HealingGive feedback
Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.
Math
The formula for healing is:
where is final healing, is initial healing, is healing reduction amount, is 0.85 when Healing Booster is owned and 1 otherwise, and is healing amp.
Healing Amp
Healing Amp, is a stat which increases the amount of healing a hero does with their abilities and items. This affects both healing to themselves and to their allies. Healing Amp does not affect Health Regen, but does affect healing-over-time buffs, such as Healing Rite's active effect.
This stat is represented as a percentage. For example, a 25% gain would increase a heal of 100 to 125.
Healing Reduction
Health reduction is a negative effect which reduces the effectiveness of healing on the unit it is applied to.
Healing reduction is represented as a percentage and stacks multiplicatively. For example, two different sources of 40% healing reduction would result in a total reduction of 64% to incoming heals.
Sources of direct healing
Heroes
| Name | Ability | Healing amount | Duration |
|---|---|---|---|
| Dynamo | Rejuvenating Aurora | 32/s health restored | 5s |
| Ivy | Watcher's Covenant | 30% Replicated Healing | 12s |
| Kelvin | Frost Grenade (T2) | 125 HP | - |
Items
| Name | Cost | Category | Healing amount |
|---|---|---|---|
| Restorative Shot | 500 | Weapon | 40 Healing From Heroes 15 Healing From NPCs |
| Headhunter | 3,500 | Weapon | 8% Heal Per Headshot |
| Healing Rite | 500 | Vitality | 370 Total HP Regen |
| Healbane | 1,250 | Vitality | 350 Heal On Hero Kill |
| Healing Nova | 1,750 | Vitality | 260 Total HP Regen |
| Restorative Locket | 1,250 | Vitality | 35 Heal Per Stack |
| Rescue Beam | 3,000 | Vitality | 26% Heal Amount |
| Siphon Bullets | 6,200 | Vitality | 55 Max HP Steal Per Bullet |
Sources of healing reduction
Heroes
| Name | Ability | Healing reduction |
|---|---|---|
| Infernus | Catalyst (T3) | -40% Healing Reduction |
Items
| Name | Cost | Category | Stat change |
|---|---|---|---|
| Toxic Bullets | 3,200 | Weapon | -35% Healing Reduction |
| Crippling Headshot | 6,400 | Weapon | -35% Healing Reduction |
| Haunting Shot | Legendary | Weapon | -40% Healing Reduction |
| Healbane | 1,600 | Vitality | -35% Healing Reduction |
| Cheat Death | 6,400 | Vitality | -60% Healing Reduction |
| Inhibitor | 6,400 | Vitality | -40% Healing Reduction |
| Decay | 3,200 | Spirit | -50% Healing Reduction |
| Spirit Burn | 6,400 | Spirit | -70% Healing Reduction |
See also
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