Hero Abrams Not Found
Introduction
Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.
Abilities
Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
1 •
-20s Cooldown
2 •
+0.5s Duration
5 •
+5.5 Weapon Damage for
8s after colliding with an enemy
- At base duration, Shoulder Charge travels approximately 17.5m.
- At Upgrade 2, this distance is approximately 27.5m.
Regenerate a portion of incoming damage over time.
1 •
+1.5 Health Regen
2 •
+150 Health
5 •
+9% Damage regenerated
Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press [[File:Mouse{{{1}}} icon.png|20px]] to crash down early.
1 •
-40s Cooldown
2 • Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
5 • On cast, become
Immune to
Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.
- At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
- This is not affected by Ability Range
Stats
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Background
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Changelog
Patch
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Changes
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Update: September 12, 2024
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- Seismic Impact Getting stuck on ceilings like in the mid boss room.
- Shoulder Charge Turn rate Reduced a bit.
- Infernal Resilience Reduced: 17% → 16%.
- Shoulder Charge Stun time Reduced: 1s → 0.85s.
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Update: August 29, 2024
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- Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).
- Abrams now does pull ups while using the Zipline (this is a buff).
- Fixed Shoulder Charge Sometimes stunning enemies on stairs.
- Fixed Seismic Impact Sometimes not going to the area selected.
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Update: August 15, 2024
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- Improved Siphon Life and Seismic Impact visuals to not obstruct player view as much.
- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
- Fixed Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down.
- Fixed Shoulder Charge Not always placing enemies in front of you.
- Seismic Impact Damage Reduced: 175 → 150.
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Update: August 1, 2024
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- Fixed Shoulder Charge and Siphon Life Pings not playing the correct VO.
- Fixed Shoulder Charge Not stunning the target when colliding with Kelvin's Kelvin.
- Fixed some cases where Shoulder Charge did not stun when hitting a wall.
- Fixed enemies being able to double jump out of Seismic Impact.
- Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5.
- Seismic Impact Damage Reduced: 200 → 175.
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Update: July 18, 2024
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- Added additional voice lines for Abrams.
- Shoulder Charge Now considers McGinnis and Kelvin as walls.
- Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf).
- Infernal Resilience Damage regenerated Reduced: 18% → 17%.
- Infernal Resilience T3 Increased: +8% → +9%.
- Improved reliability of Seismic Impact.
- Seismic Impact Base radius Increased: 6m → 9m.
- Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown.
- Seismic Impact T3 Moved to T2 (was -70s Cooldown).
- Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing.
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Update: July 11, 2024
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- Shoulder Charge Speed Increased by 25%.
- Shoulder Charge Distance Increased by 15%.
- Shoulder Charge Now stuns enemies for 1s on collision with a wall.
- Infernal Resilience Now provides +1 Health Regen.
- Infernal Resilience Damage regenerated Reduced: 20% → 18%.
- Infernal Resilience T3 Changed: +8% Damage Regenerated.
- Fixed Siphon Life Not healing against shields.
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Update: July 4, 2024
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- Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.
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Update: June 27, 2024
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- Improved Abrams animation while hovering in the air during his Seismic Impact and adjusted the downward acceleration animation.
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Update: June 20, 2024
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- Improved misc issues with Seismic Impact collision.
- Seismic Impact Can be held for up to 3s (press the ability again anytime to land).
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Update: June 13, 2024
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- Base health regen Reduced: 2 → 1.
- Infernal Resilience T1 regen Reduced: +2 → +1.5.
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Update: June 6, 2024
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- Base HP growth Reduced: 36 → 32.
- Infernal Resilience T2 Health Reduced: +200 → +150.
- Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s.
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Update: May 30, 2024
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- Added new sprint animations for Abrams.
- Seismic Impact Is now faster to play out.
- Seismic Impact Now has a very brief busy state upon landing.
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Update: May 23, 2024
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- Fixed Abrams getting stuck on department store facade when using his ult.
- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.
- Siphon Life T1 and T2 Swapped.
- Shoulder Charge Now allows for more steering control.
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Update: May 10, 2024
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- Reduced chances that Seismic Impact gets stuck on geometry during the downward phase.
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Update: May 3, 2024
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- Base health Increased: 550 → 600.
- Siphon Life DPS Increased: 24 → 35.
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Trivia
- Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
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