Bebop

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Revision as of 11:06, 30 September 2024 by LuckyLuke44 (talk | contribs) (Added reload time and bullet velocity values.)
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Bebop
Weapon Stats
Damage Per Second: 66
Bullet Damage: 5.3
Ammo: 66
Bullets per sec: 12.5
Reload Time: 2.35s
Bullet Velocity: 508m/s
Light Melee: 69+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 650+62
Health Regen: 3
Bullet Resist: 10%
Spirit Resist: 0%
Move Speed: 6.2m/s
Sprint Speed: 3m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

A modified scrap golem with a big heart and a bigger hook arm, Bebop is a potent threat on the battlefield when supported by his team. Not only can he Hook enemies and pull them into his allies, Bebop can attach sticky bombs to nearby foes and launch them in any direction with a powerful uppercut. For any foes left standing, Bebop's Hyper Beam can cut across the battlefield and finish them off.

Abilities

Exploding Uppercut

Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.

Cooldown:
21s
Uppercut Damage: 0
Area Damage: 80 x0.5
Landing Radius: 14m
Ability Point1-10.5s Cooldown
Ability Point2 • On Uppercut enemy Hero, gain fast spin up time, 2x range and +60% weapon damage for 12s
Ability Point5 • On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip
  • Uppercuts all enemies within around 2-3m of Bebop.
  • Uppercutted enemies cannot receive the area damage.
  • Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.


Sticky Bomb

Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. Gain +2.5% bomb damage for every enemy hero hit.

Radius:
12m
Range:
6m
Cooldown:
19s
Damage: 120 x0.9
Fuse Time: 3s
Ability Point1-7.5s Cooldown
Ability Point2+80 Damage
Ability Point5 • On Attach, disarms the target for 3.5 seconds.
  • Damage gain per hero hit is permanent for the rest of the game.
  • The percentage damage increase is applied to the total damage of the bomb. Formula: ((Base dmg + Upgrade + Spirit scaling) * stack multiplier).
    • EX: With the "+80 Damage" upgrade, 6 bomb stacks (+15% damage), and 33 Spirit; Sticky Bomb will deal 264.14 damage (120 [Base] + 80 [Upgrade] + 33*0.9 [Spirit scaling]) * 1.15 [Stack Multiplier]
  • Can target allies.
  • Can target self by using alt-cast functionality.
  • Bombs instantly explode if the target dies.
  • Also gains stacks for enemy heroes that die while a bomb is attached to them.


Hook

Launch out a hook that grabs and reels in the first hero it hits, dealing damage. Target will be placed where you are facing.

Range:
25m
Cooldown:
23s
Damage: 40
Ability Point1 • Bebop deals 30% more bullet damage against hooked enemies for 10s
Ability Point2+30m Cast Range
Ability Point5-11.5s Cooldown
  • Hook damage is dealt after Bebop finishes reeling in the target.


Hyper Beam

Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air you will hover while unleashing the beam.

Duration:
8s x0.06
Cooldown:
130s
DPS: 205 x2.7
Beam Width: 2.9m
Movement Slow: 30% (on hit)
Beam Length: 70m
Ability Point1-30s Cooldown
Ability Point2+100 DPS
Ability Point5 • Hyper Beam heals Bebop for 100% of its damage on heroes. 33% on non-hero
  • Hyper Beam has 3 damage areas: area near arm, the beam itself (2.9m width), and area around the end of the beam.
  • Hyper Beam deals damage in an area 5m radius centered around the beam arm, and 4m radius centered around the end of the beam, indicated by purple circles.
  • Any Hyper Beam damage that occurs within about ~9m radius of the beam arm is reduced by 25%, even main beam and end-of-beam damage.
  • This reduced damage penalty area scales with cast range bonuses; for example, +35% cast range will increase the penalty area from ~9m to ~12m.


Weapon

Humble Pie
Beam Weapon
Medium Range
59 Damage Per Second
Falloff Range
20m ➞ 51m
Fires a continuous beam with no bullet travel

Background

Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.

A FATE'S TALE

Update history

Main article: Update history

View the full update history: Bebop/Update history

Update Changes

June 30, 2026

  • Hyper Beam cooldown increased from 105s to 120s. (Global ult change)
  • Hyper Beam T1 reduced from -25s Cooldown to -20s. (Global ult change)

June 11, 2026

  • Exploding Uppercut T3 increased from +17% Missing Health to +18%.
  • Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the full 5s duration.
  • Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively).

May 22, 2026

  • Bullet damage per boon reduced from 0.139 to 0.115.
  • Exploding Uppercut T2 weapon damage reduced from +40% to +30%.
  • Sticky Bomb T2 increased from +75 Damage to +85.

Trivia

  • He has an ongoing feud with Lash. Several voice lines reference their feud and rivalry in blood sport. They share another connection as the only two heroes that start the game with sprint speed, Bebop and Lash having 3m/s and 1m/s respectively.
  • Bebop is the only hero that starts with more than 0% bullet resist (10%).
  • Bebop's current model is likely temporary and is based on a robot model from when the game was still called Neon Prime.
  • Bebop is voiced by JB Blanc, who is known for voiceworks in many popular videogames (e.g. Diablo in Diablo III, Braum in League of Legends, Saxton Hale in Team Fortress 2, etc.).
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Apollo

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Bebop

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Billy

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Calico

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Celeste

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The Doorman

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Drifter

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Dynamo

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Graves

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Grey Talon

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Haze

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Holliday

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Infernus

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Ivy

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Kelvin

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Lady Geist

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Lash

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McGinnis

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Mina

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Mirage

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Mo & Krill

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Paige

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Paradox

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Pocket

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Rem

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Seven

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Shiv

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Silver

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Venator

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Victor

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Warden

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Wraith

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