Melee Charge: Difference between revisions

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Notable Interactions
updated cost for new patch (1,250 -> 1,600)
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{{Infobox item
{{Infobox item
| item_name           = Melee Charge
| item_name = Melee Charge
| item_type           = Weapon
| item_type = Weapon
| item_tier           = 2
| item_tier = 2
| has_components       = false
| has_components = false
| has_passive1         = true
| has_passive1 = true
| has_passive2         = false
| has_passive2 = false
| has_active1         = false
| has_active1 = false
| has_iscomponentof   = false
| has_iscomponentof = false
| item_stat1           = +10% [[Weapon Damage]]
| has_iscomponentof2 =
| item_stat2           = +65 Bonus [[Health]]
| item_stat1 = +10% [[Weapon Damage]]
| item_stat3           = 40% '''[[Melee attack#Heavy|Heavy Melee]]''' Distance
| item_stat2 = +65 Bonus [[Health]]
| souls               = 1,250
| item_stat3 = 40% '''[[Melee attack#Heavy|Heavy Melee]]''' Distance
| souls = 1,600
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''.<br>Only activates when Bonus Ammo is not full.
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''.<br>Only activates when Bonus Ammo is not full.
| passive1_cooldown   = 16s
| passive1_cooldown = 16s
| passive1_stat1       = +20% Bonus Heavy Damage
| passive1_stat1 = +20% Bonus Heavy Damage
}}
}}


'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.  
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.  


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}.
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,600}}.


== Notes ==
== Notes ==

Revision as of 10:57, 10 May 2025

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
+10% Weapon Damage
+65 Bonus Health
40% Heavy Melee Distance
Passive 16s
Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo.
Only activates when Bonus Ammo is not full.
Internal name: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage and Bonus Health. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.

It can be purchased from the Shop for Souls1,600.

Notes

  • If the player is reloading when it activates, it will instantly finish the reload. If not reloading, it will grant +100% Bonus Ammo to the magazine instead.
  • The bonus damage will only occur if the item activates. If it is on cooldown or bonus ammo is full, the player will not gain the +20% Bonus Heavy Melee Damage.
  • The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously.

Notable Interactions

  • Viscous' Puddle Punch T3 triggers Melee Charge's effect.
  • Yamato benefits from Melee Charge due to her above-average melee damage.

Update history

Main article: Melee Charge/Update history

View the full update history: Melee Charge/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.
Weapon
Vitality
Spirit