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Torment Pulse: Difference between revisions

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Why Spirit Scaling looks like this? What the hell!? It's looks like a bug, Spirit damage shouldn't be affected by template and why is it a new line? If a put it a new line. It fixes itself but now you have empty line at the top
m added template back
(5 intermediate revisions by 3 users not shown)
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{{Infobox item
{{Infobox item
| item_imagefilepath = Torment Pulse
| item_name           = Torment Pulse
| item_name = Torment Pulse
| item_type           = Spirit
| item_type = Spirit
| item_tier            = 3
| souls = 3,000
| souls                = 3,000
| item_tier = 3
| has_components       = false
| has_components = false
| has_active1         = false
| has_active1 = false
| has_iscomponentof   = false
| has_iscomponentof = false
| item_stat1           = +160 [[Bonus Health]]
| item_stat1 = +160 [[Bonus Health]]
| item_stat2           = +15% Melee Resist
| item_stat2 = +6 [[Spirit Power]]
| item_stat3          = +6 [[Spirit Power]]
| has_passive1 = true
| has_passive1         = true
| has_passive2 = false
| passive1_cooldown =
| passive1_stat1 =
40{{ss|0.3}} [[Spirit Damage]]
| passive1_stat2 = 9m Pulse '''Radius'''
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
| passive1_stat1      = 40{{ss|0.3}} Pulse Damage
| passive1_stat2      = 9m Pulse '''Radius'''
}}
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals [[Spirit Damage]] to the 2 closest enemies.
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals [[Spirit Damage]] to the 2 closest enemies.


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== Notes ==
== Notes ==
[[Torment Pulse]] can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}}.
[[Torment Pulse]] can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.
 
The pulse rate scales with Cooldown Reduction effects, causing [[Torment Pulse]] to deal damage more frequently.


== Recommended heroes ==
== Recommended heroes ==
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* {{HeroIcon|Warden}}
* {{HeroIcon|Warden}}
* {{HeroIcon|Mo & Krill}}
* {{HeroIcon|Mo & Krill}}
{{clear}}


== Update history ==
== Update history ==
{{Update history table
{{Main|Torment Pulse/Update history|l1=Update history}}
| contents =
{{Update history}}
{{Update history table/row
 
| update = October 11, 2024
{{Item Navbox}}
| changes =
* Torment Pulse now scales with cooldown again.
* Spirit power scaling reduced from 0.33 to 0.3.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Health Bonus increased from +140 to +160.
* Spirit Power damage scaling increased from 0.25 to 0.33.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
* Health increased from +125 to +140.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
* Spirit damage scaling increased from 0.2 to 0.24.
}}
{{Update history table/row
| update = July 18, 2024
| changes =
* Target count increased from 1 to 2
* Fixed sometimes waking up neutrals
}}
{{Update history table/row
| update = June 6, 2024
| changes =
* Interval improved from 2s to 1.5s
* Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
* HP bonus reduced from +150 to +125
}}
}}
{{Item_Navbox}}
[[Category:Items]]

Revision as of 05:04, 18 December 2024

Torment Pulse
Cost Souls3,000
Tier 3
Shop Bonus +12 Spirit Power
+160 Bonus Health
+15% Melee Resist
+6 Spirit Power
Passive
Periodically deals Spirit Damage to the two closest enemies nearby.
40x0.3 Pulse Damage
9m Pulse Radius



Torment Pulse is a Tier 3 Spirit Item that provides Bonus Health and Spirit Power to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals Spirit Damage to the 2 closest enemies.

It can be purchased from the Shop for Souls3,000.

Notes

Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as Bullet Resist Shredder and Escalating Exposure.

Recommended heroes

Update history

Main article: Update history
Update Changes

February 25, 2025

  • Added new proc sound.

November 21, 2024

  • Now grants +15% Melee Resistance

October 11, 2024

  • Now scales with cooldown again.
  • Spirit power scaling reduced from 0.33 to 0.3.