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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
13 September 2026
- diffhist Vindicta 22:41 +53 ~2026-InfernusBreakableSecure558 talk Tag: Visual edit
- diffhist Silver 22:19 +18 Gammaton32 talk contribs (→Trivia)
- diffhist Yamato 21:25 +37 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Yamato 21:24 +389 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Abrams 21:01 +366 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist m Damage Amplification 19:37 −135 Gammaton32 talk contribs (Reverted edit by Gammaton32 (talk) to last revision by Steveneven3) Tag: Rollback
- diffhist Grey Talon 16:28 +110 NotVeryTerse talk contribs (charged shot can be cancelled and spends a charge if so) Tag: Visual edit
- diffhist Damage Amplification 16:02 +135 Gammaton32 talk contribs (→Instance Amplifiers: ballistic enchantment)
- diffhist Weapon Damage 14:27 +18 Gammaton32 talk contribs (→Crit Multiplier)
- diffhist Rem 14:11 +182 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Souls 00:10 0 Gammaton32 talk contribs (→Comeback Mechanics) Tag: Visual edit
12 September 2026
- diffhist Silver 18:34 +344 ~2026-StrikeYellowSilence1148 talk (→Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :)) Tag: Visual edit
- diffhist Ability Cooldown 16:08 −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
- diffhist Ability Duration 16:05 −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead)
- diffhist Ability Range 16:02 −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp)
- diffhist Mo & Krill 15:26 −34 Kai talk contribs (Undo revision 148673 by ~2026-QuicksilverReloadDeflect1147 (talk)) Tag: Undo
- diffhist Haze 15:25 −13 Kai talk contribs (Undo revision 148672 by ~2026-QuicksilverReloadDeflect1147 (talk)) Tag: Undo
- diffhist Mo & Krill 15:25 +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched
- diffhist Haze 15:23 +13 ~2026-QuicksilverReloadDeflect1147 talk (→Abilities) Tag: Visual edit: Switched
- diffhist m Haze 12:03 +34 Vergir talk contribs (update fixation objectives damage notes with datamined value) Tag: Visual edit: Switched
- diffhist Stack 07:35 +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit
11 September 2026
- diffhist m Ethereal Shift 19:56 +89 Sleuth talk contribs (→Notes)
- diffhist Weapon Damage 19:22 +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)
- diffhist Ethereal Shift 18:50 +434 Acurrz talk contribs (Added more notable interactions that Ethereal Shift has, they do need links to their respective pages however and i do not remember how to do that lol) Tag: Visual edit
- diffhist Bebop 18:42 −6 Gammaton32 talk contribs (→Trivia)
- diffhist Bebop 18:37 +275 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Mo & Krill 18:29 −235 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
- diffhist Paige 17:09 +395 Treese talk contribs (→Trivia)
- diffhist Venator 12:27 +60 Gammaton32 talk contribs (→Trivia) Tag: Visual edit
10 September 2026
- diffhist Lifesteal 23:21 +65 Gammaton32 talk contribs (→Melee Lifesteal: updated)
- diffhist Lifesteal 23:19 +70 Gammaton32 talk contribs (→Hero Abilities: new table)
- diffhist m Venator 22:34 +2 Sleuth talk contribs (→Trivia: corrected voiceline file citation from paige to temp female (Is Boho still the right hero to attribute the line to?))
- diffhist m Weapon Damage 22:08 −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
- diffhist Items 20:24 −30 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit
- diffhist Items 20:23 0 Gammaton32 talk contribs (→Overview) Tag: Visual edit
- diffhist Items 20:22 −9 Gammaton32 talk contribs (→Overview)
- diffhist Items 20:22 −2 Gammaton32 talk contribs (→Overview: more clear wording)
- diffhist Items 20:17 −9 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit
- diffhist Items 20:15 −4 Gammaton32 talk contribs (→Overview: accuracy) Tag: Visual edit
- diffhist Items 20:12 +4 Joe Rippa talk contribs (→Overview: line break was missing)
- diffhist m Haze 20:12 +24 Honda-Priuss talk contribs (error in Fixation dmg against objectives (yes it literally does 20% damage aka reduced by 80% it's really bad)) Tag: Visual edit
- diffhist Items 20:10 +995 Joe Rippa talk contribs (Improving overall page content and formatting. Improving consistency and clarity across the page.)
- diffhist Celeste 19:36 +40 Sleuth talk contribs (→Abilities: Icons) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist Celeste 19:24 +174 ~2026-ShoesStaminaGuardian1131 talk (→Abilities: Kelvin Dome interaction) Tag: Visual edit
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Decay 18:31 +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
- diffhist Move Speed 17:34 +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
- diffhist Move Speed 17:17 +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons)
- diffhist Ability Cooldown 17:13 +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)