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| {{HeroTabs}} | | {{HeroTabs}} |
| | This page documents the full update history for {{HeroIcon|Paradox}}. |
| | |
| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| | {{Update history table/row |
| | | update = {{Update link|June|30|2026}} |
| | | changes = |
| | * {{AbilityIcon|Kinetic Carbine}} T2 now also increases move speed spirit scaling (0.06). |
| | * {{AbilityIcon|Kinetic Carbine}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling. |
| | * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 95s to 110s. (Global ult change) |
| | * {{AbilityIcon|Paradoxical Swap}} T2 reduced from -35s Cooldown to -30s. (Global ult change) |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|May|22|2026}} |
| | | changes = |
| | * {{AbilityIcon|Time Wall}} T1 duration increased from +2.5s to +3.5s. |
| | * {{AbilityIcon|Time Wall}} T3 increased from +1 Charge to +2. |
| | * {{AbilityIcon|Time Wall}} T3 Charge Delay reduced from 4s to 2s. |
| | * {{AbilityIcon|Kinetic Carbine}} T3 increased from +50% Max Damage Scaling to +55%. |
| | * {{AbilityIcon|Paradoxical Swap}} damage increased from 125 to 150. |
| | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|April|30|2026}} | | | update = {{Update link|April|30|2026}} |
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| * {{AbilityIcon|Paradoxical Swap}} T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown". | | * {{AbilityIcon|Paradoxical Swap}} T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown". |
| * {{AbilityIcon|Paradoxical Swap}} T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage". | | * {{AbilityIcon|Paradoxical Swap}} T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage". |
| | * {{Undocumented}} Updated sound effects for Paradox's abilities |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| }} | | }} |
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| [[Category:Paradox]] | | [[Category:Paradox|U]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |
This page documents the full update history for
Paradox.
| Update
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Changes
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June 30, 2026
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Kinetic Carbine T2 now also increases move speed spirit scaling (0.06).
Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling.
Paradoxical Swap cooldown increased from 95s to 110s. (Global ult change)
Paradoxical Swap T2 reduced from -35s Cooldown to -30s. (Global ult change)
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May 22, 2026
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April 30, 2026
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Street Brawl:
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April 10, 2026
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- Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon.
Time Wall width increased from 7.5m to 8m.
Time Wall height increased from 3.5m to 4m.
Kinetic Carbine collision radius increased slightly.
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March 10, 2026
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March 7, 2026
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Pulse Grenade spirit scaling reduced from 0.4 to 0.3.
Time Wall slow duration increased from 1.25s to 2s.
Time Wall T1 now also increases duration by +2.5s.
Time Wall T2 no longer increases duration by +2.5s.
Time Wall T2 now also silences enemies for 2.3s.
Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling.
Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health.
Paradoxical Swap can now be alt casted to swap only a single target with the T3.
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March 6, 2026
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Pulse Grenade radius reduced from 6m to 5.5m.
Pulse Grenade radius increases by +1m per Pulse.
Pulse Grenade Amp Per Stack reduced from 6% to 4%.
Pulse Grenade cooldown increased from 28s to 32s.
Pulse Grenade spirit scaling reduced from 0.6 to 0.4.
Pulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s.
Pulse Grenade T1 changed from +0.8s Duration to -12s Cooldown.
Pulse Grenade T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling".
Pulse Grenade T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration".
Time Wall duration reduced from 6s to 5.5.
Time Wall no longer damages enemies going through it.
Time Wall now increases allied bullet speeds going through it by 100%.
Time Wall now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine)
Time Wall T1 increased from +2m Width to +3m.
Time Wall T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage".
Time Wall T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
Kinetic Carbine cooldown increased from 27s to 30s.
Kinetic Carbine speed spirit scaling increased from 0.09 to 0.13.
Kinetic Carbine base damage scale increased from 100% to 125%.
Kinetic Carbine T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown".
Kinetic Carbine T3 now also increases charge hold by 2s.
Paradoxical Swap cooldown increased from 75s to 95s.
Paradoxical Swap no longer has 80% Spirit Lifesteal.
Paradoxical Swap damage changed from 115 (0.6 spirit scaling) to 10% Current Health.
Paradoxical Swap T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)".
Paradoxical Swap T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown".
Paradoxical Swap T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage".
- (Undocumented) Updated sound effects for Paradox's abilities
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December 29, 2025
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November 21, 2025
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- Base regen reduced from 2.0 to 1.0.
- Bullet damage growth reduced from 0.27 to 0.22.
- Base health reduced from 700 to 650.
- Health per boon reduced from 47 to 45.
Pulse Grenade damage reduced from 40 to 35.
Pulse Grenade spirit scaling increased from 0.43 to 0.55.
- Fixed a bug where you could airdash further then expected with
Kinetic Carbine.
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October 24, 2025
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- Base bullet damage reduced from 6.48 to 6.15.
Paradoxical Swap cooldown increased from 70s to 75s.
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September 4, 2025
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- Bullet damage growth reduced from 0.275 to 0.27.
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August 27, 2025
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- (Undocumented) Updated VO pass
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July 29, 2025
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- Bullet damage scaling increased by 10%.
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July 4, 2025
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- Gun recoil adjustments to make it smoother.
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May 8, 2025
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April 17, 2025
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February 25, 2025
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December 6, 2024
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November 21, 2024
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November 13, 2024
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Time Wall Time Stop duration reduced from 0.7s to 0.6s.
Time Wall duration reduced from 7s to 6s.
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November 10, 2024
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November 7, 2024
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- Bullet velocity increased from 411 to 525.
Time Wall no longer has charges.
Time Wall no longer deals 10% Max Health Damage.
Time Wall cooldown reduced from 37s to 25s.
Time Wall T2 is now Deals 10% Max Health Damage.
Kinetic Carbine Max Damage Amp increased from 85% to 100%.
Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).
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November 1, 2024
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Time Wall T3 silence duration reduced from 3s to 2.5s.
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October 27, 2024
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October 24, 2024
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October 10, 2024
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September 26, 2024
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September 12, 2024
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August 29, 2024
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August 15, 2024
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August 1, 2024
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- Fixed
Paradox Swap[sic]The preceding quote has been reproduced verbatim and is not a transcription error. sometimes putting players behind walls.
Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
- Bullet (and
Kinetic Carbine) projectile speed reduced by 10%.
- Ammo count reduced from 54 to 45.
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July 18, 2024
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July 11, 2024
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June 27, 2024
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June 20, 2024
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June 6, 2024
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May 30, 2024
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May 23, 2024
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May 16, 2024
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- Fixed
Time Wall damaging units that don't move multiple times instead of once per walk through.
Kinetic Carbine T3 reduced from +75% to +50%.
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May 10, 2024
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