- {{AbilityIcon|Hyper Beam|Size=20}} Now does splash damage around a 5m area the beam connects to on the ground (''can be used to fish heroes out of cover in some areas'').
- {{AbilityIcon|Hyper Beam|Size=20}} Now does splash damage around a 5m area the beam connects to on the ground (''can be used to fish heroes out of cover in some areas'').
|-
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|[[Update: August 29, 2024]]
| - Fixed Bebop being able to sprint while his gun is spun up.
| - Fixed Bebop being able to sprint while his gun is spun up.
- Gun range Increased: 30m → <u>32m</u>.
- Gun range Increased: 30m → <u>32m</u>.
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- {{AbilityIcon|Hyper Beam|Size=20}} Can now be cancelled by using parry.
- {{AbilityIcon|Hyper Beam|Size=20}} Can now be cancelled by using parry.
|-
|-
|[[Update: August 15, 2024|Update: August 15, 2024]]
|[[Update: August 15, 2024]]
| - Fixed {{AbilityIcon|Sticky Bomb|Size=20}} Sometimes misfiring.
| - Fixed {{AbilityIcon|Sticky Bomb|Size=20}} Sometimes misfiring.
- Improved visibility of AOE around Bebop while casting {{AbilityIcon|Hyper Beam|Size=20}}.
- Improved visibility of AOE around Bebop while casting {{AbilityIcon|Hyper Beam|Size=20}}.
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- {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount.
- {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount.
A modified scrap golem with a big heart and a bigger hook arm, Bebop is a potent threat on the battlefield when supported by his team. Not only can he Hook enemies and pull them into his allies, Bebop can attach sticky bombs to nearby foes and launch them in any direction with a powerful uppercut. For any foes left standing, Bebop's Hyper Beam can cut across the battlefield and finish them off.
5 • On Attach, disarms the target for 3.5 seconds.
Damage gain per hero hit is permanent for the rest of the game.
The percentage damage increase is applied to the total damage of the bomb (base damage + upgrade damage increase + damage from Spirit scaling).
For example: A Bebop has the "+80 Damage" upgrade learned, 6 total bomb stacks (+15% damage), and has 33 total Spirit. His bomb will do (120 [base damage] + 80 [upgrade damage] + 33*0.9 [damage from spirit scaling]) = 264.16 damage, before any Spirit Resistance reductions.
Hook
Launch out a hook that grabs and reels in the first enemy hero it hits, dealing damage. Target will be placed where you are facing.
Range:
30m
Cooldown:
23s
Damage: 40
1 • Bebop deals 30% more bullet damage against hooked enemies for 10s
2 • +30m Cast Range
5 • -11.5s Cooldown
Hook damage is dealt after Bebop finishes reeling in the target.
Hyper Beam
Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air you will hover while unleashing the beam.
5 • Hyper Beam heals Bebop for 100% of its damage on heroes. 33% on non-hero
Hyper Beam deals 75% damage to enemies within ~9m of Bebop.
Hyper Beam also deals 75% beam damage in an approximately ~6m radius centered around the beam arm, indicated by a ~4m purple circle on the ground.
Background
“
A FATE'S TALE:
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
- Weapon no longer has horizontal & vertical recoil.
Trivia
He has an ongoing feud with Lash. Several voice lines reference their feud and rivalry in blood sport.
Bebop's current model is likely temporary and is based on a robot model from when the game was still called Neon Prime.
Bebop is voiced by J. B. Blanc, who is known for voiceworks in many popular videogames (e.g. Diablo in Diablo III, Braum in League of Legends, Saxton Hale in Team Fortress 2, etc.).