Spirit Snatch: Difference between revisions

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Switched to using new template
don't show base-dmg/scalings for melee abilities (it's vergir)
 
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{{Infobox item
{{Infobox item/auto|Spirit Snatch}}
| item_name            = Spirit Snatch
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_snatch_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|SpiritDamage}} [[Spirit Damage]]
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] Steal (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|TechPowerReduction}} [[Spirit Power]] Steal (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| component1_name      = Spirit Strike
}}


'''Spirit Snatch''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants improved [[Melee Damage]] and [[Bonus Health]].
{{ItemSummary|{{#var:item_key_or_en}}}}


With this item, performing a Light or Heavy [[Melee]] attack on an enemy hero will deal extra [[Spirit Damage]] and temporarily steal [[Spirit Resist]] and [[Spirit Power]] from them.
== Affected Abilities ==


Hitting multiple heroes in one swing will steal from all struck heroes.  
Some abilities scale with melee damage and are affected by Spirit Snatch's increase to [[Melee Damage]]. Abilities that deal [[Melee Damage]] will also trigger the passive effect.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Spirit Strike}}, making up {{Souls|{{#invoke:ItemData|get_cost|Spirit Strike}}}} of the cost.
{{AbilityTable|melee|hide=Base Damage,Light Melee Scaling}}
 
== Notes ==
 
* Hitting multiple heroes in one swing will steal from all struck heroes.
* When a marked target dies, the buffs are instantly lost.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 09:18, 20 June 2026

Spirit Snatch
Image for the Deadlock item Spirit Snatch
Cost Souls3,200
Tier 3
+7% Melee Damage
+75 Bonus Health
Passive 6s
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.
50 x0.84
Spirit Damage
12%
Spirit Resist Steal
Conditional
25
Spirit Power Steal
Conditional
Upgrades From:
Spirit Strike
Internal name: upgrade_spirit_snatch

Spirit Snatch is a Tier 3 Spirit Item that can be purchased from the Shop for Souls3,200. Its component, Spirit Strike, makes up Souls800 of the cost.

Affected Abilities

[edit | edit source]

Some abilities scale with melee damage and are affected by Spirit Snatch's increase to Melee Damage. Abilities that deal Melee Damage will also trigger the passive effect.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Notes
Bebop Exploding Uppercut
Grapple Arm
Billy Bashdown on T3 becomes ×0.5 Heavy Melee scaling.
Calico Leaping Slash on T3 gets +60 base damage (total 70).
Drifter Rend on T3 becomes ×0.55 Heavy Melee scaling.
Silver Boot Kick
Silver (Transformed) Go For The Throat on T1 gets +30 base damage (total 30).
Mauling Leap
Viscous Puddle Punch on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried.
Yamato Flying Slash

Notes

[edit | edit source]
  • Hitting multiple heroes in one swing will steal from all struck heroes.
  • When a marked target dies, the buffs are instantly lost.

Update history

[edit | edit source]

View the full update history: Spirit Snatch/Update history

Update Changes

May 22, 2026

  • Bonus damage spirit scaling increased from 0.744 to 0.84.
  • Spirit Power Steal increased from 20 to 25.

April 30, 2026

  • Spirit Power Steal increased from 15 to 20.

December 16, 2025

  • Spirit Resist steal reduced from 15% to 12%.
[edit | edit source]
Weapon
Vitality
Spirit