All characters have the ability to Sprint. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you instantly accelerate up to +2.5 m/s of your base sprint speed[1]), then gain 0.6 m/s every second[2]) above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire).

Sprinting
Sprinting
Tech Type: Universal Tech
Difficulty: Basic Mechanics
Character Dependent: No
Inputs: Move (WASD)

Every character has a base sprint speed of 1.6 m/s except:

When characters are sprinting:

  • If they have been damaged by an enemy hero, sprint will be disabled for 3 seconds, which can be significantly slower.
  • If they have been damaged by a non-hero, sprint will be disabled for 3 seconds).[3]
  • If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing.


Gaining Sprint Speed from Runes

Main article: Runes

Sprint speed can be obtained by picking up the Movement Rune Movement Rune above the bridges between the inner and outer lanes. The Movement Rune Movement rune grants a temporary base +3 m/s sprint speed buff for 160 seconds, that scales with time.

Characters with Sprint Scaling from Spirit Power

Certain characters have their sprint speed scale with Spirit Power; this is indicated with the symbol  x. The equation for sprint speed scaling with Spirit Power is FinalSprintSpeed=BaseSprintSpeed+(Spirit Power×Coefficient)

Character Base Sprint Speed (m/s) Scaling Coefficient
  Wraith 1.6  x0.05
Abilities that Increase Sprint Speed
Character Ability Upgrade Type Amount Notes
  Drifter   Eternal Night Base Flat +2 m/s Entire duration
 2 Flat + m/s (6.00 m/s)
  Haze   Smoke Bomb Base Flat + m/s While invisible
 1 Flat +7 m/s (+7.00 m/s)
  Kelvin   Ice Path Base Flat +2 m/s While on Ice Path
 1 Flat + m/s (+6.00 m/s)
Items that increase Sprint Speed

Certain items that have the +Sprint Speed stat increase sprint speed:

This is a dynamic list "Sprint Speed". Edit contents.
Name CostCategoryStat change
  Long Range1,600  Weapon+0.75m/s Sprint Speed
  Swift Striker1,600  Weapon+0.75m/s Sprint Speed
  Heroic Aura3,200  Weapon+1.5m/s Sprint Speed
  Hunter's Aura3,200  Weapon+0.75m/s Sprint Speed
  Shadow Weave3,200  Weapon+1.5m/s Sprint Speed
+5m/s Sprint Speed
  Sharpshooter3,200  Weapon+1m/s Sprint Speed
  Healing Rite800  Vitality+2m/s Sprint Speed
  Sprint Boots800  Vitality+2m/s Sprint Speed
  Trophy Collector1,600  Vitality+2m/s Sprint Speed
  Rescue Beam3,200  Vitality+0.75m/s Sprint Speed
  Veil Walker3,200  Vitality+2m/s Sprint Speed
  Golden Goose Egg800  Spirit+1m/s Sprint Speed
  Rusted Barrel800  Spirit+0.5m/s Sprint Speed
  Mystic Slow1,600  Spirit+0.75m/s Sprint Speed
  Slowing Hex1,600  Spirit+0.5m/s Sprint Speed
  Disarming Hex3,200  Spirit+0.75m/s Sprint Speed
  Lightning Scroll6,400  Spirit+0.75m/s Sprint Speed
  Vortex Web6,400  Spirit+0.75m/s Sprint Speed
Base Walk and Sprint Speed per Character

Total Sprint Speed is the sum of Move Speed and Sprint Speed.

Base Move Speed Stats
Hero Move Speed (m/s) Sprint Speed (m/s) Total Speed (m/s) Shooting Speed (m/s) Shooting Mult (%) MS Spirit Scaling SS Spirit Scaling
 Abrams 6.4 1.6 8 6 75 +0 +0
 Apollo 7.2 1.6 8.8 6.6 75 +0 +0
 Bebop 6.45 4 10.45 7.84 75 +0 +0
 Billy 7 1.6 8.6 6.45 75 +0 +0
 Calico 6.8 1.6 8.4 6.3 75 +0 +0
 Celeste 6.2 1.6 7.8 5.85 75 +0 +0
 The Doorman 7.9 1.6 9.5 7.13 75 +0 +0
 Drifter 6.9 1.6 8.5 6.38 75 +0 +0
 Dynamo 6.7 1.6 8.3 6.23 75 +0 +0
 Graves 7 2.2 9.2 6.9 75 +0 +0
 Grey Talon 6.3 1.6 7.9 5.93 75 +0.0084 +0
 Haze 8.2 1.6 9.8 7.35 75 +0 +0
 Holliday 8.2 1.6 9.8 7.35 75 +0 +0
 Infernus 6.7 1.6 8.3 6.23 75 +0 +0
 Ivy 7.2 1.6 8.8 6.6 75 +0 +0
 Kelvin 6.7 1.1 7.8 5.85 75 +0 +0
 Lady Geist 6.3 2.4 8.7 6.53 75 +0 +0
 Lash 7.2 2.1 9.3 6.98 75 +0 +0
 McGinnis 6.7 1.6 8.3 6.23 75 +0 +0
 Mina 6.5 1.6 8.1 6.07 75 +0 +0
 Mirage 7 1.6 8.6 6.45 75 +0 +0
 Mo & Krill 8 1.6 9.6 7.2 75 +0 +0
 Paige 6.9 3.5 10.4 7.8 75 +0 +0
 Paradox 6.7 1.6 8.3 6.23 75 +0 +0
 Pocket 7.2 1.6 8.8 6.6 75 +0 +0
 Rem 7.2 4 11.2 9.52 85 +0 +0
 Seven 6.7 1.8 8.5 6.38 75 +0 +0
 Shiv 6.5 1.6 8.1 6.07 75 +0 +0
 Silver 6.7 1.5 8.2 6.15 75 +0 +0
 Silver (Transformed) 6.7 1.5 8.2 8.2 100 +0 +0
 Sinclair 7.2 1.6 8.8 6.6 75 +0.0138 +0
 Venator 6.4 1 7.4 5.55 75 +0 +0
 Victor 6.3 1.1 7.4 5.55 75 +0 +0
 Vindicta 7.9 1.6 9.5 7.13 75 +0 +0
 Viscous 7.2 1.6 8.8 6.6 75 +0 +0
 Vyper 6.9 1.6 8.5 6.38 75 +0.0138 +0
 Warden 6.3 1.6 7.9 5.93 75 +0 +0
 Wraith 7.2 1.6 8.8 6.6 75 +0 +0.05
 Yamato 8.2 1.6 9.8 7.35 75 +0 +0
  1. Yoshi on Deadlock forum - Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3
  2. Yoshi on Deadlock forum - Sprint ramp rate reduced from 0.75/sec to 0.6/sec
  3. Yoshi on Deadlock forum - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s