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m mc. Removed Grey Talon's duplicated links. |
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| source_title = 09-04-2025 Update | | source_title = 09-04-2025 Update | ||
| notes = | | notes = | ||
* [[Rejuv]] only heals the person hitting the crystal | * [[Rejuvenator|Rejuv]] only heals the person hitting the crystal | ||
* Dying to a [[Unit|non-player]] (when there is no bounty/assists) now increases the [[respawn]] time for that death by 10 seconds | * Dying to a [[Unit|non-player]] (when there is no bounty/assists) now increases the [[respawn]] time for that death by 10 seconds | ||
* [[Patron]] 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds | * [[Patron]] 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds | ||
* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} damage regenerated increased from 12% to 13% | * {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} damage regenerated increased from 12% to 13% | ||
* {{HeroIcon|Bebop}}: Weapon Range growth per boon increased from 1.2 to 1.5 | * {{HeroIcon|Bebop}}: Weapon Range growth per boon increased from 1.2 to 1.5 | ||
* {{HeroIcon|Bebop}}: Bullet damage growth per boon increased from 0.13 to 0.14 | * {{HeroIcon|Bebop}}: Bullet damage growth per boon increased from 0.13 to 0.14 | ||
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* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T1 increased from -10.5s to -11s | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T1 increased from -10.5s to -11s | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} cooldown reduced from 120s to 105s | * {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} cooldown reduced from 120s to 105s | ||
* {{HeroIcon|Billy}}: Base health from 730 to 740 | * {{HeroIcon|Billy}}: Base health from 730 to 740 | ||
* {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} cooldown decreased from 33s to 30s | * {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} cooldown decreased from 33s to 30s | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3 | * {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5 | * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5 | ||
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* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35 | * {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s | * {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage reduced from 70 to 60 | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage reduced from 70 to 60 | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.4 to 1.5 | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.4 to 1.5 | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Hotel Guest}} now teleports the target back to the beginning of the hotel if they fall into the void. | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Hotel Guest}} now teleports the target back to the beginning of the hotel if they fall into the void. | ||
* {{HeroIcon|Drifter}}: Health gain per boon reduced from 41 to 39 | * {{HeroIcon|Drifter}}: Health gain per boon reduced from 41 to 39 | ||
* {{HeroIcon|Drifter}}: Weapon falloff start distance reduced from 24m to 22m | * {{HeroIcon|Drifter}}: Weapon falloff start distance reduced from 24m to 22m | ||
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* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} T3 Bonus amp damage reduced from +11% to +10% | * {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} T3 Bonus amp damage reduced from +11% to +10% | ||
* {{HeroIcon|Drifter}}: {{AbilityIcon|Rend}} now causes you to briefly float in the air during the cast time | * {{HeroIcon|Drifter}}: {{AbilityIcon|Rend}} now causes you to briefly float in the air during the cast time | ||
* {{HeroIcon|Grey Talon}}: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08 | * {{HeroIcon|Grey Talon}}: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08 | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} Curse duration increased from 2s to 2.25s | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T2 changed from "+0.75 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s" | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T3 changed from " | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius" | ||
* {{HeroIcon|Holliday}}: Base bullet damage reduced from 26 to 22 | * {{HeroIcon|Holliday}}: Base bullet damage reduced from 26 to 22 | ||
* {{HeroIcon|Holliday}}: Bullet damage growth increased from 1.08 to 1.23 | * {{HeroIcon|Holliday}}: Bullet damage growth increased from 1.08 to 1.23 | ||
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* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 charges reduced from +3 to +2 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 charges reduced from +3 to +2 | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 now also increases displacement duration by 0.4s | * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 now also increases displacement duration by 0.4s | ||
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30 | ||
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35 | ||
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} cooldown reduced from 22s to 20s | * {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} cooldown reduced from 22s to 20s | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Rake}} heal spirit scaling increased from 1 to 1.5 | * {{HeroIcon|Mina}}: {{AbilityIcon|Rake}} heal spirit scaling increased from 1 to 1.5 | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} buildup now takes 1 less shot | * {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} buildup now takes 1 less shot | ||
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* {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} on proc damage spirit scaling increased from 1.5 to 1.7 | * {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} on proc damage spirit scaling increased from 1.5 to 1.7 | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Nox Nostra}} cooldown reduced from 130s to 115s | * {{HeroIcon|Mina}}: {{AbilityIcon|Nox Nostra}} cooldown reduced from 130s to 115s | ||
* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} T3 increased from +60 Max Health Steal to +70 | * {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} T3 increased from +60 Max Health Steal to +70 | ||
* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cast range reduced from 5m to 4.75m | * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cast range reduced from 5m to 4.75m | ||
* {{HeroIcon|Paige}}: {{AbilityIcon|Defend and Fight!}} barrier spirit power scaling increased from 1.4 to 1.6 | * {{HeroIcon|Paige}}: {{AbilityIcon|Defend and Fight!}} barrier spirit power scaling increased from 1.4 to 1.6 | ||
* {{HeroIcon|Paradox}}: Bullet damage growth reduced from 0.275 to 0.27 | * {{HeroIcon|Paradox}}: Bullet damage growth reduced from 0.275 to 0.27 | ||
* {{HeroIcon|Seven}}: Move speed reduced from 6.9 to 6.8 | * {{HeroIcon|Seven}}: Move speed reduced from 6.9 to 6.8 | ||
* {{HeroIcon|Seven}}: Incoming crit resistance reduced from -35% to -25% | * {{HeroIcon|Seven}}: Incoming crit resistance reduced from -35% to -25% | ||
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* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} DPS spirit scaling reduced from 0.65 to 0.6 | * {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} DPS spirit scaling reduced from 0.65 to 0.6 | ||
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} initial radius reduced from 12m to 10m | * {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} initial radius reduced from 12m to 10m | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS | * {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s | * {{HeroIcon|Shiv}}: {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s | ||
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* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30% | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30% | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45% | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45% | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} radius reduced from 3.5 to 3.25 | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} radius reduced from 3.5 to 3.25 | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Spectral Assistant}} base damage reduced from 18 to 15 | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Spectral Assistant}} base damage reduced from 18 to 15 | ||
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* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} cooldown reduced from 100s to 85s | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} cooldown reduced from 100s to 85s | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} duration increased from 10s to 12s | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} duration increased from 10s to 12s | ||
* {{HeroIcon|Victor}}: Health per boon reduced from 45 to 41 | * {{HeroIcon|Victor}}: Health per boon reduced from 45 to 41 | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Jumpstart}} recharge timer increased from 3s to 8s | * {{HeroIcon|Victor}}: {{AbilityIcon|Jumpstart}} recharge timer increased from 3s to 8s | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} reduced from 9m to 8m | * {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} reduced from 9m to 8m | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} cooldown increased from 1s to 2.5s | * {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} cooldown increased from 1s to 2.5s | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you) | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you) | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s | ||
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* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} bleed per second increased from 2.15% to 2.7% | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} bleed per second increased from 2.15% to 2.7% | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} T2 reduced from -16s Cooldown to -12s | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} T2 reduced from -16s Cooldown to -12s | ||
* {{HeroIcon|Viscous}}: Alt Fire base damage reduced from 63 to 48 | * {{HeroIcon|Viscous}}: Alt Fire base damage reduced from 63 to 48 | ||
* {{HeroIcon|Viscous}}: Alt Fire damage growth increased from 0.45 to 1.25 | * {{HeroIcon|Viscous}}: Alt Fire damage growth increased from 0.45 to 1.25 | ||
* {{HeroIcon|Vyper}}: Falloff min range increased from 13m to 15m | * {{HeroIcon|Vyper}}: Falloff min range increased from 13m to 15m | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} spirit scaling increased from 0.74 to 1.0 | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} spirit scaling increased from 0.74 to 1.0 | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} cooldown reduced from 10s to 9s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger|l1=Screwjab dagger}} cooldown reduced from 10s to 9s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} T3 increased from +1s Slow Duration to +2s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} T3 increased from +1s Slow Duration to +2s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} cooldown reduced from 26s to 20s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} cooldown reduced from 26s to 20s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} range increased from 6m to 8m | * {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} range increased from 6m to 8m | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} cooldown reduced from 110s to 90s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} cooldown reduced from 110s to 90s | ||
* {{HeroIcon|Warden}}: Base Sprint speed reduced from 2.5 to 2 | * {{HeroIcon|Warden}}: Base Sprint speed reduced from 2.5 to 2 | ||
* {{HeroIcon|Warden}}: {{AbilityIcon|Alchemical Flask}} T2 reduced from +45 to +40 | * {{HeroIcon|Warden}}: {{AbilityIcon|Alchemical Flask}} T2 reduced from +45 to +40 | ||
* {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} spirit scaling reduced from 1.6 to 1.45 | * {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} spirit scaling reduced from 1.6 to 1.45 | ||
* {{ItemIcon|Weakening Headshot}}: Bullet resistance reduction increased from -12% to -13% | * {{ItemIcon|Weakening Headshot}}: Bullet resistance reduction increased from -12% to -13% | ||
* {{ItemIcon|Weakening Headshot}}: Debuff duration increased from 10s to 12s | * {{ItemIcon|Weakening Headshot}}: Debuff duration increased from 10s to 12s | ||
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* {{ItemIcon|Ricochet}}: No longer targets zipline targets | * {{ItemIcon|Ricochet}}: No longer targets zipline targets | ||
* {{ItemIcon|Spellslinger}}: Buff duration increased from 14 to 18 | * {{ItemIcon|Spellslinger}}: Buff duration increased from 14 to 18 | ||
* {{ItemIcon|Rebuttal}}: No longer grants +50% Melee Damage on successful parry | * {{ItemIcon|Rebuttal}}: No longer grants +50% Melee Damage on successful parry | ||
* {{ItemIcon|Rebuttal}}: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification) | * {{ItemIcon|Rebuttal}}: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification) | ||
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* {{ItemIcon|Inhibitor}}: Healing Reduction increased from -30% to -35% | * {{ItemIcon|Inhibitor}}: Healing Reduction increased from -30% to -35% | ||
* {{ItemIcon|Inhibitor}}: Debuff duration increased from 4s to 5s | * {{ItemIcon|Inhibitor}}: Debuff duration increased from 4s to 5s | ||
* {{ItemIcon|Rusted Barrel}}: Cast range increased from 23m to 28m | * {{ItemIcon|Rusted Barrel}}: Cast range increased from 23m to 28m | ||
* {{ItemIcon|Rusted Barrel}}: Bullet Resistance reduction increased from -5% to -6% | * {{ItemIcon|Rusted Barrel}}: Bullet Resistance reduction increased from -5% to -6% | ||
Revision as of 00:00, 5 September 2025
| Updates | ||
|---|---|---|
| ← August 29, 2025 | September 4, 2025 | N/A → |
Source: 09-04-2025 Update
General
- Rejuv only heals the person hitting the crystal
- Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
- Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
- Abrams: Infernal Resilience damage regenerated increased from 12% to 13%
- Bebop: Weapon Range growth per boon increased from 1.2 to 1.5
- Bebop: Bullet damage growth per boon increased from 0.13 to 0.14
- Bebop: Exploding Uppercut cooldown reduced from 21s to 19s
- Bebop: Exploding Uppercut T1 increased from -10.5s to -11s
- Bebop: Hyperbeam cooldown reduced from 120s to 105s
- Billy: Base health from 730 to 740
- Billy: Rising Ram cooldown decreased from 33s to 30s
- Calico: Gloom Bombs T3 increased from +2 Bombs to +3
- Calico: Leaping Slash melee damage scaling increased from 1.3 to 1.5
- Calico: Leaping Slash heal spirit scaling increased from 1.2 to 1.4
- Calico: Ava T3 increased from -15s Cooldown to -20s
- Calico: Ava T3 increased from +25 Health Regen to +35
- Calico: Return to Shadows cooldown reduced from 110s to 100s
- Doorman: Call Bell explosion damage reduced from 70 to 60
- Doorman: Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
- Doorman: Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
- Drifter: Health gain per boon reduced from 41 to 39
- Drifter: Weapon falloff start distance reduced from 24m to 22m
- Drifter: Weapon damage gain per boon reduced from 0.55 to 0.52
- Drifter: Bloodscent T3 Bonus amp damage reduced from +11% to +10%
- Drifter: Rend now causes you to briefly float in the air during the cast time
- Grey Talon: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
- Grey Talon: Spirit Snare Curse duration increased from 2s to 2.25s
- Grey Talon: Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
- Grey Talon: Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
- Holliday: Base bullet damage reduced from 26 to 22
- Holliday: Bullet damage growth increased from 1.08 to 1.23
- Holliday: Powder Keg displacement duration reduced from 1s to 0.4s
- Holliday: Powder Keg damage reduced from 90 to 80
- Holliday: Powder Keg T2 damage reduced from 75 to 65
- Holliday: Powder Keg spirit scaling increased from 1.4 to 1.6
- Holliday: Powder Keg T3 charges reduced from +3 to +2
- Holliday: Powder Keg T3 now also increases displacement duration by 0.4s
- Infernus: Flame Dash DPS reduced from 33 to 30
- Infernus: Flame Dash T2 reduced from +37 DPS to +35
- Kelvin: Frost Grenade cooldown reduced from 22s to 20s
- Mina: Rake heal spirit scaling increased from 1 to 1.5
- Mina: Love Bites buildup now takes 1 less shot
- Mina: Love Bites on proc damage increased from 45 to 55
- Mina: Love Bites on proc damage spirit scaling increased from 1.5 to 1.7
- Mina: Nox Nostra cooldown reduced from 130s to 115s
- Mirage: Fire Scarabs T3 increased from +60 Max Health Steal to +70
- Mo & Krill: Combo cast range reduced from 5m to 4.75m
- Paige: Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
- Paradox: Bullet damage growth reduced from 0.275 to 0.27
- Seven: Move speed reduced from 6.9 to 6.8
- Seven: Incoming crit resistance reduced from -35% to -25%
- Seven: Power Surge T3 spirit power scaling reduced from 0.34 to 0.3
- Seven: Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6
- Seven: Storm Cloud initial radius reduced from 12m to 10m
- Shiv: Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
- Shiv: Slice and Dice T3 Max cd reduction from -6s to -8s
- Shiv: Bloodletting cooldown reduced from 25s to 20s
- Shiv: Bloodletting incoming damage deferred increased from 25% to 30%
- Shiv: Bloodletting T3 increased from +35% Damage Cleared to +45%
- Sinclair: Vexing Bolt radius reduced from 3.5 to 3.25
- Sinclair: Spectral Assistant base damage reduced from 18 to 15
- Sinclair: Spectral Assistant spirit scaling increased from 0.28 to 0.36
- Sinclair: Spectral Assistant T3 increased from +45% Fire Rate to +60%
- Sinclair: Rabbit Hex T3 increased from +5% Damage Amp to +7%
- Sinclair: Audience Participation cooldown reduced from 100s to 85s
- Sinclair: Audience Participation duration increased from 10s to 12s
- Victor: Health per boon reduced from 45 to 41
- Victor: Jumpstart recharge timer increased from 3s to 8s
- Victor: Aura of Suffering reduced from 9m to 8m
- Victor: Aura of Suffering cooldown increased from 1s to 2.5s
- Vindicta: Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
- Vindicta: Stake duration reduced from 2s to 1.75s
- Vindicta: Stake slow increased from 30% to 40%
- Vindicta: Flight duration increased from 12s to 13s
- Vindicta: Flight spirit damage increased from 9 to 10
- Vindicta: Flight T2 increased from +6s to +7s
- Vindicta: Flight T3 increased from +11 Spirit Damage to +14
- Vindicta: Crow Familiar debuff duration reduced from 6s to 4s
- Vindicta: Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
- Vindicta: Crow Familiar bleed per second increased from 2.15% to 2.7%
- Vindicta: Crow Familiar T2 reduced from -16s Cooldown to -12s
- Viscous: Alt Fire base damage reduced from 63 to 48
- Viscous: Alt Fire damage growth increased from 0.45 to 1.25
- Vyper: Falloff min range increased from 13m to 15m
- Vyper: Screwjab Dagger spirit scaling increased from 0.74 to 1.0
- Vyper: Screwjab dagger cooldown reduced from 10s to 9s
- Vyper: Screwjab Dagger T3 increased from +1s Slow Duration to +2s
- Vyper: Lethal Venom cooldown reduced from 26s to 20s
- Vyper: Petrifying Bola range increased from 6m to 8m
- Vyper: Petrifying Bola cooldown reduced from 110s to 90s
- Warden: Base Sprint speed reduced from 2.5 to 2
- Warden: Alchemical Flask T2 reduced from +45 to +40
- Warden: Last Stand spirit scaling reduced from 1.6 to 1.45
- Weakening Headshot: Bullet resistance reduction increased from -12% to -13%
- Weakening Headshot: Debuff duration increased from 10s to 12s
- Backstabber: Cooldown increased from 4s to 5s
- Backstabber: Damage per second reduced from 20 to 17
- Long Range: Now grants +4% Fall Off Range
- Sharpshooter: Sprint increased from 1 to 1.5
- Blood Tribute: Spirit Resistance increased from 8% to 10%
- Blood Tribute: Active move speed increased from 2 to 2.25
- Headhunter: Bonus Damage boon scaling increased from 3 to 4
- Shadow Weave: Invis Sprint speed increased from +2 to +5
- Capacitor: Now grants +8% Fire Rate
- Capacitor: Projectile speed increased by 20%
- Crippling Headshot: Debuff duration increased from 8s to 12s
- Ricochet: No longer targets zipline targets
- Spellslinger: Buff duration increased from 14 to 18
- Rebuttal: No longer grants +50% Melee Damage on successful parry
- Rebuttal: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
- Weapon Shielding: Damage requirement reduced from 200 to 175
- Return Fire: Bullet Resistance increased from 6% to 8%
- Restorative Locket: No longer scales with Spirit Power (0.17)
- Restorative Locket: Now scales with Boons (0.3)
- Guardian Ward: Cast range increased from 35m to 40m
- Divine Barrier: Cast range increased from 35m to 40m
- Veil Walker: Heal per boon increased from 3 to 4
- Veil Walker: Duration increased from 6s to 7s
- Healing Nova: Heal per boon increased from 4.4 to 6
- Healing Nova: Now grants +6% Ability Range
- Metal Skin: Duration increased from 4s to 5s
- Counterspell: Duration reduced from 1 to 0.9
- Trophy Collector: Out of Combat regen increased from 3.5 to 4
- Trophy Collector: Souls Per Minute increased from 23 to 25
- Cheat Death: Cooldown reduced from 100s to 90s
- Witchmail: Spirit Power bonus increased from 10 to 14
- Siphon Bullets: Max HP Steal reduced from 55 to 35
- Siphon Bullets: Max HP Steal now scales per Boon (0.8)
- Siphon Bullets: Duration reduced from 20s to 17s
- Inhibitor: Healing Reduction increased from -30% to -35%
- Inhibitor: Debuff duration increased from 4s to 5s
- Rusted Barrel: Cast range increased from 23m to 28m
- Rusted Barrel: Bullet Resistance reduction increased from -5% to -6%
- Bullet Resist Shredder: No longer grants +20% Melee Resistance
- Bullet Resist Shredder: Now grants +7% Bullet Resistance
- Cold Front: Damage reduced from 125 to 100
- Quicksilver Reload: Bonus damage reduced from 60 to 55
- Spirit Sap: Spirit Power Reduction increased from -18 to -24
- Silence Wave: Spirit Power Reduction increased from -18 to -24
- Silence Wave: Silence duration reduced from 3.75 to 3.25
- Silence Wave: Width increased by 10%
- Torment Pulse: Cooldown reduced from 1.5 to 1.4
- Decay: Cooldown reduced from 36 to 32
- Decay: Bleed Damage spirit scaling increased from 0.0038 to 0.055
- Magic Carpet: Spirit Power increased from +10 to +14
- Magic Carpet: Speed increased from 6 to 7
- Focus Lens: Now deals damage whenever the debuff is removed rather than only on expire
- Escalating Exposure: Spirit Resistance reduced from 20% to 17%
- Spirit Burn: Ability Range reduced from 10% to 8%
- Spirit Burn: Proc damage reduced from 120 to 110