All characters have the ability to Sprint. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you instantly accelerate up to +2.5 m/s of your base sprint speed[1]), then gain 0.6 m/s every second[2]) above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire).

Sprinting
Sprinting
Tech Type: Universal Tech
Difficulty: Basic Mechanics
Character Dependent: No
Inputs: Move (WASD)

Every character has a base sprint speed of 1.6 m/s except:

When characters are sprinting:

  • If they have been damaged by an enemy hero, sprint will be disabled for 3 seconds, which can be significantly slower.
  • If they have been damaged by a non-hero, sprint will be disabled for 3 seconds).[3]
  • If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing.


Gaining Sprint Speed from Runes

Main article: Runes

Sprint speed can be obtained by picking up the Movement Rune Movement Rune above the bridges between the inner and outer lanes. The Movement Rune Movement rune grants a temporary base +3 m/s sprint speed buff for 160 seconds, that scales with time.

Characters with Sprint Scaling from Spirit Power

Certain characters have their sprint speed scale with Spirit Power; this is indicated with the symbol  x. The equation for sprint speed scaling with Spirit Power is FinalSprintSpeed=BaseSprintSpeed+(Spirit Power×Coefficient)

Character Base Sprint Speed (m/s) Scaling Coefficient
  Wraith 1.6  x0.05
Abilities that Increase Sprint Speed
Character Ability Upgrade Type Amount Notes
  Drifter   Eternal Night Base Flat +2 m/s Entire duration
 2 Flat + m/s (6.00 m/s)
  Haze   Smoke Bomb Base Flat + m/s While invisible
 1 Flat +7 m/s (+7.00 m/s)
  Kelvin   Ice Path Base Flat +2 m/s While on Ice Path
 1 Flat + m/s (+6.00 m/s)
Items that increase Sprint Speed

Certain items that have the +Sprint Speed stat increase sprint speed:

This is a dynamic list "Sprint Speed". Edit contents.
Name CostCategoryStat change
  Long Range1,600  Weapon+0.75m/s Sprint Speed
  Swift Striker1,600  Weapon+0.75m/s Sprint Speed
  Heroic Aura3,200  Weapon+1.5m/s Sprint Speed
  Hunter's Aura3,200  Weapon+0.75m/s Sprint Speed
  Shadow Weave3,200  Weapon+1.5m/s Sprint Speed
+5m/s Sprint Speed
  Sharpshooter3,200  Weapon+1m/s Sprint Speed
  Healing Rite800  Vitality+2m/s Sprint Speed
  Sprint Boots800  Vitality+2m/s Sprint Speed
  Trophy Collector1,600  Vitality+2m/s Sprint Speed
  Rescue Beam3,200  Vitality+0.75m/s Sprint Speed
  Veil Walker3,200  Vitality+2m/s Sprint Speed
  Golden Goose Egg800  Spirit+1m/s Sprint Speed
  Rusted Barrel800  Spirit+0.5m/s Sprint Speed
  Mystic Slow1,600  Spirit+0.75m/s Sprint Speed
  Slowing Hex1,600  Spirit+0.5m/s Sprint Speed
  Disarming Hex3,200  Spirit+0.75m/s Sprint Speed
  Lightning Scroll6,400  Spirit+0.75m/s Sprint Speed
  Vortex Web6,400  Spirit+0.75m/s Sprint Speed
Base Walk and Sprint Speed per Character
Character Base Move Speed (m/s) Base Sprint Speed (m/s)
  Abrams 6.4 1.6
  Bebop 6.45 4
  Billy 7 1.6
  Calico 6.8 1.6
  The Doorman 7.9 1.6
  Drifter 6.9 1.6
  Dynamo 6.7 1.6
  Grey Talon 6.3 1.6
  Haze 8.2 1.6
  Holliday 8.2 1.6
  Infernus 6.7 1.6
  Ivy 7.2 1.6
  Kelvin 6.7 1.1
  Lady Geist 6.3 2.4
  Lash 7.2 2.1
  McGinnis 6.7 1.6
  Mina 6.5 1.6
  Mirage 7 1.6
  Mo & Krill 8 1.6
  Paige 6.9 3.5
  Paradox 6.7 1.6
  Pocket 7.2 1.6
  Seven 6.7 1.8
  Shiv 6.5 1.6
  Sinclair 7.2 1.6
  Victor 6.3 1.1
  Vindicta 7.9 1.6
  Viscous 7.2 1.6
  Vyper 6.9 1.6
  Warden 6.3 1.6
  Wraith 7.2 1.6
  Yamato 8.2 1.6
  1. Yoshi on Deadlock forum - Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3
  2. Yoshi on Deadlock forum - Sprint ramp rate reduced from 0.75/sec to 0.6/sec
  3. Yoshi on Deadlock forum - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s