BebopGive feedback

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Abilities
Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.
Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. Gain +2.5% bomb damage for every enemy hero hit. You can cast Sticky Bomb on yourself using M3.
Launch out a hook that grabs and reels in the first enemy or friendly unit it hits, dealing damage if the target is an enemy. Target will be placed where you are facing.
Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air your will hover while unleashing the beam.
Background
“A FATE'S TALE:
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
