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“If I bothered to read a dictionary, I could sound like your smarmy ass!— Billy
This page has a glossary of gameplay terms commonly used by the Deadlock community. Most of these terms have been adopted from other MOBA games.
A-Z
AOE
- Initialism for "area of effect"
Backdoor
- Attacking an objective without the attacker's troopers reaching it first.
Baron
- The equivalent term to Mid-Boss in League of Legends
BKB
- Initialism for Black King Bar, Dota's equivalent of Unstoppable
BM
- Initialism for "bad manners"
BRB
- Initialism for "be right back"
Burst
- Dealing a massive amount of damage in a very short window of time
Carry
- A type of hero who scales well with Souls and therefore is able to overpower most threats in the late game
CC
- Initialism for "Crowd Control", referring to Status Effects that limit a hero's ability to act or move (e.g., Stuns, Silences, Slows, and Roots)
CD
Creep
CS
- Initialism for Counterspell. May also refer for "Creep Score." Borrowed from Dota and League of Legends, heavily used to refer to the number of Troopers and Denizens a player has killed.
Debuff Remover
- Old name for Dispel Magic
Deny
- The act of shooting the soul orb of a dying enemy Trooper before the enemy can, stealing the souls for yourself
DoT
- Status Effects that deal constant damage over time
DPS
- Initialism for "damage per second"
Feed
- Intentionally or unintentionally giving the enemy team souls
Fountain
- Spawn room
Frontliner
- A type of hero who is relatively durable and seeks to disrupt enemy players
Gank
- Ambushing one or more enemies, usually by rotating out of your assigned lane to create a numbers advantage
Hook
- Bebop's Grapple Arm. Rarely used to refer to Yamato's Flying Slash
Jungle
- The area of the map between lanes, or the act of farming Denizens (neutral camps) within those areas
M1
Mid
- Mid-Boss Sometimes used to refer to blue lane
Minion
- The equivalent term to Trooper in League of Legends and Smite
Patron
- The final core objective inside the enemy base. Equivalent to the "Ancient" in Dota or "Nexus" in League of Legends
Power Spike
- A point in the game where a hero becomes significantly stronger, due to unlocking a specific ability upgrade, item, or bonus points in their build
Remlings
Skillshot
- An ability that requires aiming to hit
Snowball
- Using an early-game advantage to gain exponential momentum, becoming highly over-leveled and dominating the rest of the match
Squishy
- A hero with low maximum health and physical/spirit resistance, making them very easy to kill quickly
T1 / T2
Throw
- Giving advantage to the initially losing team
Tower
- The equivalent term to Guardian in Dota
TP
- Initialism for "Teleport", commonly used to refer to the Teleporters scattered across the map and Mirage's Traveler
Turret
- McGinnis' Mini Turret. Also the equivalent term to Guardian in League of Legends
Ult
- Short for "Ultimate", referring to a hero's fourth ability
Urn / Spirit Urn
- The objective that periodically spawns and must be carried to a drop-off point on the opposite side of the map to grant souls to the carrier.
Zip
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