Heroes

  • T1 changed from "+1.5 Health Regen" to "+200 Max Health"
  • T2 changed from "200 Max Health" to "+18% Melee Lifesteal" (40% effective vs non-heroes)
  • T2 increased from +0.7s Stun Duration to +0.8s
  • T3 Unstoppable duration increased from 5s to 6s


General
  • Improved the hero's hitboxes (easier to hit)
  • Base regen reduced from 2 to 1
  • No longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
  • No longer triggers on damage auras (things like   Flame Dash)
  • No longer triggers off of objective damage
  • Hitbox reduced by 10%


General
  • Bullet damage per boon reduced from 0.139 to 0.115
  • T2 weapon damage reduced from +40% to +30%
  • T2 increased from +75 Damage to +85 Damage


General
  • Health per boon increased from +48 to +59
  • Bullet damage per boon reduced from 0.165 to 0.142
  • Cooldown increased from 30s to 32s
  • T2 increased from +0.3s Duration to +0.4s Duration
  • T3 increased from -10s Cooldown to -13s Cooldown


  • T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)


General
  • Improved the hero's hitboxes (easier to hit)
  • Stamina cooldown increased from 4.5s to 5s
  • T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage"
  • T2 increased from +50 Damage to +70 Damage


  • Radius reduced from 6m to 5.5m
  • T3 radius increased from +4m to +4.5m
  • Explosion damage spirit scaling reduced from 1.4 to 1.3
  • Inaccuracy debuff no longer diminishes from 100% to 0% over 1 second
  • Inaccuracy debuff reduced from -100% to -40%
  • Doorways close sub ability now starts on cooldown for 8s
  • Is no longer unsilenceable
  • Fixed recent bug causing it not being dispelled


  • T3 no longer increases scaling by 0.4
  • T3 now also deals Heavy Melee Damage (0.55 scale)


  • T2 reduced from -18% Bullet Resistance to -15%
  • Spirit scaling reduced from 1.65 to 1.55
  • T3 changed from "dispelling non-ult debuffs" to "reducing the duration of non-ult debuffs by 50%"


General
  • Sprint speed increased from 1.6 to 2.2
  • Bullet damage and growth reduced by 10%
  • Now spawns a ghoul in the base ability
  • Spirit scaling reduced from 0.35 to 0.31


  • Cooldown reduced from 30s to 22s
  • Cast delay reduced from 0.5s to 0.2s
  • Duration reduced from 7s to 4s
  • Moving ability in air improved
  • Stamina distance changed from -9% to +25%
  • Weapon Damage bonus reduced from +4 to +3
  • T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s"
  • T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown"


  • T3 increased from +0.12 to +0.14


General
  • Base bullet damage increased from 18.8 to 19.7
  • Health regen increased from 1 to 2


General
  • Bullet size increased from 3 to 4
  • T3 increased from +0.75s Stun Duration to +0.9s Stun Duration


  • Damage spirit scaling reduced from 0.7 to 0.6
  • When interrupted on Ice Path, it no longer creates an ice path below him and instead lets him fall to the ground
  • DPS spirit scaling reduced from 0.5 to 0.38


General
  • Bullet damage per boon reduced from 0.341 to 0.31
  • Damage per meter spirit scaling increased from 0.0372 to 0.04
  • T2 bonus damage no longer stacks with itself, but instead refreshes the duration
  • T3 now also grants +1 Charge


General
  • Bullet damage per boon increased from 0.17 to 0.18
  • Radius increased from 5.5m to 6m


General
  • Innate -8% Debuff Resist
  • Fixed sometimes not working with high ping
  • T3 increased from -4s Cooldown to -5s Cooldown
  • No longer applies the flat on hit damage to abilities
  • T3 reduced from 1% Current HP to 0.5%


  • Updated visuals


General
  • Getting hit with a melee no longer knocks you up when burrowed
  • T3 increased from +1s Duration to +1.5s Duration


  • T2 improved from -8s Cooldown to -12s Cooldown
  • T3 increased from +135 Damage to +160 Damage
  • Now has half cooldown if it hits no allies or enemies


  • T1 duration increased from +2.5s to +3.5s
  • T3 increased from +1 Charge to +2 Charges
  • T3 Charge Delay reduced from 4s to 2s
  • T3 increased from +50% Max Damage Scaling to +55%
  • Damage increased from 125 to 150


  • T2 weapon damage duration reduced from 8s to 6s
  • Cooldown increased from 140s to 150s


  • Charge time reduced from 9s to 8s
  • T3 increased from +90 Damage to +100 Damage
  • Burst heal now also applies to secondary allies that you jump to
  • Lingering heal duration reduced from 3s to 2s
  • T2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%
  • T3 Missing Health Heal increased from 0.03 to 0.05
  • T3 Regen Per Second increased from 0.66 to 1.0
  • Can now be cast through veils
  • Time to fly to your ally is now 50% faster
  • Now provides +30% damage reduction in the base ability


General
  • Bullet damage growth reduced from 0.374 to 0.337
  • Crit reduction increased from 35% to 55%


  • T2 reduced from -8% Spirit Resist to -6%
  • Deferred Damage Cleared reduced from 40% to 35%
  • T3 increased from +45% Deferred Damage Cleared to +50%
  • Cooldown increased from 105s to 125s
  • Full rage damage bonus reduced from 14% to 12%
  • T2 increased from +8% Full Rage Damage Bonus to +10%
  • T2 now also reduces cooldown by -30s


General
  • Bullet Cycle Time reduced from 0.9s to 0.85s
  • No longer prevents you from jumping and mantling
  • T2 changed from "+0.75s Duration" to "-5s Cooldown"
  • T3 changed from "-5s Cooldown and Ricochet to 2 additional targets" to "+0.75s Duration and Ricochet to 2 additional targets"
  • Fire Rate reduced from 80% to 65%
  • Fire Rate spirit scaling increased from 0.25 to 0.45


General
  • Health increased from 790+43/boon to 830+48/boon
  • T3 increased from +25% Damage Against Revealed Targets to +30%
  • T3 now also grants +1 Charge


General
  • Bullet damage reduced from 13+0.3135 to 12+0.26
  • T3 spirit scaling increased from +0.6 to +0.9
  • Now does 50% damage to objectives


  • T1 now also increases damage by +20
  • T2 no longer increases damage by +30
  • T2 now also grants +40% Lifesteal


  • T2 bullet resist per stack from -5% to -6%
  • T3 now also increases max stacks by 2


General
  • Bullet damage per boon reduced from 0.38 to 0.34
  • T3 debuff resistance now retroactively applies to existing debuffs when cast
  • T2 no longer increases cast range by +12m


  • Post cast time reduced from 0.4s to 0.2s
  • Spirit scaling increased from 1.86 to 2.1
  • Range increased from 25m to 30m
  • T2 no longer grants +20m Cast Range
  • T3 now also grants +15m Cast Range
  • T3 increased from +1 Charge to +2 Charges
  • Fixed not being able to hit anything if the player is aimed too high or low
  • T1 increased from +5 Weapon Damage to +7 Weapon Damage