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{{Removed content}}[[File:Neon Prime screenshot 01.jpg|alt=Screenshot of Neon Prime. Bebop overlooks the city of Fracture.|thumb|Neon Prime screenshot]]
{{HeroTabs}}
'''''Neon Prime''''' was an early development version of ''[[Deadlock]].'' It was created after ''[[Citadel]].''
{{Neon Prime}}
{{Quotation|{{HeroIcon|Seven|l1=Gigawatt|image=Gigawatt_icon.png}}|With these hands I will destroy, and with these hands I will ''rebuild''.| 4 = Gigawatt select 06(old).mp3}}
{{Infobox Game
|name=Neon Prime
|developer=[[Valve Corporation]]
|engine=[[Source 2]]
|released=Cancelled
|genre=[[wikipedia:Third-person shooter|Third-person shooter]], [[wikipedia:Multiplayer online battle arena|MOBA]]
}}
'''''Neon Prime''''' was a sci-fi themed [[wikipedia:Third-person_shooter|third-person shooter]] [[wikipedia:Multiplayer_online_battle_arena|MOBA]] developed by [[Valve Corporation]] from 2020 to 2022 but ultimately unreleased. It was the second iteration of ''[[Citadel]]''.


The game was cancelled late in development and reworked into ''[[Shadowline]]'' and later ''Deadlock'', due to poor feedback from playtesters regarding its art style and setting.
The game was cancelled late in development and reworked into ''[[Shadowline]]'' and later ''[[Deadlock]]'', presumably due to negative feedback from playtesters regarding its art style and setting. ''Neon Prime'' reportedly had issues of poor visibility due to the heavy use of neon lights in VFX and models.<ref>{{YouTubeCite|OJ-fXZtrS-4|Valve's Playtesters Hated This Game (and it got canceled...)}}</ref>


Many of ''Deadlock's'' current features and assets have been inherited from ''Neon Prime'', and are expected to be updated or replaced over the course of development.
Many of ''Deadlock's'' current features and assets have been inherited from ''Neon Prime'', and are expected to be updated or replaced over the course of development.


[[File:Neon Prime screenshot 01.jpg|alt=Screenshot of Neon Prime. Bebop overlooks the city of Fracture.|thumb|Screenshot used for Neon Prime's main menu, depicting [[Bebop]] overseeing '''Fracture''', the game's setting.]]
[[File:Neon Prime Mods.jpg|thumb|Neon Prime Mods (items) menu]]
[[File:Neon Prime Mods.jpg|thumb|Neon Prime Mods (items) menu]]
[[File:Neon Prime HUD.png|alt=Neon Prime Early HUD|thumb|Neon Prime Early HUD]]
[[File:Neon Prime HUD.png|thumb|Early HUD]]
 
== Setting ==
== Setting ==
''Main article: [[Neon Prime lore]]''
''Main article: [[Neon Prime Lore]]''


''Neon Prime'' had a Cyberpunk sci-fi aesthetic featuring supernatural elements.
''Neon Prime'' had a sci-fi aesthetic featuring elements of Japanese culture, Cassete Futurism and the supernatural.


The game took place in an alien world called Fracture, a former prison planet that was taken over by inmates and turned into a tourism hotspot where crime is legal. The game matches were elections in the form of organized bloodsports in the city center, in which each team represented a mayor candidate.
The game took place in an alien planet called Fracture, a former prison planet that was taken over by inmates and turned into a tourism hotspot where crime is legal. The game matches were elections in the form of organized bloodsports in the City Center, in which each team represented a mayor candidate.


== Gameplay ==
== Gameplay ==
The gameplay of ''Neon Prime'' was similar to ''Deadlock.'' 6 players on each side would use [[ziplines]] (then called ''hyperlines'') to traverse 4 lanes and fight [[Guardian|guardians]] and [[Walker|walkers]] to destroy an enemy boss called the [[Patron|Titan]]. The players would unlock ''tech'' (abilities) and use coins to buy [[Item|items]], called ''mods.'' In ''Neon Prime,'' the players had 6 item slots for each category instead of 4.
The gameplay of ''Neon Prime'' was similar to ''Deadlock.'' 6 players on each side would use [[ziplines|hyperlines]] to traverse 4 lanes and fight [[Guardian|guardians]] and [[Walker|walkers]] (also known as guardians+) to destroy an enemy boss called the [[Patron|Titan]]. The players would unlock ''tech'' (abilities) and use coins to buy [[Item|items]], called ''mods.'' In ''Neon Prime,'' the players had 6 item slots for each category instead of 8 universal slots.


A notable difference is that ''Neon Prime'' had a 3-hit combo melee system, instead of ''Deadlock's'' light and heavy melee.
A notable difference is that ''Neon Prime'' had a 3-hit combo melee system, instead of ''Deadlock's'' light and heavy melee.


There were two major versions of the Neon Prime map. V1 was developed around 2021 and was set during daylight. V2 was developed around 2022 and was set during night time.
There were two major versions of the Neon Prime map. V1 was developed around 2021 and was set during daylight. V2 was developed around 2022 and was set during night time.
{{#ev:youtube|xqJsU0iN_UI|360|right|description=Neon Prime tutorials and gameplay footage (unofficial logo)}}
 
Killing the [[Mid-Boss|Temple Guardian]] (Mid-Boss) gave you the ability to immediately respawn after the player's [[death]], as can be heard in the unused tutorial voice line from the Deadlock files.
 
{{#ev:youtube|xqJsU0iN_UI|360|right|description=Tutorials and gameplay footage (unofficial logo)}}
<gallery>
<gallery>
File:Bebop doing a 3-hit combo.mp4|Neon Prime 3-hit combo
File:Bebop doing a 3-hit combo.mp4|3-hit combo
</gallery>
</gallery>
== Heroes ==
== Heroes ==
A list of known ''Neon Prime'' heroes and their ''Deadlock'' counterparts.
A list of known ''Neon Prime'' heroes and their ''Deadlock'' counterparts.


Note: A number of unused heroes currently accessible in-game via console commands, like [[Cadence]] or [[Rutger]], aren't listed here because there isn't enough evidence that they were created for ''Neon Prime''.
The ID indicates the order in which heroes were created in the game files (though not necessarily the order of development).
{| class="wikitable"
{| class="wikitable sortable"
|-
|-
!ID
! Hero !! Fate !! Notes
! Hero !! Fate !! Notes
|-
|-
| [[Neon Prime lore#Akimbo|Akimbo]]|| Removed ||Was a robot gunslinger
|34
| [[Neon Prime Lore#Akimbo|Akimbo]]|| Removed ||Was a robot gunslinger
|-
|-
| Astro || Became [[Holliday]] || Was in a relationship with '''Forge<ref name=":0">{{VoiceLineCite|name=Lash|file=Lash killed by forge 04.mp3|transcription=Astro is a lucky lady to be with someone like Forge.}}</ref><ref name=":1">{{VoiceLineCite|name=Lash|file=Lash killed by forge 01.mp3|transcription=I see her at the Bear Pit every Thursday with Astro, that lady is a student of the game.}}</ref>'''
|14
| Astro || Added to [[Hero Labs]] as {{HeroIcon|Holliday}} and officially released on [[Update:January 17, 2025|January 17, 2025]]|| Was in a relationship with '''Forge<ref name=":0">{{VoiceLineCite|name=Lash|file=Lash killed by forge 04.mp3|transcription=Astro is a lucky lady to be with someone like Forge.}}</ref><ref name=":1">{{VoiceLineCite|name=Lash|file=Lash killed by forge 01.mp3|transcription=I see her at the Bear Pit every Thursday with Astro, that lady is a student of the game.}}</ref>'''
|-
|-
| Atlas || Became [[Abrams]] || Wore a jetpack. Was a time soldier of the [[Neon Prime lore#The Lost Battalion|Lost Battalion]]<ref>{{VoiceLineCite|name=Chrono|file=Chrono killed by atlas 05.mp3|context=(killed by Atlas)|transcription=Maybe he wasn't making up all that 'time soldier' stuff after all.}}</ref>
|6
| Atlas || Became {{HeroIcon|Abrams}} || Wore a jetpack. Was a time soldier of the [[Neon Prime Lore#The Lost Battalion|Lost Battalion]]<ref>{{VoiceLineCite|name=Paradox|alt_name=Chrono|file=Chrono killed by atlas 05.mp3|context=(killed by Atlas)|transcription=Maybe he wasn't making up all that 'time soldier' stuff after all.}}</ref>
|-
|-
| [[Neon Prime lore#Ballista|Ballista]]|| Removed || Was an anarchist artist and founder of the [[Neon Prime lore#The Wreckage Movement|Wreckage Movement]]. Used to be in a relationship with '''Lash<ref name=":2">{{VoiceLineCite|name=Lash|file=Lash killed by ballista 01.mp3|context=(killed by Ballista)|transcription=It's fine. You know, lots of guys get the shit kicked out of them by their exes, right?}}</ref><ref name=":3">{{VoiceLineCite|name=Lash|file=Lash killed by ballista 04.mp3|context=(killed by Ballista)|transcription=Get it together, Lash! You're not gonna win them back by losing!}}</ref>'''
|36
| [[Neon Prime Lore#Ballista|Ballista]]|| Removed || Was an anarchist artist and founder of the [[Neon Prime Lore#The Wreckage Movement|Wreckage Movement]]. Used to be in a relationship with '''Lash<ref name=":2">{{VoiceLineCite|name=Lash|file=Lash killed by ballista 01.mp3|context=(killed by Ballista)|transcription=It's fine. You know, lots of guys get the shit kicked out of them by their exes, right?}}</ref><ref name=":3">{{VoiceLineCite|name=Lash|file=Lash killed by ballista 04.mp3|context=(killed by Ballista)|transcription=Get it together, Lash! You're not gonna win them back by losing!}}</ref>'''
|-
|-
| [[Bebop]] || Stayed || Same as current model
|15
| {{HeroIcon|Bebop}} || Stayed || Same as current model, but with more colorful textures.
|-
|-
|30
|Butcher
|Butcher
|Became [[Wrecker]]
|Became {{HeroIcon|Wrecker}}
|
| Was a female werebear
|-
|-
|10
|Chrono
|Chrono
|Became [[Paradox]]
|Became {{HeroIcon|Paradox}}
|Was the leader of the Paradox organization
|Was the leader of the Paradox organization
|-
|-
|18
|Digger
|Digger
|Became [[Mo & Krill]]
|Became {{HeroIcon|Mo & Krill}}
| Mo had a visor and no hat, while Krill's clothing used different colors.
|-
|32
|Duo
|Removed
|
|
|-
|-
|8
|Forge
|Forge
|Became [[McGinnis]]
|Became {{HeroIcon|McGinnis}}
|Same as current model, was in a relationship with '''Astro<ref name=":0" /><ref name=":1" />'''
|Same as original model, was in a relationship with '''Astro'''.<ref name=":0" /><ref name=":1" /> Was a member of the [[Neon Prime Lore#Smuggler's Local 3150|Smuggler's Union]]
|-
|-
|2
|Gigawatt
|Gigawatt
|Became [[Seven]]
|Became {{HeroIcon|Seven}}
|
| Was a self-proclaimed leader of a "burgeoning empire" who was interested in taking over Fracture and its organizations, such as Paradox
|-
|-
|[[Haze]]
|13
|{{HeroIcon|Haze}}
|Stayed
|Stayed
|Original design was an alien with long ears. Was a [[Neon Prime lore#The Disciples of Creela|Disciple of Kreela]]
|Original design was an alien with long ears. Was a [[Neon Prime Lore#The Disciples of Creela|Disciple of Kreela]]
|-
|-
|??
|Heavy
|Heavy
|Removed
|Removed
|Based on [https://wiki.teamfortress.com/wiki/Heavy Heavy] from ''Team Fortress 2''
|Inspired by [https://wiki.teamfortress.com/wiki/Heavy Heavy] from ''Team Fortress 2''
|-
|-
|3
|Hornet
|Hornet
|Became [[Vindicta]]
|Became {{HeroIcon|Vindicta}}
|Had wings, was the leader of [[Neon Prime lore#Strike Team Endeavor|Strike Team Endeavor]]<ref>{{VoiceLineCite|name=Chrono|file=Chrono_killed_by_hornet_05.mp3|transcription=Fighting the leader of Strike Team Endeavor was never gonna be easy.}}</ref>
|Had wings, was the leader of [[Neon Prime Lore#Strike Team Endeavor|Strike Team Endeavor]]<ref>{{VoiceLineCite|name=Paradox|alt_name=Chrono|file=Chrono_killed_by_hornet_05.mp3|transcription=Fighting the leader of Strike Team Endeavor was never gonna be easy.}}</ref>
|-
|-
|1
|Inferno
|Inferno
|Became [[Infernus]]
|Became {{HeroIcon|Infernus}}
|Was a man in an orange sci-fi uniform
|Was an android in an orange sci-fi uniform affiliated with [[Neon Prime Lore#The Midnight Robo Rally|The Midnight Robo Rally]]
|-
|-
|[[Kali]]
|21
|Accessible via [[console commands]]
|{{HeroIcon|Kali}}
|Was a retired [[Bear Pit]] fighter.<ref>{{VoiceLineCite|Lash|file=Lash kill kali 01.mp3|transcription=Not gonna dunk on you, Kali. You were a hell of a fighter before you retired. Lived in obscurity, came out of retirement in a desperate bid for relevancy, only to get injured by Bebop. Ouch! And put on a shelf for the better part of two decades. Uhf.}}</ref> Animations were reused for '''Ivy'''. '''[[Vyper|Vyper's]]''' model is currently based on Kali's
|Removed (previously accessible via commands), possibly became [[Vyper]]
|Was a retired [[Bear Pit]] fighter.<ref>{{VoiceLineCite|Lash|file=Lash kill kali 01.mp3|transcription=Not gonna dunk on you, Kali. You were a hell of a fighter before you retired. Lived in obscurity, came out of retirement in a desperate bid for relevancy, only to get injured by Bebop. Ouch! And put on a shelf for the better part of two decades. Uhf.}}</ref> Model and animations were reworked into '''Ivy''''s. '''[[Vyper]]''' currently uses Kali's model with recolored textures, as well as his files.
|-
|-
|[[Kelvin]]
|12
|{{HeroIcon|Kelvin}}
|Stayed
|Stayed
|Had an astronaut suit that was reworked as '''Viscous'''' current model. Worked at a [[Neon Prime lore#854 Industrial Meat Management|meat-packing plant]]
|Had an astronaut suit that was reworked as '''Viscous'''' current model. Worked at a [[Neon Prime Lore#854 Industrial Meat Management|meat-packing plant]]
|-
|-
|[[Lash]]
|31
|{{HeroIcon|Lash}}
|Stayed
|Stayed
|Owned a [[Neon Prime lore#Lash's Dojo|dojo]], used to be in a relationship with '''Ballista<ref name=":2" /><ref name=":3" />'''
|Owned a [[Neon Prime Lore#Lash's Dojo|dojo]], used to be in a relationship with '''Ballista<ref name=":2" /><ref name=":3" />'''
|-
|-
|25
|Murphy
|Murphy
|Became [[Warden]]
|Became {{HeroIcon|Warden}}
|The name was reused for [[Minor characters|Captain Murphy]] in Holliday's storyline. Was a [[Neon Prime lore#The Constables|Constable]] (robot police)
|The name was reused for [[Minor characters|Captain Murphy]] in Holliday's storyline. Was a [[Neon Prime Lore#The Constables|Constable]] (robot police). Had a German accent
|-
|-
|16
|Nano
|Nano
|Became [[Calico]]
|Added to [[Hero Labs]] as{{HeroIcon|Calico}} and officially released on [[Update:January 17, 2025|January 17, 2025]]
|Had metallic implants in her head and arms
|Inspired by [https://liquipedia.net/dota2/Broodmother Broodmother] from ''Dota''. Had metallic implants in her head and arms
|-
|-
|17
|Orion
|Orion
|Became [[Grey Talon]]
|Became {{HeroIcon|Grey Talon}}
|Similar to current model, but used to be bald, had a long beard and wore goggles
|Similar to current model, but used to be bald, had a long beard and wore goggles. Had a Slavic accent and a weapon named Koschei
|-
|-
|[[Shiv]]
|19
|Stayed
|{{HeroIcon|Shiv}}
|Same as current model, but with a red shirt and metallic arm
|Added on [[Update:August 15, 2024|August 15, 2024]]
|Similar to current model, but used to have a red shirt, rocket boots and a metallic arm. Was a member of [[Neon Prime Lore#The Meakashi|The Meakashi]]
|-
|-
|??
|Skymonk
|Skymonk
|Removed
|Removed
|
|
|-
|-
|4
|Spectre
|Spectre
|Became [[Lady Geist]]
|Became {{HeroIcon|Lady Geist}}
|Also known as '''Ghost'''. Was a man wearing a cape and hood and a member of the [[Neon Prime lore#The 8th Sun|Eighth Sun]]. Was related to '''Yamato'''
|Also known as '''Ghost'''. Was an undead man wearing a cape and hood and a member of the [[Neon Prime Lore#The 8th Sun|Eighth Sun]]. Was related to '''Yamato'''
|-
|-
|11
|Sumo
|Sumo
|Became [[Dynamo]]
|Became {{HeroIcon|Dynamo}}
|Also known as '''Jeong'''. Was an [[Neon Prime lore#Jeong's Dumplings and More|Asian chef]] and black market smuggler
|Also known as '''Jeong'''. Was an [[Neon Prime Lore#Jeong's Dumplings and More|Asian chef]] and black market smuggler
|-
|-
|Synth
|33
|Became [[Pocket]]
|Tempest
|Removed
|
|
|-
|-
|20
|Tengu
|Tengu
|Became [[Ivy]]
|Became {{HeroIcon|Ivy}}
|Was a person wearing a red yokai mask
|Was a person wearing a [https://en.wikipedia.org/wiki/Tengu Tengu] mask
|-
|-
|[[Viscous]]
|35
|Stayed
|{{HeroIcon|Viscous}}
|Same as current model, portrait was a blowfish in a green suit
|Added on [[Update:August 1, 2024|August 1, 2024]]
|Same as current model, concept art depicted him as a blowfish in a green robotic suit
|-
|-
|[[Wraith]]
|7
|{{HeroIcon|Wraith}}
|Stayed
|Stayed
|Went through multiple iterations, including a woman with a purple arm and a magician with handcuffed hands and two ghost arms
|Went through multiple iterations, including a woman with a purple arm, a magician with handcuffed hands and two ghost arms and a mannequin with metallic arms. [[Sinclair|'''Sinclair's''']] model is currently repurposed from the mannequin design
|-
|-
|[[Yamato]]
|27
|{{HeroIcon|Yamato}}
|Stayed
|Stayed
|Same as current model, with different colors
|Same as current model, with different colors
|}
|}
=== Later Heroes ===
The following heroes were created at some point before April 2024, but it's currently unclear if they were playable in ''Neon Prime'' or made later for ''Shadowline'' or ''Deadlock''.
{| class="wikitable sortable"
|-
!ID
! Hero !! Fate !! Notes
|-
|54
| {{HeroIcon|Cadence}}
| Removed (previously accessible via commands)
| Reworked as a [[Minor Characters|minor character]] referenced in voice lines and in [[Ivy's visual novel]]
|-
|38
|{{HeroIcon|Gunslinger}}
|Removed (previously accessible via commands)
|
|-
|52
|{{HeroIcon|Mirage}}
|Added on [[Update:September 26, 2024|September 26, 2024]]
|Also known as '''Sandeep'''
|-
|49
|{{HeroIcon|Rutger}}
|Removed (previously accessible via commands)
|
|-
|53
|Slork
|Added to [[Hero Labs]] as {{HeroIcon|Fathom}} and later removed
|
|-
|40
|Spade
|Removed
|
|-
|50
|Synth
|Became {{HeroIcon|Pocket}}
|Also known as '''Fairfax'''
|-
|39
|{{HeroIcon|The Boss}}
|Removed (previously accessible via commands)
|Also known as '''Yakuza Boss'''
|-
|51
|{{HeroIcon|Thumper}}
|Removed (previously accessible via commands)
|
|-
|47
|{{HeroIcon|Tokamak}}
|Removed (previously accessible via commands)
|
|-
|48
|{{HeroIcon|Wrecker}}
|Added to [[Hero Labs]] and later removed
|Wrecker was based on Butcher, but has a different ID
|}
== Items ==
Note: Some of these items were created after ''Neon Prime''.
{{Unreleased or Cut Items}}


== Gallery ==
== Gallery ==
Line 147: Line 264:
File:Neon Prime screenshot 3.jpg|Night-time gameplay
File:Neon Prime screenshot 3.jpg|Night-time gameplay
File:Neon Prime V1 Gameplay.png|Daytime gameplay
File:Neon Prime V1 Gameplay.png|Daytime gameplay
File:Shop NP.png|Neon Prime shop
File:Vault NP.png|Neon Prime Vault ([[Sinner's Sacrifice]])
</gallery>
</gallery>


=== Heroes ===
=== Heroes ===
<gallery>
<gallery>
File:Bebop Neon Prime.png|Bebop
File:Bebop Neon Prime.png|Bebop portrait
File:Chrono card.png|Chrono
File:Cadence temp model.png|Cadence model
File:Digger hud psd.jpg|Digger
File:Chrono card.png|Chrono portrait
File:Forge Neon Prime.png|Forge
File:Digger hud psd.jpg|Digger portrait
File:Gigawatt Neon Prime.png|Gigawatt
File:Forge Neon Prime.png|Forge portrait
File:Gigawatt icon.png|Gigawatt
File:Gigawatt Neon Prime.png|Gigawatt portrait
File:Haze v1.png|Haze
File:Gigawatt icon.png|Gigawatt 3D portrait
File:Haze v1 model Neon Prime.png|Haze
File:Gigawatt model.png|Gigawatt model
File:Gunslinger model.png|Gunslinger model
File:Haze v1.png|Haze portrait
File:Haze v1 model Neon Prime.png|Haze model
File:Cadence MM.png|Edited Haze icon, used as Cadence's temp icon
File:Cadence MM.png|Edited Haze icon, used as Cadence's temp icon
File:Hornet Neon Prime.png|Hornet
File:Hornet Neon Prime.png|Hornet model
File:Inferno Neon Prime.jpg|Inferno
File:Inferno Neon Prime.jpg|Inferno portrait
File:Inferno Neon Prime gameplay.jpg|Inferno
File:Inferno Neon Prime gameplay.jpg|Inferno model
File:Hero neon prime Kali.png|Kali
File:Hero neon prime Kali.png|Kali model
File:Kelvin Neon Prime.png|Kelvin
File:Kelvin Neon Prime.png|Kelvin portrait
File:Hero neon prime Kelvin.png|Kelvin
File:Hero neon prime Kelvin.png|Kelvin model
File:Lash Neon Prime.png|Lash
File:Lash Neon Prime.png|Lash icon
File:Nano card.png|Nano
File:Mirage Unreleased model.png|Mirage model
File:Nano gameplay.png|Nano
File:Nano card.png|Nano portrait
File:Shiv Neon Prime.png|Shiv
File:Nano gameplay.png|Nano model
File:Neon Prime Shiv gameplay.png|Shiv
File:Rutger card.png|Rutger portrait
File:Hero neon prime Spectre.png|Spectre
File:Skymonk.png|Skymonk model
File:Hero neon prime Sumo.png|Sumo
File:Shiv Neon Prime.png|Shiv portrait
File:Neon Prime Shiv gameplay.png|Shiv model
File:Hero neon prime Spectre.png|Spectre model
File:Hero neon prime Sumo.png|Sumo model
File:Sumo Black Hole.png|Sumo using Black Hole
File:Sumo Black Hole.png|Sumo using Black Hole
File:Hero neon prime Tengu.png|Tengu
File:Synth.png|Synth portrait
File:Viscous Neon Prime.png|Viscous
File:Hero neon prime Tengu.png|Tengu model
File:Hero neon prime Wraith.png|Wraith
File:The Boss card.png|The Boss model
File:Yamato Neon Prime.png|Yamato
File:Tokamak card.png|Tokamak model
File:Neon Prime Yamato.png|Yamato
File:Viscous Neon Prime.png|Viscous portrait
File:Hero neon prime Wraith.png|Wraith model
File:Yamato Neon Prime.png|Yamato portrait
File:Neon Prime Yamato.png|Yamato model
</gallery>
</gallery>


Line 186: Line 314:
File:Neon prime finalized trooper.png|Trooper 2
File:Neon prime finalized trooper.png|Trooper 2
File:Healing trooper.png|Healing Trooper
File:Healing trooper.png|Healing Trooper
File:Neon Prime Walker.png|Walker
File:Neon Prime Walker v1.png|Walker v1
File:Neon Prime Walker v2.png|Walker v2
File:Neon Prime Walker.png|Walker v3
File:NPC neon prime Titan.png|Titan (Patron)
File:NPC neon prime Titan.png|Titan (Patron)
File:Chefbot.png|Chefbot
File:Chefbot.png|Chefbot
Line 201: Line 331:
File:Lane Training trooper Coin.png|Lane Training trooper Coin
File:Lane Training trooper Coin.png|Lane Training trooper Coin
File:Neon Prime posters 1.png|Posters
File:Neon Prime posters 1.png|Posters
</gallery>
=== Concept art ===
<gallery>
File:Neon Prime map concept.png|Map concept art
</gallery>
</gallery>


Line 210: Line 345:
* ''Neon Prime's'' portraits were drawn by former Valve artist [https://www.clairehummel.com/ Claire Hummel].<ref name=":4">Confirmed privately with [https://x.com/shoomlah Claire Hummel] on X</ref>
* ''Neon Prime's'' portraits were drawn by former Valve artist [https://www.clairehummel.com/ Claire Hummel].<ref name=":4">Confirmed privately with [https://x.com/shoomlah Claire Hummel] on X</ref>
* [[Vasili Zorin]] was the character designer of ''Neon Prime''.<ref name=":4" /> Vasili has been working at Valve since 2018,<ref>[https://www.linkedin.com/in/vasili-zorin-1b3a841b/ Vasili Zorin] on Linkedin</ref> when development on ''[[Citadel]]'' began.
* [[Vasili Zorin]] was the character designer of ''Neon Prime''.<ref name=":4" /> Vasili has been working at Valve since 2018,<ref>[https://www.linkedin.com/in/vasili-zorin-1b3a841b/ Vasili Zorin] on Linkedin</ref> when development on ''[[Citadel]]'' began.
* Fracture's title of "City of a thousand cities" may have been a reference to the 2017 movie ''[[wikipedia:Valerian_and_the_City_of_a_Thousand_Planets|Valerian and the City of a Thousand Planets]],'' based on the 1967 French comic series ''[[wikipedia:Valérian_and_Laureline|Valérian and Laureline]]''.


== References ==
== References ==

Latest revision as of 00:02, 26 August 2026

Haze v1 icon.png
“Welcome to Fracture: City of a Thousand Cities!”
This page focuses on content exclusive to Neon Prime, an earlier version of Deadlock.
With these hands I will destroy, and with these hands I will rebuild.

Gigawatt

Neon Prime
Release date Cancelled
Genre Third-person shooter, MOBA
Developer Valve Corporation
Engine Source 2

Neon Prime was a sci-fi themed third-person shooter MOBA developed by Valve Corporation from 2020 to 2022 but ultimately unreleased. It was the second iteration of Citadel.

The game was cancelled late in development and reworked into Shadowline and later Deadlock, presumably due to negative feedback from playtesters regarding its art style and setting. Neon Prime reportedly had issues of poor visibility due to the heavy use of neon lights in VFX and models.[1]

Many of Deadlock's current features and assets have been inherited from Neon Prime, and are expected to be updated or replaced over the course of development.

Screenshot of Neon Prime. Bebop overlooks the city of Fracture.
Screenshot used for Neon Prime's main menu, depicting Bebop overseeing Fracture, the game's setting.
Neon Prime Mods (items) menu
Early HUD

Setting

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Main article: Neon Prime Lore

Neon Prime had a sci-fi aesthetic featuring elements of Japanese culture, Cassete Futurism and the supernatural.

The game took place in an alien planet called Fracture, a former prison planet that was taken over by inmates and turned into a tourism hotspot where crime is legal. The game matches were elections in the form of organized bloodsports in the City Center, in which each team represented a mayor candidate.

Gameplay

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The gameplay of Neon Prime was similar to Deadlock. 6 players on each side would use hyperlines to traverse 4 lanes and fight guardians and walkers (also known as guardians+) to destroy an enemy boss called the Titan. The players would unlock tech (abilities) and use coins to buy items, called mods. In Neon Prime, the players had 6 item slots for each category instead of 8 universal slots.

A notable difference is that Neon Prime had a 3-hit combo melee system, instead of Deadlock's light and heavy melee.

There were two major versions of the Neon Prime map. V1 was developed around 2021 and was set during daylight. V2 was developed around 2022 and was set during night time.

Killing the Temple Guardian (Mid-Boss) gave you the ability to immediately respawn after the player's death, as can be heard in the unused tutorial voice line from the Deadlock files.

Tutorials and gameplay footage (unofficial logo)

Heroes

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A list of known Neon Prime heroes and their Deadlock counterparts.

The ID indicates the order in which heroes were created in the game files (though not necessarily the order of development).

ID Hero Fate Notes
34 Akimbo Removed Was a robot gunslinger
14 Astro Added to Hero Labs as Holliday and officially released on January 17, 2025 Was in a relationship with Forge[2][3]
6 Atlas Became Abrams Wore a jetpack. Was a time soldier of the Lost Battalion[4]
36 Ballista Removed Was an anarchist artist and founder of the Wreckage Movement. Used to be in a relationship with Lash[5][6]
15 Bebop Stayed Same as current model, but with more colorful textures.
30 Butcher Became Wrecker Was a female werebear
10 Chrono Became Paradox Was the leader of the Paradox organization
18 Digger Became Mo & Krill Mo had a visor and no hat, while Krill's clothing used different colors.
32 Duo Removed
8 Forge Became McGinnis Same as original model, was in a relationship with Astro.[2][3] Was a member of the Smuggler's Union
2 Gigawatt Became Seven Was a self-proclaimed leader of a "burgeoning empire" who was interested in taking over Fracture and its organizations, such as Paradox
13 Haze Stayed Original design was an alien with long ears. Was a Disciple of Kreela
?? Heavy Removed Inspired by Heavy from Team Fortress 2
3 Hornet Became Vindicta Had wings, was the leader of Strike Team Endeavor[7]
1 Inferno Became Infernus Was an android in an orange sci-fi uniform affiliated with The Midnight Robo Rally
21 Kali Removed (previously accessible via commands), possibly became Vyper Was a retired Bear Pit fighter.[8] Model and animations were reworked into Ivy's. Vyper currently uses Kali's model with recolored textures, as well as his files.
12 Kelvin Stayed Had an astronaut suit that was reworked as Viscous' current model. Worked at a meat-packing plant
31 Lash Stayed Owned a dojo, used to be in a relationship with Ballista[5][6]
25 Murphy Became Warden The name was reused for Captain Murphy in Holliday's storyline. Was a Constable (robot police). Had a German accent
16 Nano Added to Hero Labs as Calico and officially released on January 17, 2025 Inspired by Broodmother from Dota. Had metallic implants in her head and arms
17 Orion Became Grey Talon Similar to current model, but used to be bald, had a long beard and wore goggles. Had a Slavic accent and a weapon named Koschei
19 Shiv Added on August 15, 2024 Similar to current model, but used to have a red shirt, rocket boots and a metallic arm. Was a member of The Meakashi
?? Skymonk Removed
4 Spectre Became Lady Geist Also known as Ghost. Was an undead man wearing a cape and hood and a member of the Eighth Sun. Was related to Yamato
11 Sumo Became Dynamo Also known as Jeong. Was an Asian chef and black market smuggler
33 Tempest Removed
20 Tengu Became Ivy Was a person wearing a Tengu mask
35 Viscous Added on August 1, 2024 Same as current model, concept art depicted him as a blowfish in a green robotic suit
7 Wraith Stayed Went through multiple iterations, including a woman with a purple arm, a magician with handcuffed hands and two ghost arms and a mannequin with metallic arms. Sinclair's model is currently repurposed from the mannequin design
27 Yamato Stayed Same as current model, with different colors

Later Heroes

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The following heroes were created at some point before April 2024, but it's currently unclear if they were playable in Neon Prime or made later for Shadowline or Deadlock.

ID Hero Fate Notes
54 Cadence Removed (previously accessible via commands) Reworked as a minor character referenced in voice lines and in Ivy's visual novel
38 Gunslinger Removed (previously accessible via commands)
52 Mirage Added on September 26, 2024 Also known as Sandeep
49 Rutger Removed (previously accessible via commands)
53 Slork Added to Hero Labs as Fathom and later removed
40 Spade Removed
50 Synth Became Pocket Also known as Fairfax
39 The Boss Removed (previously accessible via commands) Also known as Yakuza Boss
51 Thumper Removed (previously accessible via commands)
47 Tokamak Removed (previously accessible via commands)
48 Wrecker Added to Hero Labs and later removed Wrecker was based on Butcher, but has a different ID

Items

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Note: Some of these items were created after Neon Prime.

Image Name Tier Description Codename Notes
N/A Extended Magazine 2 Increases ammo. upgrade_clip_size_fixed N/A
N/A Extra Large Magazine 3 Greatly Increases ammo. upgrade_clip_size_fixed_t3 N/A
N/A Big Clip 2 Big Increase ammo. upgrade_clip_size_2 N/A
N/A Extra Large Magazine 3 Greatly Increases ammo. upgrade_clip_size_3 N/A
Stabilizer 1 Removes the movement speed penalty while shooting, and increases bullet speed. upgrade_stabilizer Seen in Neon Prime tutorial video.
Galvanic Storm 4 Passive 1: Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Passive 2: When your spirit barrier is destroyed, you are empowered, granting 2x shock damage and increased movement speed.
upgrade_galvanic_storm N/A
Fire Rate 2 Increases your fire rate. upgrade_attack_speed_1 Seen in Neon Prime tutorial video.
Basic Fire Rate 1 Increases your fire rate. upgrade_small_attack_speed N/A
EMP Bullets 2 Passive: Your bullets charge up an EMP on enemy heroes that will prevent targets from using abilities. Victims are immune to emp bullets for 4s after application expires. upgrade_proc_silence Seen in Neon Prime tutorial video.
Magitech Rounds 3 Your bullets also deal your base bullet damage [{s:BaseDamagePerShot}] as spirit damage. Magitech Rounds receives {s:SpellAmplificationMultiplier}x amplification from Spirit. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s. upgrade_proc_tech_damage N/A
Detention Rounds 4 Your bullets build up on enemies, causing them to be tethered to their position. upgrade_weapon_detention_ammo N/A
N/A Leveler N/A Active: Applies a tether to the target and reduces the bullet resist of both you and them.
Passive: Your headshot deals bonus damage and heavily slows enemy fire rate.
upgrade_leveler Removed. Only mention found in citadel_common_english.txt.
Adrenaline Rush 3 Gain bonus weapon damage and fire rate when there are two or more enemy heroes nearby. upgrade_nearby_enemy_boost N/A
Fire Rate Aura 2 Passive: Provides a fire rate increase to you and nearby teammates. Different bonus to non-Heroes. upgrade_fire_rate_aura Seen in Neon Prime tutorial video.
Improved Fire Rate 3 Increases your fire rate. upgrade_attack_speed_2 N/A
Drum Magazine 3 Provides a large ammo bonus, and increased reload speed. upgrade_drum_magazine N/A
Height Advantage 1 Gain additional 50% Weapon Damage when attacking targets that are below you. upgrade_height_advantage Seen in Neon Prime tutorial video.
Disarming Bullets 2 Passive: Your bullets disarm enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for 3s after application expires. upgrade_proc_disarm Seen in Neon Prime tutorial video.
Overdrive Clip 3 Active: Deal non-lethal damage based on your max health to yourself and reload bullets in your clip equal to your max ammo, no matter how many bullets are left. The bullets in this clip have additional courage. upgrade_weapon_overdrive_clip N/A
Burst Fire Actuator 2 Passive: Your weapon fires an additional percentage of your gun's starting clip as a burst. If all bullets in a burst connect with an enemy Hero, gain temporary Base Bullet Damage for the rest of the clip. upgrade_burst_fire_actuator N/A
Belt-Fed Magazine 4 Your weapon gains a much larger magazine that requires spin-up time, starting with a slower initial fire rate and becoming faster over the spin-up time. upgrade_belt_fed_magazine N/A
Stabilizing Tripod 3 Disarm yourself to toss your weapon to the target location where it transforms into a Field Sentry that will attack enemies using your weapon with an unlimited clip. You can melee the sentry to end the effect early. upgrade_stabilizing_tripod N/A
Arcane Eater 2 Passive: Your bullets Steal Spirit from enemy Heroes. Steal 1 extra Spirit with Headshots. This effect stacks. upgrade_arcane_eater N/A
Predator Precision 2 Passive: Gain additional weapon damage against enemy Heroes that are low health. upgrade_predator_precision N/A
Weapon Eater 2 Reduces Courage by {s:BaseBonusCounter}. Gain {s:WeaponPowerPerKill} Courage (Up to {s:MaxWeaponPower}) for killing an enemy Hero but lose {s:WeaponPowerPerDeath} gained Courage on Death. Bonus applied if damage was done within {s:KillWindow}s of enemy killed. upgrade_weapon_eater Seen in Neon Prime tutorial video.
Reloader + Huge Clip 3 Press the [Reload] key while reloading to instantly finish your reload. upgrade_weapon_instant_reload N/A
Fast Reload 2 Increased reload speed. upgrade_reload_speed N/A
Image Name Tier Description Codename Notes
Omni Spirit 3 Passive: Applies a movement slow to enemies when dealing spirit damage. upgrade_long_range_slowing_tech N/A
Full Spectrum 4 Passive: Adds bonus damage for every hero hit from your spirit damage mods or abilities and applies a movement slow. upgrade_full_spectrum N/A
N/A Mystic Range N/A Increases your spirit range, aura radius, and effect radius. upgrade_tech_range_2 Removed. Only mention found in citadel_common_english.txt.
N/A Spiritual Recharge N/A Reduces the recharge duration of your ability chages. upgrade_recharge_duration_reduction Removed. Only mention found in citadel_common_english.txt.
Hyper Charge 3 +{s:BonusAbilityCharges} to your max ability charges. upgrade_bonus_ability_charge_3 N/A
Charge Mastery 4 Passive: Charged abilities have 15% increased damage and 15% reduced cooldown. upgrade_charge_mastery N/A
Arcane Medallion 3 Passive: Whenever you deal 200 Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit. upgrade_arcane_medallion N/A
Soul Disruptor 4 Active: Throw a grenade that explodes on contact and applies silence and increasing amounts of damage to each enemy. upgrade_mod_disruptor N/A
N/A Ability Speed N/A Increases your movement speed while using any movement-based ability upgrade_ability_speed Removed. Only mention found in citadel_common_english.txt.
Rescue N/A Pulls the targeted teammate out of battle and brings them next to you. upgrade_succor Removed. Only mention found in citadel_common_english.txt.
Quarantine 2 Active: Quarantine an enemy Hero, making them invincible but also silencing and disarming them. upgrade_quarantine Seen in Neon Prime tutorial video.
Slowing Spirit 1 Passive: Your spirit damage slows your target's movement. upgrade_slowing_tech N/A
N/A Energy N/A Large increase in Energy. upgrade_tech_3 Removed. Only mention found in citadel_common_english.txt.
Spirit Barrier Pulse 2 Temporarily gain spirit barrier for you and all nearby allied units. upgrade_aoe_tech_shield N/A
Vacuum Web 4 Active: Throw a vacuum grenade, pulling all enemies into a small area where they remain tethered. upgrade_aoe_root N/A
Quantum Chimaera 3 Passive: Your Tech attacks strike additional nearby enemies for 75% of the total damage. upgrade_tech_cleave N/A
N/A Spirit Armor Reduction Aura N/A Increases spirit damage taken by nearby enemies. upgrade_tech_armor_reduction_aura Removed. Only mention found in citadel_common_english.txt.
Imbued Ability 4 Passive 1: Upon purchasing this mod, select an ability to imbue with {s:ImbuedBonusDuration}% bonus duration and {s:ImbuedBonusDamage}% bonus damage.
Passive 2: Your spirit damage slows your target's movement.
upgrade_imbued_ability N/A
Charmed Wraps 2 Passive: Your abilities get their cooldowns reduced when you perform a heavy melee attack against a hero (or two light melee attacks within 4s). upgrade_charmed_wraps N/A
Clarity 2 Passive: On ability or item use, gain a move speed bonus for 8s. Your next ability cast will remove the move speed bonus and apply a Spirit bonus to that ability. upgrade_magic_clarity N/A
Smoke 3 Active: Give you and teammates invisibility and a movement speed bonus. Attacking or taking damage will remove the invisibility. Cast delay: {s:AbilityCastDelay}s. upgrade_aoe_smoke_bomb N/A
EMP Grenade 3 Active: Throw a grenade that silences enemies and lowers their spirit resistance. upgrade_aoe_silence N/A
Drain Will 1 Active: Fires a projectile which slows the fire rate of the target and steals Spirit. upgrade_disarm N/A
Soul Explosion 3 Passive: Kills or assists cause an explosion where the victim dies. Kills against heroes have greater radius and damage. upgrade_corpse_explosion Added on May 8, 2025.
Image Name Tier Description Codename Notes
Stasis Bomb 4 Active 1: Creates an EMP aura around you and become invincible for 6s, during which it has 4m/s move speed and cannot attack, use abilities, or use special moves. Can be self cast.
Active 2: If the Stasis lasts the full duration, it will stun and damage nearby enemies.
Passive: Your bullets charge up an EMP on enemy heroes, preventing them from using abilities.
upgrade_stasis_bomb N/A
Camouflage Suit 2 Go invisible and maintain invisibility by not moving or attacking. Taking damage will not reveal the Hero. Bonus Regen while Invisible. upgrade_camouflage N/A
Toughness 2 Increases Health and health regen. upgrade_toughness_3 Seen in Neon Prime tutorial video.
Health Regen 1 Increases health regen. upgrade_health_regen_1 Seen in Neon Prime tutorial video.
Bullet Deflector N/A Prevents {s:BulletDamageReductionPct}% of incoming bullet damage, with a maximum of {s:BulletDamageReductionPerSecond} damage deflected per second. upgrade_health_bullet_deflector Removed. Only mention found in citadel_common_english.txt.
N/A Regenerative Armor N/A Automatically restores health lost from bullet damage, regenerating up to {s:BulletDamageRecoveredPerSecond} health per second. upgrade_health_regenerative_armor Removed. Only mention found in citadel_common_english.txt.
Double-Jump 1 Allows you to perform an additional jump in mid-air. upgrade_double_jump N/A
Overdrive 2 Active: Increase your Courage while draining your own health. upgrade_weapon_power_and_health_drain Seen in Neon Prime tutorial video.
Healing Aura 3 Passive: Automatically provides a burst of healing to yourself and nearby friendlies every
{s:HealInterval} seconds. Effect does not stack.
upgrade_health_regen_aura N/A
Melee Knockdown 1 The 3rd hit of your melee combo will stun enemies. upgrade_proc_melee_stun Seen in Neon Prime tutorial video.
Removed. Only mention found in citadel_common_english.txt.
High Impact Armor 2 Provides protection against high-damage bullets. Any bullet damage portion above the threshold is reduced by {s:DamageReduction}%. upgrade_high_impact_armor N/A
N/A Tech Absorber N/A Blocks a targeted ability. upgrade_spell_absorb Removed. Only mention found in citadel_common_english.txt.
N/A Spirit Armor+ N/A Reduces the damage you take from spirit abilities. upgrade_tech_armor_2 Removed. Only mention found in citadel_common_english.txt.
N/A Bullet Deflector Shield N/A Adds bullet armor, and provides a shield that absorbs bullet damage. Shield regens out of combat (10s no damage). upgrade_deflector_shield Removed. Only mention found in citadel_common_english.txt.
Shield Rush 4 Active: Give temporary bullet shield for you and nearby allied Heros and their minions. upgrade_active_bullet_shield N/A
Weapon Jammer 2 Passive: Reduces the Fire Rate of all nearby enemies. upgrade_bullet_damage_reduction_aura Seen in Neon Prime tutorial video.
Regenerative Armor 2 Gain a short burst of health regeneration when taking bullet damage from heroes. upgrade_regenerative_armor N/A
Aerial Assault 4 Active: Launch straight up high into the air. While in the air you will pause your aerial movement for {s:AssaultDuration}s. During this time you gain +{s:AssaultLifestealPercent}% bullet lifesteal, unlimited clip, +{s:AssaultFireRate}% fire rate, and bullets that explode in a {s:ExplodeRadius}m radius. upgrade_aerial_assault N/A
Combo Breaker 4 Active: Remove all debuffs and heal yourself. Can be used while stunned. upgrade_combo_breaker N/A
Ablative Coat 4 Provides Bullet Resist but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat. upgrade_ablative_coat N/A
Cloaking Device 3 Become invisible. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s. upgrade_cloaking_device N/A
Zip Line Mastery 3 Zip line speed accelerates and allows you to use neutral zip lines and capture them while zip lining. Provides a movement speed bonus when jumping off a zip line whose duration increases the longer you are on the zip line. upgrade_zipine_mastery N/A
Tech Defender 4 Active: Shield against all spirit damage and debuffs. upgrade_debuff_absorb N/A
Tech Defender 4 Active: Protect against all spirit damage and debuffs. upgrade_tech_defender N/A
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Gameplay

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Heroes

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UI and Graphic Design

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Concept art

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Neon Prime hero voice lines compilation

Trivia

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References

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  1. Valve's Playtesters Hated This Game (and it got canceled...) on YouTube
  2. 2.0 2.1 Lash's in-game voice line - "Astro is a lucky lady to be with someone like Forge."
  3. 3.0 3.1 Lash's in-game voice line - "I see her at the Bear Pit every Thursday with Astro, that lady is a student of the game."
  4. Chrono's in-game voice line (killed by Atlas) - "Maybe he wasn't making up all that 'time soldier' stuff after all."
  5. 5.0 5.1 Lash's in-game voice line (killed by Ballista) - "It's fine. You know, lots of guys get the shit kicked out of them by their exes, right?"
  6. 6.0 6.1 Lash's in-game voice line (killed by Ballista) - "Get it together, Lash! You're not gonna win them back by losing!"
  7. Chrono's in-game voice line - "Fighting the leader of Strike Team Endeavor was never gonna be easy."
  8. Lash's in-game voice line - "Not gonna dunk on you, Kali. You were a hell of a fighter before you retired. Lived in obscurity, came out of retirement in a desperate bid for relevancy, only to get injured by Bebop. Ouch! And put on a shelf for the better part of two decades. Uhf."
  9. 9.0 9.1 Confirmed privately with Claire Hummel on X
  10. Vasili Zorin on Linkedin