Crushing Fists: Difference between revisions

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{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
== Affected Abilities ==
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
{{AbilityTable|melee|hide=Notes}}
Several abilities use heavy melee scaling and will benefit from Crushing Fists' unique passive effect as well.
{{AbilityTable|heavymelee}}
Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 15:04, 29 May 2026

Crushing Fists
Image for the Deadlock item Crushing Fists
Cost Souls6,400
Tier 4
+60% Heavy Melee Distance
+22% Melee Damage
+12% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
+15%
Ammo
-5%
Bullet Resist
Conditional
Upgrades From:
Melee Charge
Internal name: upgrade_crushing_fists
Sounds

Crushing Fists
Image for the Deadlock item Crushing Fists
Cost Souls6,400
Tier 4
Enhanced
+100% Heavy Melee Distance
+37% Melee Damage
+24% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
+15%
Ammo
-9%
Bullet Resist
Conditional
Upgrades From:
Melee Charge
Internal name: upgrade_crushing_fists
Sounds

Crushing Fists is a Tier 4 Weapon Item that can be purchased from the Shop for Souls6,400. Its component, Melee Charge, makes up Souls1,600 of the cost.

Affected Abilities

[edit | edit source]

Some abilities scale with melee damage and are affected by this item's increase to Melee Damage.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Base Damage Light Melee Scaling
Bebop Exploding Uppercut 0.01 ×1
Grapple Arm 0 ×0.7
Billy Bashdown 0 ×0.9
Calico Leaping Slash 10 ×0.8
Drifter Rend 0 ×1.2
Silver Boot Kick 0 ×0.9
Silver (Transformed) Go For The Throat 0 ×1.5
Mauling Leap 0 ×1.5
Viscous Puddle Punch 20 ×0.6
Yamato Flying Slash 0 ×1

Several abilities use heavy melee scaling and will benefit from Crushing Fists' unique passive effect as well.

This is a dynamic list "heavymelee". Edit contents · Edit notes.
Hero Ability Base Damage Heavy Melee Scaling Notes
Billy Bashdown 0 ×0.5 Only becomes Heavy Melee on T3 upgrade.
Drifter Rend 0 ×0.55 Only becomes Heavy Melee on T3 upgrade.
Viscous Puddle Punch 40 ×0.6 Only becomes Heavy Melee on T3 upgrade.

Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage.

Update history

[edit | edit source]

View the full update history: Crushing Fists/Update history

Update Changes

July 28, 2026

  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack

May 22, 2026

  • Cooldown reduced from 7s to 5s.
  • Melee damage increased from 20% to 22%.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities
[edit | edit source]
Weapon
Vitality
Spirit