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{{HeroTabs}}
== Full ==
{{Infobox hero
{{AbilityTable|scalingspirit}}
| key = hero_astro
| voice_actor = Melanie Minichino<ref>[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]</ref>
| release_date = January 17, 2025
| codenames = Astro
| pronouns = She/Her
}}{{Quotation|2=Simple plan: I grab 'em, you shoot 'em.
}}
'''Holliday''' is a [[Hero]] in ''[[Deadlock]]''. She is a sheriff, relying on her aim with her trusty heirloom revolver and a litany of abilities to take down her enemies. With a Crackshot of her pistol, she can slow and damage her foes from a distance before launching an explosive Powder Keg with her Bounce Pad or a melee attack. To isolate her foes, she can wrangle them with her Lasso and drag them into the attacks of her allies.


The granddaughter of the legendary gunslinger [[wikipedia:Doc_Holliday|Doc Holliday]] was once a sheriff content with the small-town life. This would all change when a travelling musician known simply as "[[The Troubadour]]" began a gruesome killing spree; but when she tracked down and confronted him, he managed to flee. Intending to track him down, Holliday spent six months investigating and deduced that the killer's next target was New York. She's going to kill that evil son of a bitch.
== Compact ==


Holliday was added to [[Hero Labs]] on [[Update:October 24, 2024|October 24, 2024]], and released officially on [[Update:January 17, 2025|January 17, 2025]].
{{AbilityTable|scalingspirit|compact=true}}
 
== Weapon ==
 
{{WeaponCard|key=hero_astro|ph=true}}
 
== Abilities ==
 
{{AbilitySection
| hero_name  = Holliday
| ability_num = 1
| notes      =
* Hitting the barrel at any time with a [[melee attack]] launches it in the air at high speed in the direction the player is facing, exploding on contact. The arc and velocity is based on the player's vertical aim and if they are grounded / in the air.
* The barrel hitting a bounce pad makes it jump in the air in an arc.
* If there are multiple barrels in the same place, Holliday can only melee one barrel at a time.
}}
 
{{AbilitySection
| hero_name  = Holliday
| ability_num = 2
| notes      =
*Allies receive both the additional air control and stomp damage from this ability. Additionally, the ally stomp damage is affected by the spirit items that Holliday has.
** T3 bonus stun is not applied to allies.
* [[Jumping]] or [[Dashing]] just before being launched by Bounce Pad will reduce the bounce height, helping you avoid excessive airtime and a slow landing.
*
}}
 
{{AbilitySection
| hero_name  = Holliday
| ability_num = 3
| notes =
* Crackshot scales with [[Spirit Power]] but deals [[Weapon Damage]].
}}
 
{{AbilitySection
| hero_name  = Holliday
| ability_num = 4
| notes      =
*If you use [[Warp Stone]] right before Spirit Lasso ends, the lasso will stretch and violently pull the enemy, launching them past you in the direction you used Warp Stone.
}}
 
== Street Brawl ==
 
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Holliday — High, Average, or Low chance.
 
{{#invoke:StreetBrawlItems|tiers|Holliday|style=card}}
 
 
== Backstory ==
 
{{Fates_Tale|astro}}
 
== Update history ==
{{Update history}}
 
== Gallery ==
<gallery>
File:Holliday card.png|Holliday portrait
File:Holliday MM.png|Holliday icon
File:Holliday Render.png|Holliday in-game render
File:Holliday select background.png|Holliday select background
File:Holliday name.svg|Holliday name typography
File:Holliday italian.svg|Holliday's Italian typography
File:Holliday russian.svg|Holliday's Russian typography
File:Holliday schinese.svg|Holliday's Simplified Chinese typography
File:Holliday ukrainian.svg|Holliday's Ukrainian typography
File:Holliday Reference Sheet.png|Holliday reference sheet
File:Holliday Weapon.png|Holliday weapon - ''Doc's Orders''
File:Four heroes update.jpg|Holliday in the January 2025 update art
File:Holliday card old.png|Previous Holliday portrait
File:Holliday icon old.png|Previous Holliday icon
File:Holliday Gloat.png|Gloat portrait for Holliday.
File:Holliday Critical.png|Critical health portrait for Holliday.
</gallery>
 
== Trivia ==
* Holliday's weapon was originally called '''Occult 45''', a pun on the [[wikipedia:.45_Colt|Colt .45]]. The current name, '''Doc's Orders''', references the fact that she inherited the revolver from her grandfather [[wikipedia:Doc_Holliday|Doc Holliday]].
* "Solving Mysteries in the Hideout" is displayed as one's status in the in-game Friends List when playing as Holliday in the [[Hideout]].
* Back during [[Hero Labs]], Holliday's third ability was originally known as '''Hat Trick'''. The ability consisted of Holliday throwing her hat at an enemy, applying slow and allowing her to see them through walls.
 
== See also ==
 
* [[Holliday's visual novel]]
 
== References ==
<references />
 
== Navigation ==
{{Hero Navbox}}
 
 
[[Category:Heroes]]

Latest revision as of 00:25, 14 September 2026

This is a dynamic list "scalingspirit". Edit contents · Edit notes.
Hero Ability Spirit Scaling Upgrades
Abrams Siphon Life x0.6 (Damage Per Second) T3 adds ×0.12 Damage Per Second scaling (total x0.72)
Shoulder Charge x1.4 (Damage)
Seismic Impact x2.33 (Damage)
Apollo Disengaging Sigil x1.3 (Damage)
Flawless Advance x0.55 (Base Damage)
x0.9 (Max Hold Damage)
x1.55 (Perfect Damage)
T1 grants x1.3 Heal on hero hit scaling
T3 multiplies Base Damage, Max Hold Damage and Perfect Damage scaling by 1.15 (total x0.632, x1.03, x1.78)
Itani Lo Sahn x2.6 (Delayed Damage)
x0.77 (Impact Damage)
Bebop Exploding Uppercut x0.6 (Area Damage)
x-0.186 (Fire Rate)
Sticky Bomb x1.5 (Damage)
x0.0015 (Sticky Bomb Damage: On Hero Hit)
x0.01 (Sticky Bomb Damage: On Hero Kill)
Hyper Beam x2.51 (Damage Per Second)
Billy Bashdown x1.1 (Damage)
Rising Ram x1.9 (Damage)
Blasted x0.6 (Melee Bonus Health) T3 adds ×0.6 Melee Bonus Health scaling (total x1.2)
Chain Gang x0.7 (Damage)
x0.9 (Damage Per Second)
Calico Gloom Bombs x0.644 (Damage)
Leaping Slash x1.4 (Heal Amount)
Return to Shadows x0.609 (Damage)
Celeste Light Eater x0.47 (Flare Damage)
x0.05 (Duration)
x0.34 (Damage)
T3 adds ×0.2 Damage scaling (total x0.54)
Dazzling Trick x0.8 (Barrier) T2 adds ×0.76 Barrier scaling (total x1.56)
Radiant Daggers x0.63 (Impact Damage)
Shining Wonder x0.6 (Damage) T2 adds ×0.45 Damage scaling (total x1.05)
Drifter Rend x1.4 (Bonus Damage)
Stalker's Mark x0.015 (Bleed Damage)
x0.5 (Blink Damage)
Dynamo Kinetic Pulse x1.55 (Damage)
Rejuvenating Aurora x0.4 (Health Restored)
Singularity x0.28 (Damage Per Second)
Graves Jar of Dead x0.25 (Damage) T1 grants x0.16 Heal On Pickup scaling
Grasping Hands x1.6 (Damage)
x0.05 (Wall Length)
Essence Theft x0.25 (Max Weapon Damage Stolen)
Borrowed Decree x1.27 (Damage)
x0.5 (Melee Damage)
x0.04 (Duration)
Grey Talon Charged Shot x1 (Damage) T3 adds ×1 Damage scaling (total x2)
Guided Owl x0.937 (Damage)
Haze Sleep Dagger x2.2 (Damage)
x0.002 (Wake Up Delay)
Smoke Bomb x0.1 (Duration)
Fixation T1 grants x0.8 Spirit Damage scaling
Bullet Dance x0.03 (Duration)
Holliday Powder Keg x0.525 (Impact Damage)
x0.175 (Damage Per Second)
T3 adds ×0.25 Impact Damage scaling (total x0.775)
T3 adds ×0.0833 Damage Per Second scaling (total x0.258)
Bounce Pad x0.372 (Stomp Damage)
Crackshot x1.12 (Damage)
Spirit Lasso x0.93 (Damage)
Infernus Napalm x0.6 (Damage)
Flame Dash x0.7 (Damage Per Second)
Afterburn x0.66 (Damage Per Second)
Concussive Combustion x0.975 (Damage)
Ivy Entangling Thorns x0.55 (Damage Per Second) T2 adds ×0.5 Damage Per Second scaling (total x1.05)
Kudzu Connection x0.18 (Fire Rate)
x0.15 (Bullet Lifesteal)
Stone Form x0.6 (Damage) T3 adds ×1.5 Damage scaling (total x2.1)
Air Drop x0.7 (Explode Damage) T1 grants x0.7 Barrier scaling
T3 adds ×1.5 Explode Damage scaling (total x2.2)
T3 adds ×1 Barrier scaling (total x1.7)
Kelvin Frost Grenade x0.6 (Damage)
x0.8 (Heal Amount)
T3 adds ×0.8 Damage scaling (total x1.4)
T3 adds ×0.9 Heal Amount scaling (total x1.7)
Arctic Beam x0.38 (Damage Per Second) T2 adds ×0.6 Damage Per Second scaling (total x0.98)
Frozen Shelter T3 grants x1 Health Regen scaling
Lady Geist Essence Bomb x1.22 (Damage)
Life Drain x0.323 (Damage Per Second) T3 adds ×0.3 Damage Per Second scaling (total x0.623)
Malice x0.558 (Damage)
Lash Ground Strike x0.79 (Stomp Damage)
x0.04 (Damage Per Meter)
x0.00814 (StompDamagePerMeterSecondary)
T3 adds ×0.0326 Damage Per Meter scaling (total x0.0726)
T3 adds ×0.00814 StompDamagePerMeterSecondary scaling (total x0.0163)
Flog x0.85 (Damage)
Death Slam x0.975 (Impact Damage)
x0.14 (Max Throw Distance)
McGinnis Mini Turret x0.42 (Turret DPS)
Medicinal Specter x0.3 (Health Regen)
Spectral Wall x0.731 (Damage)
Heavy Barrage x0.2 (Damage Per Rocket) T3 adds ×0.16 Damage Per Rocket scaling (total x0.36)
Mina Rake x1 (Damage)
x0.3 (Heal Per Kill)
T3 adds ×1.2 Heal Per Kill scaling (total x1.5)
Sanguine Retreat x0.02 (Cast Range)
Love Bites x0.09 (Spirit Damage Per Bullet)
x1.85 (Bonus Damage)
Nox Nostra x0.094 (Damage)
Mirage Fire Scarabs x0.1 (Damage Per Second) T3 adds ×0.13 Damage Per Second scaling (total x0.23)
Dust Devil x0.3 (Damage) T3 adds ×0.6 Damage scaling (total x0.9)
Djinn's Mark x0.35 (Base Damage)
Traveler T2 grants x0.6 Barrier scaling
Mo & Krill Scorn x0.75 (Damage)
Burrow x1.49 (Damage Per Second)
Combo x0.6 (Damage Per Second) T3 adds ×0.4 Damage Per Second scaling (total x1)
Paige Bookwyrm x1.3 (Damage)
x0.3 (Damage Per Second)
Plot Armor x1.5 (Barrier)
x0.3 (Weapon Damage)
T1 grants x0.16 Fire Rate scaling
T3 adds ×0.5 Barrier scaling (total x2)
Captivating Read x1.3 (Damage)
Rallying Charge x1 (Damage)
x1.6 (Heal Amount)
Paradox Pulse Grenade x0.3 (Pulse Damage) T2 adds ×0.5 Pulse Damage scaling (total x0.8)
Kinetic Carbine x0.13 (Bonus Speed) T2 adds ×0.06 Bonus Speed scaling (total x0.19)
Paradoxical Swap x1.1 (Swap Damage) T1 grants x1.5 Barrier scaling
Pocket Barrage x0.465 (Damage Per Projectile)
Flying Cloak x1.3 (Damage)
Enchanter's Satchel x1.1 (Damage)
Affliction x0.21 (Damage Per Second) T3 adds ×0.1 Damage Per Second scaling (total x0.31)
Rem Pillow Toss x1.6 (Damage)
Tag Along x0.03 (Missing Health Burst)
x0.4 (Health Restored)
T3 adds ×0.016 Missing Health Burst scaling (total x0.046)
T3 adds ×0.34 Health Restored scaling (total x0.74)
Lil Helpers x0.14 (Trooper Heal)
Naptime x1.6 (Wake Damage)
Seven Lightning Ball x0.5 (Damage Per Second)
Static Charge x0.792 (Damage)
Power Surge x0.14 (Shock Damage)
x0.32 (Damage on Jump)
T2 adds ×0.23 Shock Damage scaling (total x0.37)
T2 adds ×0.23 Damage on Jump scaling (total x0.55)
Storm Cloud x0.6 (Damage Per Second)
x0.5 (Strike Damage)
Shiv Serrated Knives x0.13 (Bleed DPS Per Knife) T3 adds ×0.07 Bleed DPS Per Knife scaling (total x0.2)
Slice and Dice x1.2 (Impact Damage)
Silver Boot Kick x2 (Bonus Damage)
Entangling Bola x1.6 (Damage)
Lycan Curse x0.45 (Fire Rate)
Silver (Transformed) Mauling Leap x0.15 (Damage Per Second)
Tail Whack x1.5 (Damage)
Sinclair Vexing Bolt x0.93 (Minimum Damage)
x1.86 (Max Damage)
Spectral Assistant x0.36 (Damage)
Rabbit Hex x0.0558 (Damage Amp)
The Doorman Call Bell x0.7 (Impact Damage)
x1.2 (Explosion Damage)
T3 adds ×0.35 Impact Damage scaling (total x1.05)
T3 adds ×0.35 Explosion Damage scaling (total x1.55)
Doorway T2 grants x1.5 Barrier scaling
T3 grants x0.15 Doorway Distance scaling
Luggage Cart x0.75 (Cart Damage) T2 grants x0.6 Impact Damage scaling
Hotel Guest x1 (Damage: Cost of Stay)
x1.5 (Damage: Failure to Check-Out)
Venator Hex-Lined Snap Trap x2.2 (Damage)
Victor Pain Battery x1.6 (Damage) T3 adds ×0.6 Damage scaling (total x2.2)
Jumpstart x1.2 (Total HP Regen) T3 adds ×0.9 Total HP Regen scaling (total x2.1)
Aura of Suffering x0.15 (Minimum DPS)
x0.72 (Max DPS)
x1.1 (Damage)
Shocking Reanimation x2 (Damage) T1 grants x0.06 Damage per Bullet scaling
Vindicta Stake x0.5 (Damage)
Flight x0.18 (Spirit Damage Per Bullet) T3 adds ×0.1 Spirit Damage Per Bullet scaling (total x0.28)
Crow Familiar x0.744 (Impact Damage)
Assassinate x0.93 (Damage)
x2.3 (Max Bonus Damage)
Viscous Splatter x0.7 (Damage) T3 adds ×0.9 Damage scaling (total x1.6)
The Cube x0.3 (Health Regen)
Goo Ball x1 (Damage)
Vyper Screwjab Dagger x0.8 (Damage)
x0.4 (Damage per Stack)
Lethal Venom x0.651 (Minimum Venom Damage)
x2.79 (Max Venom Damage)
Slither T3 grants x0.8 Barrier scaling
Petrifying Bola x0.744 (Damage)
x2.05 (Petrify Damage)
Warden Alchemical Flask x0.63 (Damage)
Willpower x0.8 (Barrier) T3 adds ×2.7 Barrier scaling (total x3.5)
Binding Word x2.44 (Damage)
Last Stand x1.3 (DPS)
Wraith Card Trick x0.55 (Damage)
x0.75 (Heal)
T2 adds ×0.4 Damage scaling (total x0.95)
T3 adds ×0.5 Heal scaling (total x1.25)
Project Mind T2 grants x1.7 Barrier scaling
Full Auto x0.03 (Spirit Damage Per Bullet) T3 adds ×0.045 Spirit Damage Per Bullet scaling (total x0.075)
Telekinesis x1 (Damage)
Yamato Power Slash x1.85 (Full Charge Damage) T3 adds ×0.5 Full Charge Damage scaling (total x2.35)
Crimson Slash x0.37 (Damage)
x1.04 (Heal on hero hit)
T3 adds ×0.6 Damage scaling (total x0.97)

Compact

[edit | edit source]
This is a dynamic list "scalingspirit". Edit contents · Edit notes.