Infernus/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = December 31, 2024 | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. | |||
* {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. | |||
* {{AbilityIcon|Flame Dash}} T2 reduced from +45 to +40. | |||
* {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 18s to 20s. | |||
}} | |||
{{Update history table/row | |||
| update = December 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 15s to 18s. | |||
}} | |||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} Cooldown reduced from 40s to 35s. | |||
* {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. | |||
* {{AbilityIcon|Flame Dash}} T3 now also make the ability [[Charges|charged]] (15s charge time). | |||
* {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. | |||
}} | |||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Catalyst}} T2 reduced from 15% Lifesteal to 12%. | |||
* {{AbilityIcon|Catalyst}} T3 reduced from -40% Heal Degen to -33%. | |||
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. | |||
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. | |||
* {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. | |||
* {{AbilityIcon|Afterburn}} buildup decay time is now 15% slower. | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* {{AbilityIcon|Catalyst}} slow reduced from 40% to 35%. | |||
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. | |||
* Reduced darkness of players affected by {{AbilityIcon|Catalyst}} debuff. | |||
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. | |||
* Reduced visual noise of tracers and firerate increases. | |||
* {{AbilityIcon|Afterburn}} T1 reduced from 30% to 25%. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Catalyst}} Damage Amp reduced from 25% to 20%. | |||
* {{AbilityIcon|Catalyst}} T3 Damage Amp increased from 15% to 20%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 | ||
| changes = | | changes = | ||
*{{HeroIcon|Infernus}} will no longer appear in every bot match. | * {{HeroIcon|Infernus}} will no longer appear in every bot match. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row |
Latest revision as of 06:52, 1 January 2025
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