Module:HeroData/nav: Difference between revisions

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refactored hero list function for other functions to call for
added no_redlinks variable
Line 3: Line 3:
local hero_release_module = require('Module:HeroData/release')
local hero_release_module = require('Module:HeroData/release')
local lang_module = require('Module:Lang')
local lang_module = require('Module:Lang')
local utilities = require('Module:Utilities')


-- Shared helper function
-- Shared helper function
Line 132: Line 133:


-- for [[Template:Quotes Navbox]] etc.
-- for [[Template:Quotes Navbox]] etc.
local utilities = require('Module:Utilities')
p.get_hero_bulletpoints = function(frame)
p.get_hero_bulletpoints = function(frame)
local subpage = frame.args['1']
    local subpage = frame.args['1']
local in_herolabs = frame.args['in_herolabs'] or 'false'
    local in_herolabs = frame.args['in_herolabs'] or 'false'
     local debug_mode = frame.args['debug_mode'] == 'true'
     local debug_mode = frame.args['debug_mode'] == 'true'
    local no_redlinks = frame.args['no_redlinks'] == 'true'  -- default: false
    local heroes = get_heroes(in_herolabs)
    local parts = {}


     local lang_code = lang_module.get_lang_code()
     for _, hero in ipairs(heroes) do
        local page_title = hero.name
        if subpage then
            page_title = hero.name .. '/' .. subpage
        end


    local subpage_str = ''
        -- Skip redlinks entirely when enabled
    if lang_code ~= 'en' then
        if not (no_redlinks and not utilities.page_exists(page_title)) then
        subpage_str = '/' .. lang_code
            local item
            if subpage then
                item = '{{PageRef|' .. hero.name .. '|alt_link=' .. page_title .. '}}'
            else
                item = '{{HeroIcon|' .. hero.name .. '}}'
            end
            table.insert(parts, item)
        end
     end
     end


     local heroes = get_heroes(in_herolabs)
     local ret = table.concat(parts, ' • ')


    local ret = ''
   
    for _, hero in ipairs(heroes) do
    if subpage then
            ret = ret .. '{{PageRef|'.. hero.name
            ret = ret .. '|alt_link='.. hero.name
            ret = ret .. '/'.. subpage
            ret = ret ..'}} • '
        else
            ret = ret .. '{{HeroIcon|'.. hero.name
            ret = ret ..'}} • '
        end
        end
   
        -- Remove the last bullet point
    ret = string.sub(ret, 1, -(string.len(' • '))-1)
   
     if debug_mode then
     if debug_mode then
         return ret
         return ret
     else -- evaluate wikitext if not in debug mode
     else
         return frame:preprocess(ret)
         return frame:preprocess(ret)
     end
     end

Revision as of 01:08, 20 May 2026

Overview

Generates hero navigation cards

Functions

get_hero_nav_cards

For Template:Hero Navbox on Heroes, individual hero pages like Abrams, and the home page.

Examples

First with debug_mode on, to help visualize what the output's source looks like.

{{#invoke:HeroData/nav|get_hero_nav_cards
|text_size=13
|card_size=88
|in_herolabs=false
|debug_mode=true
}}

Lua error at line 91: attempt to concatenate local 'sticker_size' (a nil value).

Now with debug_mode defaulted to false (off) to see actual visual output.

{{#invoke:HeroData/nav|get_hero_nav_cards
|text_size=13
|card_size=88
|in_herolabs=false
}}

Lua error at line 91: attempt to concatenate local 'sticker_size' (a nil value).

Parameters

  • text_size - Font size of the hero name
  • card_size - Size of the hero card
  • in_herolabs - Get hero labs heroes (there are none at the moment)
  • debug_mode - (OPTIONAL) Defaults to false. With true, the output is raw wikitext source that isn't processed, allowing to see more clearly what is ran.

debug_mode is the only optional parameter. All other parameters are required. Template:Hero card2 utilizes this with some default values, see there for suggested values.

get_hero_roster

For Template:Roster on Heroes, generate a list using Template:HeroRosterCard.

get_hero_bulletpoints

For navboxes such as Template:Quotes Navbox, generate a bulletpoint list of heroes.

Add the name of a subpage to link to specific subpages. It will still display only the hero name but link to the subpage instead.

Add variable "no_redlinks=true" to hide red links (non-existent pages).

Examples

{{#invoke:HeroData/nav|get_hero_bulletpoints}}

Abrams Apollo Bebop Billy Calico Celeste The Doorman Drifter Dynamo Graves Grey Talon Haze Holliday Infernus Ivy Kelvin Lady Geist Lash McGinnis Mina Mirage Mo & Krill Paige Paradox Pocket Rem Seven Shiv Silver Sinclair Venator Victor Vindicta Viscous Vyper Warden Wraith Yamato

To link to "/Movement" subpages:

{{#invoke:HeroData/nav|get_hero_bulletpoints|Movement}}

AbramsApolloBebopBillyCalicoCelesteThe DoormanDrifterDynamoGravesGrey TalonHazeHollidayInfernusIvyKelvinLady GeistLashMcGinnisMinaMirageMo & KrillPaigeParadoxPocketRemSevenShivSilverSinclairVenatorVictorVindictaViscousVyperWardenWraithYamato

Hide redlinks:

{{#invoke:HeroData/nav|get_hero_bulletpoints|Movement|no_redlinks=true}}

AbramsThe DoormanDrifterDynamoHazeHollidayInfernusIvyLashMo & KrillParadoxPocketSevenShivSinclairVindictaViscousWraithYamato


local p = {}
local heroes_data = mw.loadJsonData("Data:HeroData.json")
local hero_release_module = require('Module:HeroData/release')
local lang_module = require('Module:Lang')
local utilities = require('Module:Utilities')

-- Shared helper function
local function get_heroes(in_herolabs, include_key)
    local heroes = {}

    for hero_key, hero_data in pairs(heroes_data) do
        -- hero_werewolf_transformed is consolidated in Silver's page
        if hero_data["Name"] ~= nil and hero_key ~= 'hero_werewolf_transformed' then

            local this_hero_status = hero_release_module.get_hero_release_status(hero_key)

            if ((in_herolabs == 'true' and this_hero_status == 'HeroLabs') or
                (in_herolabs == 'false' and this_hero_status == 'Released')) then

                local is_recommended = hero_data['IsRecommended'] or false

                --- Create a sort key for each hero to ensure correct alphabetical ordering.
                -- This logic handles special cases like "The Doorman" by looking for a "_sort" version of the hero's key in the language files.
                local hero_name = lang_module.get_string(hero_key, nil, 'en')
                local sort_key_to_find = hero_key .. '_sort'
                local potential_sort_key = lang_module.get_string(sort_key_to_find, nil, 'en')

                local sort_key
                -- The lang_module returns the requested key (wrapped in HTML) if a translation is not found.
                -- We detect this failure by checking if the returned string contains the key we originally searched for.
                if string.find(potential_sort_key, sort_key_to_find, 1, true) then
                    -- If the key is found in the result, it means the translation failed. Fall back to the hero's display name for sorting.
                    sort_key = hero_name
                else
                    -- If the key is NOT found, it means we received a valid sort key (e.g., "Doorman"). Use it.
                    sort_key = potential_sort_key
                end

                -- Store reusable hero data
                local hero = {
                    key = hero_key,
                    name = hero_name,
                    sort_key = sort_key,
                    link = lang_module.get_string(hero_key, 'en'),
                    recommended = tostring(is_recommended)
                }

                table.insert(heroes, hero)
            end
        end
    end

    -- Sort heroes
    table.sort(heroes, function(a, b)
        return a.sort_key < b.sort_key
    end)

    return heroes
end

-- for [[Template:Deadlock_Wiki/Heroes]]
function p.get_hero_nav_cards(frame)

    local in_herolabs = frame.args['in_herolabs'] or 'false'
    local text_size = frame.args['text_size']
    local card_size = frame.args['card_size']
    local sticker_size = frame.args['sticker_size']
    local herolabs_text_size = frame.args['herolabs_text_size']
    local debug_mode = frame.args['debug_mode'] == 'true'

    local lang_code = lang_module.get_lang_code()

    local subpage_str = ''
    if lang_code ~= 'en' then
        subpage_str = '/' .. lang_code
    end

    local heroes = get_heroes(in_herolabs)

    local ret = ''

    for _, hero in ipairs(heroes) do
        ret = ret .. '{{Hero card2'
        ret = ret .. '|name=' .. hero.name
        ret = ret .. '|link=' .. hero.link
        ret = ret .. '|subpage=' .. subpage_str
        ret = ret .. '|recommended=' .. hero.recommended
        ret = ret .. '|text_size=' .. text_size
        ret = ret .. '|herolabs=' .. in_herolabs
        ret = ret .. '|card_size=' .. card_size
        ret = ret .. '|sticker_size=' .. sticker_size
        ret = ret .. '|herolabs_text_size=' .. herolabs_text_size
        ret = ret .. '}}'
    end

    if debug_mode then
        return ret
    else
        return frame:preprocess(ret)
    end
end

-- for [[Template:Roster]]
function p.get_hero_roster(frame)

    local in_herolabs = frame.args['in_herolabs'] or 'false'
    local debug_mode = frame.args['debug_mode'] == 'true'

    local lang_code = lang_module.get_lang_code()

    local subpage_str = ''
    if lang_code ~= 'en' then
        subpage_str = '/' .. lang_code
    end

    local heroes = get_heroes(in_herolabs)

    local ret = ''

    for _, hero in ipairs(heroes) do
        ret = ret .. '{{HeroRosterCard'
        ret = ret .. '|name=' .. hero.name
        ret = ret .. '|key=' .. hero.key
        ret = ret .. '}}'
    end

    if debug_mode then
        return ret
    else
        return frame:preprocess(ret)
    end
end

-- for [[Template:Quotes Navbox]] etc.
local utilities = require('Module:Utilities')

p.get_hero_bulletpoints = function(frame)
    local subpage = frame.args['1']
    local in_herolabs = frame.args['in_herolabs'] or 'false'
    local debug_mode = frame.args['debug_mode'] == 'true'
    local no_redlinks = frame.args['no_redlinks'] == 'true'  -- default: false

    local heroes = get_heroes(in_herolabs)
    local parts = {}

    for _, hero in ipairs(heroes) do
        local page_title = hero.name
        if subpage then
            page_title = hero.name .. '/' .. subpage
        end

        -- Skip redlinks entirely when enabled
        if not (no_redlinks and not utilities.page_exists(page_title)) then
            local item
            if subpage then
                item = '{{PageRef|' .. hero.name .. '|alt_link=' .. page_title .. '}}'
            else
                item = '{{HeroIcon|' .. hero.name .. '}}'
            end
            table.insert(parts, item)
        end
    end

    local ret = table.concat(parts, ' &bull; ')

    if debug_mode then
        return ret
    else
        return frame:preprocess(ret)
    end
end

return p