoke:Abilities|get_ability_upgrade_prop|Afterburn|1|OutgoingTechDamagePercent}}%''' Spirit Damage Reduction | |||
|} | |} | ||
{{Item stat table|Spirit Damage Reduction}} | {{Item stat table|Spirit Damage Reduction}} | ||
{{Stat navbox}} | {{Stat navbox}} | ||
Revision as of 22:46, 13 November 2025
“Let's get started, shall we?”
This article is a stub. You can help the Deadlock Wiki by expanding it.
Damage Amplification or Damage Amp is a stat that multiplies the damage caused by the player to affected enemies and NPCs.
This also includes Damage Reduction, items and abilities that reduce the damage caused by enemies.
Sources of Damage Amplification
Weapon and Spirit Amp
| Hero | Ability | Tier | Stat change |
|---|---|---|---|
| Calico | Return to Shadows | 3 | +% Damage Amp |
| Drifter | Bloodscent | 0 | +15% Damage Amp on Isolated Heroes |
| 3 | +11% Damage Amp on Isolated Heroes | ||
| Infernus | Napalm | 0 | +16% Damage Amp |
| 3 | +17% Damage Amp | ||
| Lady Geist | Malice | 0 | +7% Damage Amp per Stack |
| 3 | +8% Damage Amp per Stack | ||
| McGinnis | Spectral Wall | 1 | +20% Damage Amp |
| Mo & Krill | Scorn | 3 | +15% Damage Amp |
| Paradox | Pulse Grenade | 0 | +4% Damage Amp per Stack |
| Barrage | 0 | +6% Damage Amp per Stack | |
| 3 | +4% Damage Amp per Stack | ||
| Shiv | Killing Blow | 0 | +8% Damage Amp |
| 2 | +16% Damage Amp | ||
| Sinclair | Rabbit Hex | 0 | +15% Damage Amp |
| 3 | +7% Damage Amp | ||
| Victor | Aura of Suffering | 3 | +15% Damage Amp |
Spirit Amp
This is a dynamic list "Spirit Amp". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Escalating Exposure | 6,400 | +4.5% Spirit Amp |
Sources of Damage Reduction
Weapon and Spirit Reduction
| Hero | Ability | Tier | Stat change |
|---|---|---|---|
| Bebop | Sticky Bomb | 3 | % Damage Reduction |
This is a dynamic list "Damage Reduction". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Haunting Shot | Legendary | -40% Damage Reduction | |
| Cheat Death | 6,400 | -60% Damage Reduction | |
| Inhibitor | 6,400 | -30% Damage Reduction | |
| Golden Goose Egg | 800 | -10% Damage Reduction | |
| Cursed Relic | 6,400 | -25% Damage Reduction |
- Cheat Death reduces damage dealt by its user.
Spirit Reduction
| Hero | Ability | Tier | Stat change |
|---|---|---|---|
| Infernus | Afterburn | 1 | % Spirit Damage Reduction |
This is a dynamic list "Spirit Damage Reduction". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Silencer | 6,400 | -25% Spirit Damage Reduction |