Scourge: Difference between revisions

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renamed cooldown reduction
m Template Renaming, replaced: }}% → }} (3)
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| item_name            = Scourge
| item_name            = Scourge
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CooldownReduction}}% [[Ability Cooldown]] Reduction
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CooldownReduction}}  [[Ability Cooldown]] Reduction
| has_active1          = true
| has_active1          = true
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description  = {{#invoke:Lang|get_string|upgrade_discord_desc|item_name={{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_discord_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHealthPercentAsDPS}}% Max Health per second
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHealthPercentAsDPS}} Max Health per second
| active1_stat2        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]] (Conditional)
| active1_stat2        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]] (Conditional)
| active1_stat3        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat3        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat4        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
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'''Scourge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Cooldown Reduction]].
'''Scourge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Cooldown Reduction]].


Its [[Active]] ability gives a friendly target (can be self-cast) [[Spirit Resist|Spirit Resistance]] and an aura around them that does damage to enemies for a percentage of the enemies' max health.  
Its [[Active]] ability gives a friendly target (can be self-cast) [[Spirit Resist]]ance and an aura around them that does damage to enemies for a percentage of the enemies' max health.  


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
Line 25: Line 25:
==Gallery==
==Gallery==
<gallery widths=300 heights=160>
<gallery widths=300 heights=160>
Scourge Active.gif|thumb|[[Scourge]] active effect on a friendly [[Abrams]].
Scourge Active.gif|thumb|Scourge active effect on a friendly [[Abrams]].
</gallery>
</gallery>



Revision as of 16:32, 22 August 2025

Scourge
Image for the Deadlock item Scourge
Cost Souls6,400
Tier 4
+100 Bonus Health
+ Ability Cooldown Reduction
Active 35s
Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
Internal name: upgrade_discord

Scourge is a Tier 4 Spirit Item that provides Bonus Health and Cooldown Reduction.

Its Active ability gives a friendly target (can be self-cast) Spirit Resistance and an aura around them that does damage to enemies for a percentage of the enemies' max health.

It can be purchased from the Shop for Souls6,400.

Update history

Main article: Update history

View the full update history: Scourge/Update history

Update Changes

July 28, 2026

  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%

July 9, 2026

  • Max Health Per Second reduced from 2.6% to 2.5%.

June 30, 2026

  • Max Health DPS reduced from 3.5% to 2.6%.
  • Max Health DPS now scales with spirit power (0.0055).
Weapon
Vitality
Spirit