| Tankbuster | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +50 Bonus Health | |||
| Passive | |||
| Charges up over time with | |||
| Upgrades From: Mystic Burst | |||
| Internal name: upgrade_magic_shock | |||
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TheMilkMan (talk | contribs) Updated to use ItemSummary as body text |
NotVeryTerse (talk | contribs) Removed example for Vindicta's ult, as recent patches have modified it such that the example provided is no longer correct. To my understanding, all similar kill-based stacking effects (Vindicta and Mo) now function for a few seconds after the relevant skill is used, meaning the comment as a whole is no longer needed. |
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** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would. | ** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would. | ||
* Interaction with spirit shields: The triggering of the additional damage is entirely unaffected by the target's barriers (or lack thereof). | * Interaction with spirit shields: The triggering of the additional damage is entirely unaffected by the target's barriers (or lack thereof). | ||
* The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from Tankbuster is dealt after the original spell damage | * The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from Tankbuster is dealt after the original spell damage. | ||
== Update history == | == Update history == | ||
Revision as of 09:43, 17 March 2026
| Tankbuster | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +150 Bonus Health | |||
| Passive | |||
| Charges up over time with | |||
| Upgrades From: Mystic Burst | |||
| Internal name: upgrade_magic_shock | |||
Tankbuster is a Tier 3
Spirit Item that can be purchased from the Shop for
3,200. Its component, Mystic Burst, makes up
800 of the cost.
Notes
- Tankbuster is a Charge-Up item, so it's not affected by Cooldown Reduction.
- Tankbuster only goes on cooldown when it affects enemy heroes. It will not go on cooldown when you hit a Trooper.
- Some forms of Spirit Amp applied by items count as separate damage instances and thus don't contribute to the single hit such as Escalating Exposure.
- When the target is hit with spirit damage, the damage value which is compared against the triggering threshold is the base damage value prior to any increases or decreases from damage amp, damage reduction, spirit resistance, and spirit resistance reduction.
- Damage amp and spirit resist reduction will not help you in achieving the damage threshold to trigger the passive.
- Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would.
- Interaction with spirit shields: The triggering of the additional damage is entirely unaffected by the target's barriers (or lack thereof).
- The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from Tankbuster is dealt after the original spell damage.
Update history
View the full update history: Tankbuster/Update history
| Update | Changes |
|---|---|
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Trivia
This item was previously named Improved Burst.
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit