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Test page: compare PageRef vs Plink icon theming for Character Tech Shiv rows (with help from vergir-bot LLM)
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Scratch page: testing icon theming for the Shiv rows on [[Character Tech]].
== Full ==
{{AbilityTable|scalingspirit}}


'''Switch between light and dark mode and compare the columns.''' The left column is what is live today; the middle column is the proposed change.
== Compact ==


== 1. The eight Shiv rows ==
{{AbilityTable|scalingspirit|compact=true}}
 
Column 1 is the current <code>PageRef</code> markup. Column 2 is the proposed <code>Plink</code> swap: same file, same link target, same 20px size, but wrapped in <code>.pic-link</code> so the theme can restyle it. Column 3 is an ordinary <code>AbilityIcon</code> row from the same table, as a reference for the intended look.
 
{| class="wikitable"
! Current — PageRef !! Proposed — Plink !! Reference — AbilityIcon
|-
| {{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Movement#Alt-fire}}
| {{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
| rowspan="8" | {{AbilityIcon|Slice and Dice}}
|-
| {{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Movement#Force_Jumping}}
| {{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/Movement#M2_Recoil_Skip}}
| {{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/Movement#M2_Sliding}}
| {{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/Movement#M2_Slide_Hopping}}
| {{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/Movement#M2_Heavy_Melee_Climb}}
| {{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Movement#Infinite_M2_Slide}}
| {{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
|-
| {{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Movement#Infinite_M2_Slide_Acceleration}}
| {{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
|}
 
== 2. Monochrome check ==
 
Every file in [[:Category:Stats]] that actually resolves through <code>PageRef</code> naming. Left is the raw file, right is the same file through <code>Plink</code>. Any raw icon that disappears against the light background is monochrome white.
 
{| class="wikitable"
! File !! Raw !! Via Plink
|-
| Damage.png || [[File:Damage.png|20px|link=]] || {{Plink|Damage|Damage|pic=Damage|size=20}}
|-
| Ability Range.png || [[File:Ability Range.png|20px|link=]] || {{Plink|Ability Range|Ability Range|pic=Ability Range|size=20}}
|-
| Bullet Damage.png || [[File:Bullet Damage.png|20px|link=]] || {{Plink|Bullet Damage|Bullet Damage|pic=Bullet Damage|size=20}}
|-
| Bullet Evasion.png || [[File:Bullet Evasion.png|20px|link=]] || {{Plink|Bullet Evasion|Bullet Evasion|pic=Bullet Evasion|size=20}}
|-
| Damage Barrier.png || [[File:Damage Barrier.png|20px|link=]] || {{Plink|Damage Barrier|Damage Barrier|pic=Damage Barrier|size=20}}
|-
| Fire Rate.png || [[File:Fire Rate.png|20px|link=]] || {{Plink|Fire Rate|Fire Rate|pic=Fire Rate|size=20}}
|-
| Healing.png || [[File:Healing.png|20px|link=]] || {{Plink|Healing|Healing|pic=Healing|size=20}}
|-
| Health.png || [[File:Health.png|20px|link=]] || {{Plink|Health|Health|pic=Health|size=20}}
|-
| Health Regen.png || [[File:Health Regen.png|20px|link=]] || {{Plink|Health Regen|Health Regen|pic=Health Regen|size=20}}
|-
| Spirit Power.png || [[File:Spirit Power.png|20px|link=]] || {{Plink|Spirit Power|Spirit Power|pic=Spirit Power|size=20}}
|-
| Stamina.png || [[File:Stamina.png|20px|link=]] || {{Plink|Stamina|Stamina|pic=Stamina|size=20}}
|}
 
== 3. Notes ==
 
* <code>Plink</code> forces a flat silhouette: <code>grayscale(1) brightness(0) invert(1)</code> in dark mode, and <code>invert(0)</code> in light mode via the brown theme. So it only suits monochrome icons, never full-colour ones.
* <code>Plink</code> hardcodes its alt text as the link target plus the word "icon", so these render as "Shiv/Movement#Alt-fire icon". <code>PageRef</code> currently emits an empty alt. Neither is ideal.

Latest revision as of 00:25, 14 September 2026

This is a dynamic list "scalingspirit". Edit contents · Edit notes.
Hero Ability Spirit Scaling Upgrades
Abrams Siphon Life x0.6 (Damage Per Second) T3 adds ×0.12 Damage Per Second scaling (total x0.72)
Shoulder Charge x1.4 (Damage)
Seismic Impact x2.33 (Damage)
Apollo Disengaging Sigil x1.3 (Damage)
Flawless Advance x0.55 (Base Damage)
x0.9 (Max Hold Damage)
x1.55 (Perfect Damage)
T1 grants x1.3 Heal on hero hit scaling
T3 multiplies Base Damage, Max Hold Damage and Perfect Damage scaling by 1.15 (total x0.632, x1.03, x1.78)
Itani Lo Sahn x2.6 (Delayed Damage)
x0.77 (Impact Damage)
Bebop Exploding Uppercut x0.6 (Area Damage)
x-0.186 (Fire Rate)
Sticky Bomb x1.5 (Damage)
x0.0015 (Sticky Bomb Damage: On Hero Hit)
x0.01 (Sticky Bomb Damage: On Hero Kill)
Hyper Beam x2.51 (Damage Per Second)
Billy Bashdown x1.1 (Damage)
Rising Ram x1.9 (Damage)
Blasted x0.6 (Melee Bonus Health) T3 adds ×0.6 Melee Bonus Health scaling (total x1.2)
Chain Gang x0.7 (Damage)
x0.9 (Damage Per Second)
Calico Gloom Bombs x0.644 (Damage)
Leaping Slash x1.4 (Heal Amount)
Return to Shadows x0.609 (Damage)
Celeste Light Eater x0.47 (Flare Damage)
x0.05 (Duration)
x0.34 (Damage)
T3 adds ×0.2 Damage scaling (total x0.54)
Dazzling Trick x0.8 (Barrier) T2 adds ×0.76 Barrier scaling (total x1.56)
Radiant Daggers x0.63 (Impact Damage)
Shining Wonder x0.6 (Damage) T2 adds ×0.45 Damage scaling (total x1.05)
Drifter Rend x1.4 (Bonus Damage)
Stalker's Mark x0.015 (Bleed Damage)
x0.5 (Blink Damage)
Dynamo Kinetic Pulse x1.55 (Damage)
Rejuvenating Aurora x0.4 (Health Restored)
Singularity x0.28 (Damage Per Second)
Graves Jar of Dead x0.25 (Damage) T1 grants x0.16 Heal On Pickup scaling
Grasping Hands x1.6 (Damage)
x0.05 (Wall Length)
Essence Theft x0.25 (Max Weapon Damage Stolen)
Borrowed Decree x1.27 (Damage)
x0.5 (Melee Damage)
x0.04 (Duration)
Grey Talon Charged Shot x1 (Damage) T3 adds ×1 Damage scaling (total x2)
Guided Owl x0.937 (Damage)
Haze Sleep Dagger x2.2 (Damage)
x0.002 (Wake Up Delay)
Smoke Bomb x0.1 (Duration)
Fixation T1 grants x0.8 Spirit Damage scaling
Bullet Dance x0.03 (Duration)
Holliday Powder Keg x0.525 (Impact Damage)
x0.175 (Damage Per Second)
T3 adds ×0.25 Impact Damage scaling (total x0.775)
T3 adds ×0.0833 Damage Per Second scaling (total x0.258)
Bounce Pad x0.372 (Stomp Damage)
Crackshot x1.12 (Damage)
Spirit Lasso x0.93 (Damage)
Infernus Napalm x0.6 (Damage)
Flame Dash x0.7 (Damage Per Second)
Afterburn x0.66 (Damage Per Second)
Concussive Combustion x0.975 (Damage)
Ivy Entangling Thorns x0.55 (Damage Per Second) T2 adds ×0.5 Damage Per Second scaling (total x1.05)
Kudzu Connection x0.18 (Fire Rate)
x0.15 (Bullet Lifesteal)
Stone Form x0.6 (Damage) T3 adds ×1.5 Damage scaling (total x2.1)
Air Drop x0.7 (Explode Damage) T1 grants x0.7 Barrier scaling
T3 adds ×1.5 Explode Damage scaling (total x2.2)
T3 adds ×1 Barrier scaling (total x1.7)
Kelvin Frost Grenade x0.6 (Damage)
x0.8 (Heal Amount)
T3 adds ×0.8 Damage scaling (total x1.4)
T3 adds ×0.9 Heal Amount scaling (total x1.7)
Arctic Beam x0.38 (Damage Per Second) T2 adds ×0.6 Damage Per Second scaling (total x0.98)
Frozen Shelter T3 grants x1 Health Regen scaling
Lady Geist Essence Bomb x1.22 (Damage)
Life Drain x0.323 (Damage Per Second) T3 adds ×0.3 Damage Per Second scaling (total x0.623)
Malice x0.558 (Damage)
Lash Ground Strike x0.79 (Stomp Damage)
x0.04 (Damage Per Meter)
x0.00814 (StompDamagePerMeterSecondary)
T3 adds ×0.0326 Damage Per Meter scaling (total x0.0726)
T3 adds ×0.00814 StompDamagePerMeterSecondary scaling (total x0.0163)
Flog x0.85 (Damage)
Death Slam x0.975 (Impact Damage)
x0.14 (Max Throw Distance)
McGinnis Mini Turret x0.42 (Turret DPS)
Medicinal Specter x0.3 (Health Regen)
Spectral Wall x0.731 (Damage)
Heavy Barrage x0.2 (Damage Per Rocket) T3 adds ×0.16 Damage Per Rocket scaling (total x0.36)
Mina Rake x1 (Damage)
x0.3 (Heal Per Kill)
T3 adds ×1.2 Heal Per Kill scaling (total x1.5)
Sanguine Retreat x0.02 (Cast Range)
Love Bites x0.09 (Spirit Damage Per Bullet)
x1.85 (Bonus Damage)
Nox Nostra x0.094 (Damage)
Mirage Fire Scarabs x0.1 (Damage Per Second) T3 adds ×0.13 Damage Per Second scaling (total x0.23)
Dust Devil x0.3 (Damage) T3 adds ×0.6 Damage scaling (total x0.9)
Djinn's Mark x0.35 (Base Damage)
Traveler T2 grants x0.6 Barrier scaling
Mo & Krill Scorn x0.75 (Damage)
Burrow x1.49 (Damage Per Second)
Combo x0.6 (Damage Per Second) T3 adds ×0.4 Damage Per Second scaling (total x1)
Paige Bookwyrm x1.3 (Damage)
x0.3 (Damage Per Second)
Plot Armor x1.5 (Barrier)
x0.3 (Weapon Damage)
T1 grants x0.16 Fire Rate scaling
T3 adds ×0.5 Barrier scaling (total x2)
Captivating Read x1.3 (Damage)
Rallying Charge x1 (Damage)
x1.6 (Heal Amount)
Paradox Pulse Grenade x0.3 (Pulse Damage) T2 adds ×0.5 Pulse Damage scaling (total x0.8)
Kinetic Carbine x0.13 (Bonus Speed) T2 adds ×0.06 Bonus Speed scaling (total x0.19)
Paradoxical Swap x1.1 (Swap Damage) T1 grants x1.5 Barrier scaling
Pocket Barrage x0.465 (Damage Per Projectile)
Flying Cloak x1.3 (Damage)
Enchanter's Satchel x1.1 (Damage)
Affliction x0.21 (Damage Per Second) T3 adds ×0.1 Damage Per Second scaling (total x0.31)
Rem Pillow Toss x1.6 (Damage)
Tag Along x0.03 (Missing Health Burst)
x0.4 (Health Restored)
T3 adds ×0.016 Missing Health Burst scaling (total x0.046)
T3 adds ×0.34 Health Restored scaling (total x0.74)
Lil Helpers x0.14 (Trooper Heal)
Naptime x1.6 (Wake Damage)
Seven Lightning Ball x0.5 (Damage Per Second)
Static Charge x0.792 (Damage)
Power Surge x0.14 (Shock Damage)
x0.32 (Damage on Jump)
T2 adds ×0.23 Shock Damage scaling (total x0.37)
T2 adds ×0.23 Damage on Jump scaling (total x0.55)
Storm Cloud x0.6 (Damage Per Second)
x0.5 (Strike Damage)
Shiv Serrated Knives x0.13 (Bleed DPS Per Knife) T3 adds ×0.07 Bleed DPS Per Knife scaling (total x0.2)
Slice and Dice x1.2 (Impact Damage)
Silver Boot Kick x2 (Bonus Damage)
Entangling Bola x1.6 (Damage)
Lycan Curse x0.45 (Fire Rate)
Silver (Transformed) Mauling Leap x0.15 (Damage Per Second)
Tail Whack x1.5 (Damage)
Sinclair Vexing Bolt x0.93 (Minimum Damage)
x1.86 (Max Damage)
Spectral Assistant x0.36 (Damage)
Rabbit Hex x0.0558 (Damage Amp)
The Doorman Call Bell x0.7 (Impact Damage)
x1.2 (Explosion Damage)
T3 adds ×0.35 Impact Damage scaling (total x1.05)
T3 adds ×0.35 Explosion Damage scaling (total x1.55)
Doorway T2 grants x1.5 Barrier scaling
T3 grants x0.15 Doorway Distance scaling
Luggage Cart x0.75 (Cart Damage) T2 grants x0.6 Impact Damage scaling
Hotel Guest x1 (Damage: Cost of Stay)
x1.5 (Damage: Failure to Check-Out)
Venator Hex-Lined Snap Trap x2.2 (Damage)
Victor Pain Battery x1.6 (Damage) T3 adds ×0.6 Damage scaling (total x2.2)
Jumpstart x1.2 (Total HP Regen) T3 adds ×0.9 Total HP Regen scaling (total x2.1)
Aura of Suffering x0.15 (Minimum DPS)
x0.72 (Max DPS)
x1.1 (Damage)
Shocking Reanimation x2 (Damage) T1 grants x0.06 Damage per Bullet scaling
Vindicta Stake x0.5 (Damage)
Flight x0.18 (Spirit Damage Per Bullet) T3 adds ×0.1 Spirit Damage Per Bullet scaling (total x0.28)
Crow Familiar x0.744 (Impact Damage)
Assassinate x0.93 (Damage)
x2.3 (Max Bonus Damage)
Viscous Splatter x0.7 (Damage) T3 adds ×0.9 Damage scaling (total x1.6)
The Cube x0.3 (Health Regen)
Goo Ball x1 (Damage)
Vyper Screwjab Dagger x0.8 (Damage)
x0.4 (Damage per Stack)
Lethal Venom x0.651 (Minimum Venom Damage)
x2.79 (Max Venom Damage)
Slither T3 grants x0.8 Barrier scaling
Petrifying Bola x0.744 (Damage)
x2.05 (Petrify Damage)
Warden Alchemical Flask x0.63 (Damage)
Willpower x0.8 (Barrier) T3 adds ×2.7 Barrier scaling (total x3.5)
Binding Word x2.44 (Damage)
Last Stand x1.3 (DPS)
Wraith Card Trick x0.55 (Damage)
x0.75 (Heal)
T2 adds ×0.4 Damage scaling (total x0.95)
T3 adds ×0.5 Heal scaling (total x1.25)
Project Mind T2 grants x1.7 Barrier scaling
Full Auto x0.03 (Spirit Damage Per Bullet) T3 adds ×0.045 Spirit Damage Per Bullet scaling (total x0.075)
Telekinesis x1 (Damage)
Yamato Power Slash x1.85 (Full Charge Damage) T3 adds ×0.5 Full Charge Damage scaling (total x2.35)
Crimson Slash x0.37 (Damage)
x1.04 (Heal on hero hit)
T3 adds ×0.6 Damage scaling (total x0.97)

Compact

[edit | edit source]
This is a dynamic list "scalingspirit". Edit contents · Edit notes.