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Vents (not to be confused with Air Vents) are small shortcut passages that can lead from one area of the map to another, or to a network of underground tunnels between different vents.
Overview
Vents are only accessible by specific characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the
Soul Urn.
- The vent entrances have a grill as a visual indicator to players within 10 metres if these are inaccessible at the given moment.
The following heroes can access vents:
- Rem, when crouching
- Calico in Ava form
- Grey Talon's Guided Owl
- Mo & Krill during Burrow
While in the tunnels, characters gain a 70% boost to their Move Speed. Sprint speed is not multiplied by the tunnel boost.
If a hero requires an ability to enter vents and navigate small tunnels, they start rapidly taking damage if the ability's duration runs out inside the vent or tunnel and instantly transform back upon leaving to a wider area.
Crates can be found inside tunnels, and cockroaches that can be killed for
1.
Notes
- Grey Talon's Guided Owl can also enter and exit the tunnels through the gap over the fence in the subway room next to Mid-Boss.
Gallery
-
Deadlock vents system layered with the regular map
Trivia
- Due to the size of the tunnels, crates found inside them are smaller than normal crates.
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