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{{Quotation|[[The Archmother]]'s herald|Only you know what will aid you the most. | |||
}} | |||
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. | '''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. | ||
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]] | [[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]] | ||
== Overview == | == Overview == | ||
There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl | There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl (Enhanced stats can be found in each item's page). | ||
Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives. | Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives. | ||
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a | Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item. | ||
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window. | Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window. | ||
==List of Items== | |||
{{Item Navbox}} | |||
=== Internal names === | |||
Internal item names can be used by the player to unlock items in the Sandbox and cheat-enabled games with the [[Console commands|Console command]] <code>give [item name]</code>. | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
! List of items by internal name | |||
|- | |||
| | |||
{{#invoke:Item Navbox|generate_full_navbox_codenames}} | |||
|} | |||
==Item Types== | ==Item Types== | ||
| Line 17: | Line 31: | ||
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement. | * '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement. | ||
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power. | * '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power. | ||
=== Investment bonuses === | |||
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls. | Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls. | ||
At {{Souls|4,800}}, the player gains a significant investment bonus. | At {{Souls|4,800}}, the player gains a significant investment bonus. This is commonly called the '''4.8k spike'''. | ||
{{#invoke:ItemInvestmentTable|write_table}} | |||
{ | |||
==Active Items== | ==Active Items== | ||
| Line 64: | Line 43: | ||
A player can change the assigned slot for an active item by holding "Tab" or "Alt" and then clicking and dragging the item between slots. | A player can change the assigned slot for an active item by holding "Tab" or "Alt" and then clicking and dragging the item between slots. | ||
{{Active Items}} | |||
== Cosmetic Items == | == Cosmetic Items == | ||
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key). | '''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key). | ||
These items can be tested outside their events by using the "giveitem" [[Console commands| | These items can be tested outside their events by using the "giveitem" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games. | ||
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)'' | * {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)'' | ||
* Hero Vote Posters ''(cosmetic_item_voting_poster)'' | * Hero Vote Posters ''(cosmetic_item_voting_poster)'' | ||
== Unreleased/Cut items | == Unreleased/Cut items == | ||
This is a list of unreleased/cut items found in the game files and they are not obtainable through normal play. | |||
These items | These items may be tested by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename in lower caps). | ||
{ | |||
{{Unreleased or Cut Items}} | |||
| | |||
| {{ | == Removed items == | ||
|} | This is a list of items that were once available and have been removed from the game. | ||
* {{ItemIcon|Ammo Scavenger}} | |||
* {{ItemIcon|Bullet Armor}} | |||
* {{ItemIcon|Enduring Spirit}} | |||
* {{ItemIcon|Soul Rebirth}} | |||
* {{ItemIcon|Spirit Armor}} | |||
== Gallery == | == Gallery == | ||
| Line 103: | Line 83: | ||
== Trivia == | == Trivia == | ||
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics"> | * Some Heroes refer to the Items as '''Relics'''.<ref name="relics"> | ||
* {{VoiceLineCite|name=Ivy|file=Tengu | * {{VoiceLineCite|name=Ivy|file=Tengu t1 shop reminder 03.mp3|transcription=Might be time to pick up a relic.}} | ||
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}} | * {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}} | ||
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}} | * {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}} | ||
| Line 112: | Line 92: | ||
== References == | == References == | ||
<references /> | <references /> | ||
== Navigation == | |||
{{Navbox gameplay}} | |||
[[Category:Items| ]] | [[Category:Items| ]] | ||
Latest revision as of 00:28, 26 August 2026
“Only you know what will aid you the most.— The Archmother's herald
Items are in-game equipment that provide Heroes with bonus attributes and special abilities.

Overview
[edit | edit source]There are currently 156 items available for purchase from any Curiosity Shop on the game map, as well as 17 Legendary items available only in the Street Brawl mode. Every item also has an "Enhanced" variant in Street Brawl (Enhanced stats can be found in each item's page).
Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three Extra Slots that can be unlocked after completing certain map objectives.
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.
List of Items
[edit | edit source]Internal names
[edit | edit source]Internal item names can be used by the player to unlock items in the Sandbox and cheat-enabled games with the Console command give [item name].
Item Types
[edit | edit source]There are three types of items:
Weapon: Focus on improving base weapons, damage, and bullet effects.
Vitality: Focus on improving survivability, defense, and movement.
Spirit: Focus on improving abilities and spirit power.
Investment bonuses
[edit | edit source]Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to
28,800 Souls.
At
4,800, the player gains a significant investment bonus. This is commonly called the 4.8k spike.
| Souls | ||||||
|---|---|---|---|---|---|---|
| Individual | Accumulative | Individual | Accumulative | Individual | Accumulative | |
| +9 | +9 | +9 | +9 | +7 | +7 | |
| +3 | +12 | +3 | +12 | +4 | +11 | |
| +3 | +15 | +3 | +15 | +4 | +15 | |
| +3 | +18 | +5 | +20 | +4 | +19 | |
| +28 | +46 | +18 | +38 | +19 | +38 | |
| +8 | +54 | +4 | +42 | +7 | +45 | |
| +8 | +62 | +4 | +46 | +7 | +52 | |
| +12 | +74 | +4 | +50 | +7 | +59 | |
| +12 | +86 | +4 | +54 | +7 | +66 | |
| +14 | +100 | +6 | +60 | +9 | +75 | |
| +15 | +115 | +6 | +66 | +25 | +100 | |
Active Items
[edit | edit source]Active items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
A player can change the assigned slot for an active item by holding "Tab" or "Alt" and then clicking and dragging the item between slots.
| Name | Type | Active | Cooldown | Duration | Cast Range | ||
|---|---|---|---|---|---|---|---|
| Alchemical Fire | Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist. 50% less effective vs non-heroes. |
30s | 5s | 10m | |||
| Arctic Blast | Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Slowed targets have their stamina regen frozen |
24s | — | 16m | |||
| Blood Tribute | Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. | — | — | — | |||
| Capacitor | Launch a projectile that deals |
40s | — | — | |||
| Celestial Blessing | Applies an extremely powerful cleanse that replenishes your allies globally. | 30s | — | 999m | |||
| Cold Front | Release an expanding ice blast that deals spirit damage and Slows targets it hits. | 25s | 4s | 10m | |||
| Colossus | Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed. |
37s | 7s | 14m | |||
| Cultist Sacrifice | Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff. | 270s | 160s | 7m | |||
| Cursed Relic | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. Your own Damage Output is reduced for the duration. |
55s | 3.25s | 20m | |||
| Decay | Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs. |
30s | 10s | 20m x0.1 | |||
| Disarming Hex | Disarms enemy target and reduces their Bullet Resist. | 16s | 4.25s | 32m | |||
| Dispel Magic | Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or Slept. |
45s | — | — | |||
| Divine Barrier | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. |
45s | — | 40m | |||
| Echo Shard | Reset the cooldown of the imbued non-ultimate ability. This item's cooldown is increased by the cooldown of the imbued ability. |
30s | — | — | |||
| Ethereal Shift | You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. Can be canceled early. Activation cancels any active ability. |
37s | 4s | — | |||
| Fleetfoot | Gain bonus Move Speed and Slow Resistance. | 16s | 5s | — | |||
| Focus Lens | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. | 45s | 4.5s | 20m | |||
| Fury Trance | Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration. | 18s | 6.5s | — | |||
| Golden Goose Egg | Hatch the egg, gaining souls and permanent buffs. The value of the egg grows the longer you hold onto it. Gain a permanent buff per 80 Souls accrued when hatched.Gain souls over time, as long as you are alive. |
— | — | — | |||
| Grit | Gain a Barrier for a short duration. | 60s | — | — | |||
| Guardian Ward | Provide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. |
60s | — | 40m | |||
| Healing Nova | Heal yourself and nearby allies. | 60s | — | — | |||
| Healing Rite | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | 70s | — | 30m | |||
| Heroic Aura | Provides move speed and fire rate to you and nearby allies. Minions get double value.Provides Bullet Resist to nearby friendly units. | 22s | 7s | 35m | |||
| Infuser | Gain Spirit Lifesteal and Spirit Power. | 30s | 7s | — | |||
| Knockdown | Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun. |
35s | — | 45m | |||
| Magic Carpet | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. |
32s | 12s | — | |||
| Majestic Leap | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero. |
45s | — | — | |||
| Metal Skin | Become immune to bullets. | 24s | 5s | — | |||
| Mystical Piano | After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed. | 23s | 1.7s | 12m | |||
| Nullification Burst | Removes any positive buffs and prevents stamina usage and healing effects on enemies. | 18s | 7s | 20m | |||
| Phantom Strike | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | 35s | — | 25m | |||
| Prism Blast | You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you. | 40s | 6s | — | |||
| Refresher | Reset the cooldown of all your abilities and restore all your charges. | 300s | — | — | |||
| Rescue Beam | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | 60s | — | 35m | |||
| Restorative Locket | When an enemy uses an ability within 35m range from you, store one Restoration Stack. Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have. |
20s | — | 35m | |||
| Return Fire | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | 23s | 6.5s | — | |||
| Rusted Barrel | Target an enemy to reduce their Fire Rate and Bullet Resistance. | 16s | 5s | 32m | |||
| Scourge | Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals Can be self cast. |
35s | 10s | 35m | |||
| Shadow Weave | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | 45s | 13s | — | |||
| Shrink Ray | Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast. | 30s | — | 40m | |||
| Silence Wave | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. |
42s | 3s | 40m | |||
| Slowing Hex | Slows movement of enemy target. Also Silences their movement-based items and abilities. Increases the target's gravity. Does not affect target's stamina usage. |
27s | 3.5s | 25m | |||
| Spirit Sap | Target an enemy to reduce their Spirit Resist and Spirit Power. | 18s | 12s | 40m | |||
| Split Shot | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. |
27s | — | — | |||
| Unstable Concoction | Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%. | 25s | 4s | 22m | |||
| Unstoppable | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. |
60s | 5.5s | — | |||
| Vampiric Burst | Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. | 30s | 5s | — | |||
| Vortex Web | Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex. Alt Cast to Target Unit Directly. |
42s | 4s | 30m | |||
| Warp Stone | Teleport straight ahead, gaining Bullet Resist. | 16s | — | 11m | |||
Cosmetic Items
[edit | edit source]Cosmetic items are a unique type of active item that are only available during Seasonal events and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).
These items can be tested outside their events by using the "giveitem" console command in the Hideout, Sandbox, or cheat-enabled custom games.
- Snowball (cosmetic_item_snowball)
- Hero Vote Posters (cosmetic_item_voting_poster)
Unreleased/Cut items
[edit | edit source]This is a list of unreleased/cut items found in the game files and they are not obtainable through normal play.
These items may be tested by using the "giveitem" console command in the Hideout, Sandbox, or cheat-enabled custom games (add "upgrade_" before the item codename in lower caps).
| Image | Name | Tier | Description | Codename | Notes |
|---|---|---|---|---|---|
| Omni Spirit | 3 | Passive: Applies a movement slow to enemies when dealing spirit damage. | upgrade_long_range_slowing_tech
|
N/A | |
| Full Spectrum | 4 | Passive: Adds bonus damage for every hero hit from your spirit damage mods or abilities and applies a movement slow. | upgrade_full_spectrum
|
N/A | |
| N/A | Mystic Range | N/A | Increases your spirit range, aura radius, and effect radius. | upgrade_tech_range_2
|
Removed. Only mention found in citadel_common_english.txt.
|
| N/A | Spiritual Recharge | N/A | Reduces the recharge duration of your ability chages. | upgrade_recharge_duration_reduction
|
Removed. Only mention found in citadel_common_english.txt.
|
| Hyper Charge | 3 | +{s:BonusAbilityCharges} to your max ability charges. | upgrade_bonus_ability_charge_3
|
N/A | |
| Charge Mastery | 4 | Passive: Charged abilities have 15% increased damage and 15% reduced cooldown. | upgrade_charge_mastery
|
N/A | |
| Arcane Medallion | 3 | Passive: Whenever you deal 200 Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit. | upgrade_arcane_medallion
|
N/A | |
| Soul Disruptor | 4 | Active: Throw a grenade that explodes on contact and applies silence and increasing amounts of damage to each enemy. | upgrade_mod_disruptor
|
N/A | |
| N/A | Ability Speed | N/A | Increases your movement speed while using any movement-based ability | upgrade_ability_speed
|
Removed. Only mention found in citadel_common_english.txt.
|
| Rescue | N/A | Pulls the targeted teammate out of battle and brings them next to you. | upgrade_succor
|
Removed. Only mention found in citadel_common_english.txt.
| |
| Quarantine | 2 | Active: Quarantine an enemy Hero, making them invincible but also silencing and disarming them. | upgrade_quarantine
|
Seen in Neon Prime tutorial video. | |
| Slowing Spirit | 1 | Passive: Your spirit damage slows your target's movement. | upgrade_slowing_tech
|
N/A | |
| N/A | Energy | N/A | Large increase in Energy. | upgrade_tech_3
|
Removed. Only mention found in citadel_common_english.txt.
|
| Spirit Barrier Pulse | 2 | Temporarily gain spirit barrier for you and all nearby allied units. | upgrade_aoe_tech_shield
|
N/A | |
| Vacuum Web | 4 | Active: Throw a vacuum grenade, pulling all enemies into a small area where they remain tethered. | upgrade_aoe_root
|
N/A | |
| Quantum Chimaera | 3 | Passive: Your Tech attacks strike additional nearby enemies for 75% of the total damage. | upgrade_tech_cleave
|
N/A | |
| N/A | Spirit Armor Reduction Aura | N/A | Increases spirit damage taken by nearby enemies. | upgrade_tech_armor_reduction_aura
|
Removed. Only mention found in citadel_common_english.txt.
|
| Imbued Ability | 4 | Passive 1: Upon purchasing this mod, select an ability to imbue with {s:ImbuedBonusDuration}% bonus duration and {s:ImbuedBonusDamage}% bonus damage. Passive 2: Your spirit damage slows your target's movement. |
upgrade_imbued_ability
|
N/A | |
| Charmed Wraps | 2 | Passive: Your abilities get their cooldowns reduced when you perform a heavy melee attack against a hero (or two light melee attacks within 4s). | upgrade_charmed_wraps
|
N/A | |
| Clarity | 2 | Passive: On ability or item use, gain a move speed bonus for 8s. Your next ability cast will remove the move speed bonus and apply a Spirit bonus to that ability. | upgrade_magic_clarity
|
N/A | |
| Smoke | 3 | Active: Give you and teammates invisibility and a movement speed bonus. Attacking or taking damage will remove the invisibility. Cast delay: {s:AbilityCastDelay}s. | upgrade_aoe_smoke_bomb
|
N/A | |
| EMP Grenade | 3 | Active: Throw a grenade that silences enemies and lowers their spirit resistance. | upgrade_aoe_silence
|
N/A | |
| Drain Will | 1 | Active: Fires a projectile which slows the fire rate of the target and steals Spirit. | upgrade_disarm
|
N/A | |
| Soul Explosion | 3 | Passive: Kills or assists cause an explosion where the victim dies. Kills against heroes have greater radius and damage. | upgrade_corpse_explosion
|
Added on May 8, 2025. |
Removed items
[edit | edit source]This is a list of items that were once available and have been removed from the game.
Gallery
[edit | edit source]-
Weapon shop as of 2025-05-08
-
Vitality shop as of 2025-05-08
-
Spirit shop as of 2025-05-08
-
Leaked pre-release Weapon shop
-
Leaked pre-release Vitality shop
-
Leaked pre-release Spirit shop
-
Old item shop UI before the Shop Rework
-
Old Vitality shop
-
Neon Prime shop
Trivia
[edit | edit source]- Some Heroes refer to the Items as Relics.[1]
References
[edit | edit source]- ↑
Ivy's in-game voice line - "Might be time to pick up a relic."
Vyper's in-game voice line - "I should buy a relic."
Mo & Krill's in-game voice line - "I can afford a powerful relic!"
Seven's in-game voice line - "I need to buy a relic."
Holliday's in-game voice line - "Might wanna buy a relic."
Navigation
[edit | edit source]
| ||||||||||||||