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Transcription Style Guide
Rules. They are needed. You agree. (proper intro sentence?)
1. General rules
Transcriptions should match the in-game caption as closely as possible. Changes can be made to correct grammar, unusual punctuation or to make the tone of the line more clear. Italics are allowed for emphasis.
| Line | Audio | Caption | Transcription |
|---|---|---|---|
2. Structure
The overarching structure of quote pages can be found in the Style Guide. The order of voice line transcriptions should match the order given in the files.
Some voice lines have variations, marked, for example, as “_alt_01” in the files. These lines go in the same field as the main line, are put in brackets an are marked with “Alt:” preceding the transcription. If there are multiple alternative lines, add their respective number. If the transcription of the alternative line is identical to the main line, this can be omitted.
| Line(s) | Audio | Transcription |
|---|---|---|
| altas_killstreak_mid_01
atlas_killstreak_mid_01_alt_01 |
|
Come on! Try to kill me! |
| patron_female_ally_drifter_start_04
patron_female_ally_drifter_start_04_alt_01 |
|
Welcome back to New York, Drifter. Oh, how we've missed you. (Alt: Welcome back to New Amsterdam, Drifter. Oh, how we missed you.) |
| familiar_sleepy_use_power_bookworm
familiar_sleepy_use_power_bookworm_alt_01 familiar_sleepy_use_power_bookworm_alt_02 |
|
Books are fun... (Alt 1: Why yes Mister Darcy, I will marry you...) (Alt 2: An interesting theory, Mister ??, but I know who really killed Jay Gatsby.) |
3. Audio Description
Audio descriptions, such as sighing, laughing or other noises that cannot be written, are marked with square brackets. The descriptor should be in italics to more clearly differentiate from normal text. If transcribing the sound is more readable than describing it, then it should be transcribed.
| Line | Audio | Transcription |
|---|---|---|
| chrono_use_colossus_02 | [Laughter] | |
| nano_concerned_01 | [Sigh] How didn't I account for this? | |
| lash_catch_hornet_03 | Ahaha! What do you think you're doing up there? |
4. Concerning other languages.
Some characters, such as Ivy, frequently speak languages other than English. In those cases, a sentence at the top of the quote page should disclose the second spoken language. On Ivy's page, it goes as follows: "Some of Ivy's lines are spoken in Spanish, or a mix of Spanish and English. They will have translation in italics." The transcription in plain text matches the spoken language, followed by a bracketed and italicized translation.
In practice, a transcription of hers might look as follows:
| Line | Audio | Transcription |
|---|---|---|
| select_10 | Al menos alguien me aprecia. (At least someone appreciates me.) | |
| kill_bookworm_05 | Chacho, I feel kinda bad about doing that to her. (Man) |
Some characters say one-off sentences in other languages, such as Bebop. In those cases, the line is still written in the spoken language, but the following translation is preceded by the language that is being translated from.
| Line | Audio | Transcription | |
|---|---|---|---|
| that bebop convo line | Ah ben super, maintenant je suis coincé avec un bourgeois. (French: Ha, great. I'm stuck with an upper-class.) | ||
Deadlock being a world of the mystical, sometimes a character will speak an unknown language. In that case, do???
Resources
The in-game captions can be found at:
Voice lines can be viewed in correct order using Source2Viewer or the Deadlock Voice Line Viewer.
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