Runed Gauntlets: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Runed Gauntlets}}
| item_name = Runed Gauntlets
| street_brawl = true
| has_passive1 = true
| has_passive2 = true
| item_stat1 = +130% Heavy Melee Distance
| item_stat2 = +50% Melee Resist
| item_stat3 = +30% Melee Damage
| passive1_cooldown = 10s
| passive1_description = Pierces through parry.
| passive2_description = Everytime you land a heavy melee, your existing cooldowns get reduced.
| passive2_stat1 = 12% Cooldown Reduction on hit
| passive2_stat2 = 3s Minimum Cooldown Reduction
}}'''Runed Gauntlets''' is a [[Street Brawl]] {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].


It can only be obtained in Street Brawl.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Affected Abilities ==
 
Some abilities scale with melee damage and are affected by Runed Gauntlets' increase to [[Melee Damage]]. Since all these abilities are considered to deal melee damage Runed Gauntlets also provides a hefty 50% resist against these abilities.
 
{{AbilityTable|melee}}
 
== Notes ==
 
* The parry-piercing passive will go into cooldown only after a parry has been pierced.
*{{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} can still be parried even when Runed Gauntlets are equipped.


== Update history ==
== Update history ==
{{Update history}}{{Item Navbox}}
{{Update history}}
 
== Navigation ==
{{Item Navbox}}

Latest revision as of 13:17, 16 May 2026

Runed Gauntlets
Image for the Deadlock item Runed Gauntlets
Street Brawl Item
Legendary
+150% Heavy Melee Distance
+50% Melee Resist
+30% Melee Damage
Passive 10s
Pierces through parry.
Passive
Everytime you land a heavy melee, your existing cooldowns get reduced.
Internal name: upgrade_runed_gauntlets

Runed Gauntlets is a Legendary Weapon Item that can only be obtained in Street Brawl.

Affected Abilities

[edit | edit source]

Some abilities scale with melee damage and are affected by Runed Gauntlets' increase to Melee Damage. Since all these abilities are considered to deal melee damage Runed Gauntlets also provides a hefty 50% resist against these abilities.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Base Damage Light Melee Scaling Notes
Bebop Exploding Uppercut 0.01 ×1
Grapple Arm 0 ×0.7
Billy Bashdown 0 ×0.9 on T3 becomes ×0.5 Heavy Melee scaling.
Calico Leaping Slash 10 ×0.8 on T3 gets +60 base damage (total 70).
Drifter Rend 0 ×1.2 on T3 becomes ×0.55 Heavy Melee scaling.
Silver Boot Kick 0 ×0.9
Silver (Transformed) Go For The Throat 0 ×1.5 on T1 gets +30 base damage (total 30).
Mauling Leap 0 ×1.5
Viscous Puddle Punch 20 ×0.6 on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried.
Yamato Flying Slash 0 ×1

Notes

[edit | edit source]
  • The parry-piercing passive will go into cooldown only after a parry has been pierced.
  • Viscous' Puddle Punch can still be parried even when Runed Gauntlets are equipped.

Update history

[edit | edit source]

View the full update history: Runed Gauntlets/Update history

Update Changes

March 21, 2026

  • Melee distance increased from 130% to 150%.
  • Cooldown on hit reduced from -12% to -16%.
  • Cooldown on hit reduced from -3s to -4s.

January 22, 2026

  • Added to the game.
[edit | edit source]
Weapon
Vitality
Spirit