Melee Charge

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Revision as of 20:55, 27 February 2026 by TheMilkMan (talk | contribs) (I really do not see the point of this note. This interaction should be evident.)
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Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
+50% Heavy Melee Distance
+10% Melee Damage
+6% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
Enhanced
+80% Heavy Melee Distance
+10% Melee Damage
+18% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that grants additional Melee Damage, Heavy Melee Distance, and Bullet Resist. Its passive effect causes Heavy Melee attacks to deal extra damage every 5s.

Melee Charge is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

It is a component of Crushing Fists.

Notable Interactions

  • Billy' Bashdown T3 triggers Melee Charge's effect. However, Bashdown only benefits from the passive melee damage bonus, and does not trigger the 25% bonus damage.
  • Viscous' Puddle Punch T3 is bugged, and does not gain 25% bonus damage from Melee Charge's effect, despite putting the passive on cooldown.
  • Yamato benefits from Melee Charge due to her above-average melee damage.

Update history

View the full update history: Melee Charge/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.
Weapon
Vitality
Spirit