Vindicta/Update history: Difference between revisions

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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Vindicta}}.
{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = September 19, 2024
| update = {{Update link|August|12|2026}}
| changes =
| changes =
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} that could cause some large bursts in a direction.
* {{AbilityIcon|Stake}} T1 reduced from +65 Damage to +45.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Stake}} T2 reduced from -20s Cooldown to -22s.
* {{AbilityIcon|Crow Familiar}} T2 increased from -12s Cooldown to -16s.
* {{AbilityIcon|Crow Familiar}} collision radius between each crow increased slightly.
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 2 to 2.3.
* {{AbilityIcon|Assassinate}} cooldown increased from 50s to 55s. (Global ult change)
* {{AbilityIcon|Assassinate}} T1 reduced from -20s Cooldown to -15s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0.
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* Fixed not gaining bonus damage if a proc bonus was the killing blow.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Fire Rate no longer scales with Spirit Power
* Bullet damage now scales with spirit power (0.022)
* Ammo reduced from 22 to 19
* Bullet Velocity increased from 557 to 660
* {{AbilityIcon|Stake}} damage reduced from 55 to 40
* {{AbilityIcon|Stake}} damage spirit scaling increased from 0.37 to 0.5
* {{AbilityIcon|Stake}} projectile speed increased from 20m/s to 25m/s
* {{AbilityIcon|Stake}} T1 changed from "-35% Fire Rate" to "+65 Damage"
* {{AbilityIcon|Stake}} T3 Tether Duration increased from +0.5s to +0.75s
* {{AbilityIcon|Stake}} T3 capture radius increased from +1m to +2m
* {{AbilityIcon|Flight}} now allows you to use melee
* {{AbilityIcon|Flight}} now allows parry to be used
* {{AbilityIcon|Flight}} now grants you +50% Item Cast Range
* {{AbilityIcon|Flight}} spirit damage scaling reduced from 0.22 to 0.18
* {{AbilityIcon|Flight}} duration reduced from 15s to 13s
* {{AbilityIcon|Flight}} T2 duration increased from +8s to +10s
* {{AbilityIcon|Flight}} T3 Spirit Damage Per Bullet reduced from 12.6 to 10
* {{AbilityIcon|Flight}} T3 now increases spirit scaling by 0.1
* {{AbilityIcon|Flight}} T3 now also refreshes duration on hero kill
* {{AbilityIcon|Crow Familiar}} now releases a swarm of crows in a cone forward, hitting all enemies along the path
* {{AbilityIcon|Crow Familiar}} debuff duration no longer scales with spirit power
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 4s to 5s
* {{AbilityIcon|Crow Familiar}} bleed damage reduced from 2.7% to 2.2%
* {{AbilityIcon|Crow Familiar}} damage increased from 37 to 40
* {{AbilityIcon|Crow Familiar}} cooldown increased from 28s to 32s
* {{AbilityIcon|Crow Familiar}} T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
* {{AbilityIcon|Crow Familiar}} T2 now also increase bleed damage by +0.5%
* {{AbilityIcon|Crow Familiar}} T3 now also increases debuff duration by 2s
* {{AbilityIcon|Assassinate}} while scoped no longer un-scopes when using items
* {{AbilityIcon|Assassinate}} now has a 4s buffer on impact for bonus credit
* {{AbilityIcon|Assassinate}} while scoped now plays a sound for you when the it is fully charged
* {{AbilityIcon|Assassinate}} weapon damage bonus increased from 5% to 6%
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Crow Familiar}} and Vindicta's weapon sounds
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* {{AbilityIcon|Stake}} Tether Length no longer increases when Capture Radius increases.
* {{AbilityIcon|Assassinate}} now grants +5% Weapon Damage per kill rather than Bonus Souls.
* {{AbilityIcon|Assassinate}} T3 now provides an additional +4% Weapon Damage per kill (retroactive).
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} {{ItemIcon|Lightning Scroll}} now procs on {{AbilityIcon|Assassinate}}
}}
{{Update history table/row
| update = {{Update link|December|16|2025}}
| changes =
* {{AbilityIcon|Assassinate}} T2 reduced from +90 Max Bonus Damage to 80.
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* Fix for FOV "pop" in {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|l1=Assassination}}
}}
{{Update history table/row
| update = {{Update link|October|2|2025}}
| changes =
* Base bullet damage increased from 11.4 to 11.8
* {{AbilityIcon|Flight}} duration increased from 13s to 15s
* {{AbilityIcon|Flight}} T2 increased from 7s to 8s
* {{AbilityIcon|Flight}} spirit damage scaling increased from 0.19 to 0.22
* {{AbilityIcon|Assassinate}} bonus damage spirit scaling increased from 1.4 to 1.7
* {{AbilityIcon|Assassinate}} cooldown reduced from 60s to 50s
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* {{AbilityIcon|Stake}} no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
* {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s.
* {{AbilityIcon|Stake}} slow increased from 30% to 40%.
* {{AbilityIcon|Flight}} duration increased from 12s to 13s.
* {{AbilityIcon|Flight}} spirit damage increased from 9 to 10.
* {{AbilityIcon|Flight}} T2 increased from +6s to +7s.
* {{AbilityIcon|Flight}} T3 increased from +11 Spirit Damage to +14.
* {{AbilityIcon|Crow Familiar}} debuff duration reduced from 6s to 4s.
* {{AbilityIcon|Crow Familiar}} debuff duration spirit scaling reduced from 0.022 to 0.013.
* {{AbilityIcon|Crow Familiar}} bleed per second increased from 2.15% to 2.7%.
* {{AbilityIcon|Crow Familiar}} T2 reduced from -16s Cooldown to -12s.
}}
{{Update history table/row
| update = {{Update link|August|18|2025}}
| changes =
* New updated model.
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* {{AbilityIcon|Crow Familiar|l1=Crow}}{{sic}} T1 bounce no longer bounces off of objectives.
* {{AbilityIcon|Stake}} T3 reduced from +2m to +1m.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* Minor rework on animation set.
* {{AbilityIcon|Assassinate}}: Fixed {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} zoom in sound triggering twice.
* Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing.
* Fix {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|l1=flight}}{{sic}} and {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} spirit damage not working if the enemy has a barrier.
}}
{{Update history table/row
| update = {{Update link|April|17|2025}}
| changes =
* {{AbilityIcon|Crow Familiar}} Cooldown increased from 26s to 28s.
* {{AbilityIcon|Crow Familiar}} T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%.
}}
{{Update history table/row
| update = {{Update link|April|4|2025}}
| changes =
* {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024.
* {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced.
* Updated vo - largely remastering pass, but some new content.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* Bullet damage reduced from 11.7 to 11.4.
* {{AbilityIcon|Crow Familiar|l1=Crow}}{{sic}} projectile speed reduced from 4750 to 4250.
* {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110.
}}
{{Update history table/row
| update = {{Update link|January|19|2025}}
| changes =
* Movespeed reduced from 9 to 8.
* Bullet Velocity reduced from 810 to 740.
}}
{{Update history table/row
| update = {{Update link|December|31|2024}}
| changes =
* Bullet Velocity reduced from 889 to 810.
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120.
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s.
}}
{{Update history table/row
| update = {{Update link|December|21|2024}}
| changes =
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100.
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100.
}}
{{Update history table/row
| update = {{Update link|December|6|2024}}
| changes =
* Health reduced from 550 to 525.
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750.
* {{AbilityIcon|Stake}} cooldown reduced from 42s to 40s.
* {{AbilityIcon|Stake}} T2 increased from -19s Cooldown to -20s.
* {{AbilityIcon|Stake}} T3 reduced from +0.75s to 0.5s.
* {{AbilityIcon|Stake}} T3 now also increases capture radius by +2m.
* {{AbilityIcon|Assassinate}} time between charges increased from 1.6s to 2s.
* {{AbilityIcon|Assassinate}} base damage reduced from 130 to 120.
* {{AbilityIcon|Assassinate}} T2 damage reduced from 140 to 130.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time.
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%.
* {{AbilityIcon|Crow Familiar}} T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance.
* {{AbilityIcon|Stake}} radius increased from 8m to 9m.
* {{AbilityIcon|Stake}} now sucks enemies 3m towards the center (and limits movement to 6m from center).
* {{AbilityIcon|Stake}} T1 changed from +0.5s to -40% Fire Rate.
* {{AbilityIcon|Stake}} T3 changed from Disarm to +0.75s.
* {{AbilityIcon|Assassinate}} min charge up increased from 25% to 50%.
* {{AbilityIcon|Assassinate}} bonus damage on low hp base damage reduced from 135 to 120.
* Fixed {{AbilityIcon|Assassinate}} being stuck if you zoom in and get silenced.
}}
{{Update history table/row
| update = {{Update link|November|13|2024}}
| changes =
* {{AbilityIcon|Assassinate}} damage reduced by 5%.
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =
* Fixed some animation issues with {{HeroIcon|Vindicta}}.
* Added new zipline animation for {{HeroIcon|Vindicta}}.
* Base bullet damage reduced from 15 to 13.
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
* {{AbilityIcon|Stake}} duration increased from 1.75s to 2s.
* {{AbilityIcon|Flight}} T2 reduced from +8s to +6s.
* {{AbilityIcon|Crow Familiar}} tick rate changed from every 0.5s to every 1s.
* {{AbilityIcon|Assassinate}} starts at 25% power instead of 50% power.
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Flight}}.
* Gun cycle time improved from 0.26s to 0.22s.
* Bullet damage growth per boon increased from 0.55 to 0.65.
* Fire rate now scales with Spirit Power (0.14).
* {{AbilityIcon|Assassinate}} no longer splits to allies.
* {{AbilityIcon|Flight}} duration increased from 8s to 12s.
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s.
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4".
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits you.
* {{AbilityIcon|Assassinate}} scope zoom level can now be cycled with right click. Use Ability key to unselect.
}}
{{Update history table/row
| update = {{Update link|October|11|2024}}
| changes =
* Movespeed increased from 8.3 to 9.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =
* Reverted recent falloff damage changes.
* Fall off increased from 58m (default) to 64m.
* Bullet damage growth per boon reduced from 0.79 to 0.55.
* {{AbilityIcon|Flight}} duration no longer scales with Spirit Power.
* {{AbilityIcon|Flight}} T2 now increases flight duration by 6s.
* {{AbilityIcon|Flight}} bonus move speed above base now scales at 50% effectiveness.
* No longer has -10% base bullet resist.
* Health growth per boon reduced from 20 to 15.
* Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in).
* {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s.
* {{AbilityIcon|Assassinate}} bonus souls is now unsecured.
* Shooting while flying now has similar speed impact as on the ground.
* {{AbilityIcon|Flight}} air acceleration decreased a little.
* {{AbilityIcon|Crow Familiar}} % damage no longer affects Mid Boss.
}}
{{Update history table/row
| update = {{Update link|September|26|2024}}
| changes =
* Gun cycle time increased from 0.19s to 0.22s (same overall dps).
* {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m.
* Max Falloff reduced from 58m to 45m.
* Fixed {{AbilityIcon|Flight}} ending if you touch the ground.
* Low HP indication now also shows up while unscoped.
* {{AbilityIcon|Assassinate}} Base damage reduced from 160 to 140.
* {{AbilityIcon|Assassinate}} zoom level reduced a little bit.
* {{AbilityIcon|Flight}} duration spirit scaling reduced from 0.2 to 0.15.
}}
{{Update history table/row
| update = {{Update link|September|19|2024}}
| changes =  
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 17, 2024
| update = {{Update link|September|17|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|Vindicta}} cameras not working properly.
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =  
* Base bullet damage reduced from 14 to 13.
* Base bullet damage reduced from 14 to 13.
* {{AbilityIcon|Stake|Vindicta}} T1 duration reduced from +0.75s to +0.5s.
* {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s.
* {{AbilityIcon|Assassinate|Vindicta}} bonus gold is now shared with assisters.
* {{AbilityIcon|Assassinate}} bonus gold is now shared with assisters.
* {{AbilityIcon|Crow Familiar|Vindicta}} now reduces bullet armor by 6%.
* {{AbilityIcon|Crow Familiar}} now reduces bullet armor by 6%.
* {{AbilityIcon|Crow Familiar|Vindicta}} impact damage reduced from 50 to 40.
* {{AbilityIcon|Crow Familiar}} impact damage reduced from 50 to 40.
* {{AbilityIcon|Crow Familiar|Vindicta}} impact damage spirit scaling reduced from 1 to 0.8.
* {{AbilityIcon|Crow Familiar}} impact damage spirit scaling reduced from 1 to 0.8.
* {{AbilityIcon|Crow Familiar|Vindicta}} spirit power duration scaling reduced from 0.04 to 0.03.
* {{AbilityIcon|Crow Familiar}} spirit power duration scaling reduced from 0.04 to 0.03.
* You can now use stamina while flying to get an impulse in the facing direction.
* You can now use stamina while flying to get an impulse in the facing direction.
* Space bar no longer exists the ability, you have to press the key again.
* Space bar no longer exists the ability, you have to press the key again.
* {{AbilityIcon|Assassinate|Vindicta}} now does 20% more damage when getting a headshot.
* {{AbilityIcon|Assassinate}} now does 20% more damage when getting a headshot.
* {{AbilityIcon|Assassinate|Vindicta}} scope ends when you are stunned.
* {{AbilityIcon|Assassinate}} scope ends when you are stunned.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* {{AbilityIcon|Stake|Vindicta}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Crow Familiar|Vindicta}} Spirit Power duration scaling reduced from 0.05 to 0.04.
* {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04.
* Fixed left clicks sometimes deselecting the ability when charges aren't ready.
* Fixed left clicks sometimes deselecting the ability when charges aren't ready.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} T1 tooltip.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip.
* {{AbilityIcon|Stake|Vindicta}} base duration reduced from 2.5s to 2.25s.
* {{AbilityIcon|Stake}} base duration reduced from 2.5s to 2.25s.
* {{AbilityIcon|Stake|Vindicta}} T1 duration reduced from 1s to 0.75s.
* {{AbilityIcon|Stake}} T1 duration reduced from 1s to 0.75s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* {{AbilityIcon|Flight|Vindicta}} cooldown reduced from 45 to 40.
* {{AbilityIcon|Flight}} cooldown reduced from 45 to 40.
* Gun damage growth increased from 0.85 to 1.0.
* Gun damage growth increased from 0.85 to 1.0.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}} sometimes moving units that aren't supposed to be moved.
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved.
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb|Ivy}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade|Paradox}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask|Warden}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
* {{AbilityIcon|Crow Familiar|Vindicta}} duration spirit power scaling reduced from 0.07 to 0.05.
* {{AbilityIcon|Crow Familiar}} duration spirit power scaling reduced from 0.07 to 0.05.
* Gun damage growth increased from 0.7 to 0.85.
* Gun damage growth increased from 0.7 to 0.85.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =
| changes =  
* {{AbilityIcon|Flight|Vindicta}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight|Vindicta}} up and down speed improved a bit.
* {{AbilityIcon|Flight}} up and down speed improved a bit.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Base movement speed increased from 7 to 8.
* Base movement speed increased from 7 to 8.
* Fixed {{AbilityIcon|Crow Familiar|Vindicta}} T1 only bouncing to 1 additional target instead of 2.
* Fixed {{AbilityIcon|Crow Familiar}} T1 only bouncing to 1 additional target instead of 2.
* {{AbilityIcon|Assassinate|Vindicta}} zoom level is reduced a bit.
* {{AbilityIcon|Assassinate}} zoom level is reduced a bit.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* {{AbilityIcon|Crow Familiar|Vindicta}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Assassinate|Vindicta}} bonus damage increased from 130 to 145.
* {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|Vindicta}} sound effects.
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate|Vindicta}} sound effect for targeted players.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players.
* {{AbilityIcon|Flight|Vindicta}} spirit bonus damage reduced from +12 to +10.
* {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10.
* {{AbilityIcon|Flight|Vindicta}} no longer has +10% bonus range to damage falloff.
* {{AbilityIcon|Flight}} no longer has +10% bonus range to damage falloff.
* {{AbilityIcon|Flight|Vindicta}} cooldown increased from 35s to 50s.
* {{AbilityIcon|Flight}} cooldown increased from 35s to 50s.
* {{AbilityIcon|Flight|Vindicta}} T2 changed from +12 Spirit Damage to -15s Cooldown.
* {{AbilityIcon|Flight}} T2 changed from +12 Spirit Damage to -15s Cooldown.
* {{AbilityIcon|Flight|Vindicta}} T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
* {{AbilityIcon|Flight}} T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
* Can no longer melee while flying for extra movement.
* Can no longer melee while flying for extra movement.
* {{AbilityIcon|Assassinate|Vindicta}} now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
* {{AbilityIcon|Assassinate}} now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
* Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate|Vindicta}}.
* Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =  
* Added visual tell for when {{AbilityIcon|Assassinate|Vindicta}} is active.
* Added visual tell for when {{AbilityIcon|Assassinate}} is active.
* Now has -10% Base Bullet Resist.
* Now has -10% Base Bullet Resist.
* {{AbilityIcon|Flight|Vindicta}} no longer grants +1 bonus air speed.
* {{AbilityIcon|Flight}} no longer grants +1 bonus air speed.
* {{AbilityIcon|Flight|Vindicta}} falloff damage increase reduced from +20% to +10%.
* {{AbilityIcon|Flight}} falloff damage increase reduced from +20% to +10%.
* Fixed flight spirit damage being able to pierce {{ItemIcon|Metal Skin}}.
* Fixed flight spirit damage being able to pierce {{ItemIcon|Metal Skin}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake|Vindicta}} effects to make it a little clearer when you are affected.
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected.
* {{AbilityIcon|Flight|Vindicta}} T3 reduced from +4m/s to +3m/s.
* {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s.
* {{AbilityIcon|Crow Familiar|Vindicta}} T3 improved from -30% Healing Suppression to -40%.
* {{AbilityIcon|Crow Familiar}} T3 improved from -30% Healing Suppression to -40%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =  
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar|Vindicta}} projectile effect indicates the radius more accurately now.
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
* {{AbilityIcon|Flight|Vindicta}} spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
* {{AbilityIcon|Flight}} spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
* {{AbilityIcon|Flight|Vindicta}} spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight}} spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight|Vindicta}} T2 bonus spirit damage per bullet increased from 8 to 12.
* {{AbilityIcon|Flight}} T2 bonus spirit damage per bullet increased from 8 to 12.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =  
* Base Bullet Damage reduced from 15 to 14.
* Base Bullet Damage reduced from 15 to 14.
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
* {{AbilityIcon|Stake|Vindicta}} T1 bonus duration reduced from +1.5s to +1.0s.
* {{AbilityIcon|Stake}} T1 bonus duration reduced from +1.5s to +1.0s.
* Is now a recommended hero for new players.
* Is now a recommended hero for new players.
}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Vindicta|U]]
[[Category:Hero changelogs]]

Latest revision as of 18:24, 25 August 2026

This page documents the full update history for Vindicta.

Update Changes

August 12, 2026

  • Stake T1 reduced from +65 Damage to +45.

June 30, 2026

  • Stake T2 reduced from -20s Cooldown to -22s.
  • Crow Familiar T2 increased from -12s Cooldown to -16s.
  • Crow Familiar collision radius between each crow increased slightly.
  • Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3.
  • Assassinate cooldown increased from 50s to 55s. (Global ult change)
  • Assassinate T1 reduced from -20s Cooldown to -15s. (Global ult change)

June 11, 2026

  • Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0.

March 10, 2026

  • Fixed not gaining bonus damage if a proc bonus was the killing blow.

March 6, 2026

  • Fire Rate no longer scales with Spirit Power
  • Bullet damage now scales with spirit power (0.022)
  • Ammo reduced from 22 to 19
  • Bullet Velocity increased from 557 to 660
  • Stake damage reduced from 55 to 40
  • Stake damage spirit scaling increased from 0.37 to 0.5
  • Stake projectile speed increased from 20m/s to 25m/s
  • Stake T1 changed from "-35% Fire Rate" to "+65 Damage"
  • Stake T3 Tether Duration increased from +0.5s to +0.75s
  • Stake T3 capture radius increased from +1m to +2m
  • Flight now allows you to use melee
  • Flight now allows parry to be used
  • Flight now grants you +50% Item Cast Range
  • Flight spirit damage scaling reduced from 0.22 to 0.18
  • Flight duration reduced from 15s to 13s
  • Flight T2 duration increased from +8s to +10s
  • Flight T3 Spirit Damage Per Bullet reduced from 12.6 to 10
  • Flight T3 now increases spirit scaling by 0.1
  • Flight T3 now also refreshes duration on hero kill
  • Crow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path
  • Crow Familiar debuff duration no longer scales with spirit power
  • Crow Familiar debuff duration increased from 4s to 5s
  • Crow Familiar bleed damage reduced from 2.7% to 2.2%
  • Crow Familiar damage increased from 37 to 40
  • Crow Familiar cooldown increased from 28s to 32s
  • Crow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
  • Crow Familiar T2 now also increase bleed damage by +0.5%
  • Crow Familiar T3 now also increases debuff duration by 2s
  • Assassinate while scoped no longer un-scopes when using items
  • Assassinate now has a 4s buffer on impact for bonus credit
  • Assassinate while scoped now plays a sound for you when the it is fully charged
  • Assassinate weapon damage bonus increased from 5% to 6%
  • (Undocumented) Updated sound effects for Crow Familiar and Vindicta's weapon sounds

January 30, 2026

  • Stake Tether Length no longer increases when Capture Radius increases.
  • Assassinate now grants +5% Weapon Damage per kill rather than Bonus Souls.
  • Assassinate T3 now provides an additional +4% Weapon Damage per kill (retroactive).

January 22, 2026

December 16, 2025

  • Assassinate T2 reduced from +90 Max Bonus Damage to 80.

December 3, 2025

October 2, 2025

  • Base bullet damage increased from 11.4 to 11.8
  • Flight duration increased from 13s to 15s
  • Flight T2 increased from 7s to 8s
  • Flight spirit damage scaling increased from 0.19 to 0.22
  • Assassinate bonus damage spirit scaling increased from 1.4 to 1.7
  • Assassinate cooldown reduced from 60s to 50s

September 4, 2025

  • Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
  • Stake duration reduced from 2s to 1.75s.
  • Stake slow increased from 30% to 40%.
  • Flight duration increased from 12s to 13s.
  • Flight spirit damage increased from 9 to 10.
  • Flight T2 increased from +6s to +7s.
  • Flight T3 increased from +11 Spirit Damage to +14.
  • Crow Familiar debuff duration reduced from 6s to 4s.
  • Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013.
  • Crow Familiar bleed per second increased from 2.15% to 2.7%.
  • Crow Familiar T2 reduced from -16s Cooldown to -12s.

August 18, 2025

  • New updated model.
  • (Undocumented) Updated VO pass

July 29, 2025

  • Crow[sic] T1 bounce no longer bounces off of objectives.
  • Stake T3 reduced from +2m to +1m.

May 8, 2025

April 17, 2025

April 4, 2025

February 25, 2025

  • Fixed getting stuck zoomed in if you tried to use Assassinate while getting stunned or silenced.
  • Updated vo - largely remastering pass, but some new content.

January 27, 2025

  • Bullet damage reduced from 11.7 to 11.4.
  • Crow[sic] projectile speed reduced from 4750 to 4250.
  • Assassinate T2 reduced from +120 to +110.

January 19, 2025

  • Movespeed reduced from 9 to 8.
  • Bullet Velocity reduced from 810 to 740.

December 31, 2024

  • Bullet Velocity reduced from 889 to 810.
  • Assassinate T2 reduced from +130 to +120.
  • Assassinate Charge Time increased from 2s to 2.5s.

December 21, 2024

December 6, 2024

  • Health reduced from 550 to 525.
  • Crow Familiar projectile speed increased from 3500 to 4750.
  • Stake cooldown reduced from 42s to 40s.
  • Stake T2 increased from -19s Cooldown to -20s.
  • Stake T3 reduced from +0.75s to 0.5s.
  • Stake T3 now also increases capture radius by +2m.
  • Assassinate time between charges increased from 1.6s to 2s.
  • Assassinate base damage reduced from 130 to 120.
  • Assassinate T2 damage reduced from 140 to 130.

November 21, 2024

  • Crow Familiar changed from 0.2s cast delay to 0.2s post cast time.
  • Crow Familiar now also reduces spirit resistance by 6%.
  • Crow Familiar T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance.
  • Stake radius increased from 8m to 9m.
  • Stake now sucks enemies 3m towards the center (and limits movement to 6m from center).
  • Stake T1 changed from +0.5s to -40% Fire Rate.
  • Stake T3 changed from Disarm to +0.75s.
  • Assassinate min charge up increased from 25% to 50%.
  • Assassinate bonus damage on low hp base damage reduced from 135 to 120.
  • Fixed Assassinate being stuck if you zoom in and get silenced.

November 13, 2024

November 7, 2024

  • Fixed some animation issues with Vindicta.
  • Added new zipline animation for Vindicta.
  • Base bullet damage reduced from 15 to 13.
  • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
  • Stake duration increased from 1.75s to 2s.
  • Flight T2 reduced from +8s to +6s.
  • Crow Familiar tick rate changed from every 0.5s to every 1s.
  • Assassinate starts at 25% power instead of 50% power.

October 24, 2024

  • Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like Ivy's Air Drop and Vindicta's Flight.
  • Gun cycle time improved from 0.26s to 0.22s.
  • Bullet damage growth per boon increased from 0.55 to 0.65.
  • Fire rate now scales with Spirit Power (0.14).
  • Assassinate no longer splits to allies.
  • Flight duration increased from 8s to 12s.
  • Flight T2 duration increased from +6s to +8s.
  • Assassinate bullet radius increased from 3" to 4".
  • Assassinate scope is now automatically canceled when Paradoxical Swap hits you.
  • Assassinate scope zoom level can now be cycled with right click. Use Ability key to unselect.

October 11, 2024

  • Movespeed increased from 8.3 to 9.

October 10, 2024

  • Reverted recent falloff damage changes.
  • Fall off increased from 58m (default) to 64m.
  • Bullet damage growth per boon reduced from 0.79 to 0.55.
  • Flight duration no longer scales with Spirit Power.
  • Flight T2 now increases flight duration by 6s.
  • Flight bonus move speed above base now scales at 50% effectiveness.
  • No longer has -10% base bullet resist.
  • Health growth per boon reduced from 20 to 15.
  • Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in).
  • Stake duration reduced from 2s to 1.75s.
  • Assassinate bonus souls is now unsecured.
  • Shooting while flying now has similar speed impact as on the ground.
  • Flight air acceleration decreased a little.
  • Crow Familiar % damage no longer affects Mid Boss.

September 26, 2024

  • Gun cycle time increased from 0.19s to 0.22s (same overall dps).
  • Stake: distance enemies are allowed to move increased from 6m to 8m.
  • Max Falloff reduced from 58m to 45m.
  • Fixed Flight ending if you touch the ground.
  • Low HP indication now also shows up while unscoped.
  • Assassinate Base damage reduced from 160 to 140.
  • Assassinate zoom level reduced a little bit.
  • Flight duration spirit scaling reduced from 0.2 to 0.15.

September 19, 2024

September 17, 2024

September 12, 2024

  • Base bullet damage reduced from 14 to 13.
  • Stake T1 duration reduced from +0.75s to +0.5s.
  • Assassinate bonus gold is now shared with assisters.
  • Crow Familiar now reduces bullet armor by 6%.
  • Crow Familiar impact damage reduced from 50 to 40.
  • Crow Familiar impact damage spirit scaling reduced from 1 to 0.8.
  • Crow Familiar spirit power duration scaling reduced from 0.04 to 0.03.
  • You can now use stamina while flying to get an impulse in the facing direction.
  • Space bar no longer exists the ability, you have to press the key again.
  • Assassinate now does 20% more damage when getting a headshot.
  • Assassinate scope ends when you are stunned.

August 29, 2024

  • Stake duration reduced from 2.25s to 2s.
  • Crow Familiar Spirit Power duration scaling reduced from 0.05 to 0.04.
  • Fixed left clicks sometimes deselecting the ability when charges aren't ready.

August 15, 2024

August 1, 2024

  • Flight cooldown reduced from 45 to 40.
  • Gun damage growth increased from 0.85 to 1.0.

July 11, 2024

July 4, 2024

  • Flight cooldown reduced from 50s to 45s.
  • Flight up and down speed improved a bit.

June 27, 2024

  • Updated Vindicta weapon sounds.
  • Base movement speed increased from 7 to 8.
  • Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2.
  • Assassinate zoom level is reduced a bit.

June 20, 2024

June 6, 2024

  • Updated Vindicta Flight sound effects.
  • Added Vindicta Assassinate sound effect for targeted players.
  • Flight spirit bonus damage reduced from +12 to +10.
  • Flight no longer has +10% bonus range to damage falloff.
  • Flight cooldown increased from 35s to 50s.
  • Flight T2 changed from +12 Spirit Damage to -15s Cooldown.
  • Flight T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage.
  • Can no longer melee while flying for extra movement.
  • Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
  • Fixed being unable to move while scoped in with Assassinate.

May 30, 2024

  • Added visual tell for when Assassinate is active.
  • Now has -10% Base Bullet Resist.
  • Flight no longer grants +1 bonus air speed.
  • Flight falloff damage increase reduced from +20% to +10%.
  • Fixed flight spirit damage being able to pierce Metal Skin.

May 23, 2024

  • Improved Vindicta's Stake effects to make it a little clearer when you are affected.
  • Flight T3 reduced from +4m/s to +3m/s.
  • Crow Familiar T3 improved from -30% Healing Suppression to -40%.

May 16, 2024

  • Vindicta's Crow Familiar projectile effect indicates the radius more accurately now.
  • Fixed Vindicta being able to shoot above the base wall.
  • Flight spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).
  • Flight spirit damage per bullet increased from 8 to 12.
  • Flight T2 bonus spirit damage per bullet increased from 8 to 12.

May 3, 2024

  • Base Bullet Damage reduced from 15 to 14.
  • Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
  • Stake T1 bonus duration reduced from +1.5s to +1.0s.
  • Is now a recommended hero for new players.