Restorative Shot: Difference between revisions
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Real Engine (talk | contribs) No edit summary Tags: Manual revert Visual edit |
11-07-2024 Update changes |
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Line 9: | Line 9: | ||
| has_active1 = false | | has_active1 = false | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| item_stat1 = + | | item_stat1 = +90 [[Bullet Shield]] Health | ||
| item_stat2 = +6% [[Weapon Damage]] | | item_stat2 = +6% [[Weapon Damage]] | ||
| souls = 500 | | souls = 500 | ||
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| passive1_cooldown = 6s | | passive1_cooldown = 6s | ||
| passive1_stat1 = 40 Healing from [[Heroes]] | | passive1_stat1 = 40 Healing from [[Heroes]] | ||
| passive1_stat2 = 15 Healing from [[NPC]] | | passive1_stat2 = 15 Healing from [[NPC|NPCs]] / [[Souls|Orbs]] | ||
}} | }} | ||
'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC]]. | '''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC]]. |
Revision as of 16:05, 8 November 2024
Restorative Shot | |||||
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Cost | 500 | ||||
Tier | 1 | ||||
Shop Bonus | +6% Weapon Damage | ||||
+90 Bullet Shield Health | |||||
+6% Weapon Damage | |||||
Passive | 6s | ||||
Your next bullet will heal you based on what target you hit.
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Restorative Shot is a Tier 1 Weapon Item that grants additional Bullet Resist and Weapon Damage. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy Hero or NPC.
It can be purchased from the Shop for 500.
Recommended heroes
Update history
- Main article: Update history
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