| Knockdown | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +75 Bonus Health | |||
| +5% Ability Range | |||
| Active | |||
| Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun. | |||
45m Cast Range | |||
| Internal name: upgrade_target_stun | |||
| Sounds | |||
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→Notes: add notes about ability duration and stun duration while falling (see talk page) |
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== Notes == | == Notes == | ||
The bonus stun duration scales based on the target's height when hit, reaching its maximum +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxBonusDuration}}s duration against targets {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHeightForBonus}} or higher in the air. | The bonus stun duration scales based on the target's height when hit, reaching its maximum +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxBonusDuration}}s duration against targets {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHeightForBonus}} or higher in the air. [[Ability Duration]] only affects the base stun duration of {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s. | ||
The stun duration is extended for the entire time the target is falling to the ground, similar to being stunned off of a [[Bounce Pad]]. | |||
== Notable Interactions == | == Notable Interactions == | ||
Revision as of 05:48, 7 September 2026
| Knockdown | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +150 Bonus Health | |||
| +11% Ability Range | |||
| Active | |||
| Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun. | |||
45m Cast Range | |||
| Internal name: upgrade_target_stun | |||
| Sounds | |||
Knockdown is a Tier 3
Spirit Item that can be purchased from the Shop for
3,200.
Notes
The bonus stun duration scales based on the target's height when hit, reaching its maximum +1.5s duration against targets 30m or higher in the air. Ability Duration only affects the base stun duration of 0.5s.
The stun duration is extended for the entire time the target is falling to the ground, similar to being stunned off of a Bounce Pad.
Notable Interactions
Knockdown is a strong counter to the following:
Flying Heroes
Channeled Abilities
- Bebop - Hyper Beam
- Dynamo - Singularity
- Haze - Bullet Dance
- Ivy - Air Drop
- McGinnis - Heavy Barrage
- Seven - Storm Cloud
Update history
View the full update history: Knockdown/Update history
| Update | Changes |
|---|---|
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Navigation
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Vitality
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Spirit