Stalker: Difference between revisions

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m Data Formatting
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
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{{Infobox item
{{Infobox item
| item_name            = Backstabber
| item_name            = Backstabber
| has_passive1        = true
| item_stat1          = {{ItemData|{{#var:item_key_or_en}}|ReduceFootstepSound}} Footstep Sound Distance
| item_stat1          = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ReduceFootstepSound}} Footstep Sound Distance
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_backstabber_desc}}
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_weapon_backstabber_desc|Backstabber}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat3      = +{{ItemData|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| passive1_stat3      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| passive1_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
| passive1_stat5      = {{ItemData|{{#var:item_key_or_en}}|DebuffRadius}} Bonus Radius
| passive1_stat5      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffRadius}} Bonus Radius
| sound1              = Backstabber Proc.mp3
| sound1              = Backstabber Proc.mp3
}}
}}

Revision as of 22:44, 7 February 2026

Image for the Deadlock item
Cost SoulsCannot format non-number value.
Tier Item Not Found.
Item Not Found. Footstep Sound Distance
+Item Not Found. Bonus Health
Passive Item Not Found.s
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
Internal name:
Sounds

Backstabber is a Tier Item Not Found. [[Item Not Found.]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.

It can be purchased for SoulsCannot format non-number value. from the Shop.

Notes

Update history

View the full update history: Stalker/Update history

Update Changes

March 6, 2026

  • Renamed to Stalker
  • No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
  • No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)

December 16, 2025

  • Move speed reduced from 1.75 to 1.5

October 2, 2025

  • Cooldown increased from 5s to 6s.
Weapon
Vitality
Spirit