| Crushing Fists | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +60% Heavy Melee Distance | |||
| +22% Melee Damage | |||
| +12% Bullet Resist | |||
| Passive | |||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Passive | |||
| Your If the target reaches max stacks, they will be stunned. | |||
0.75s Stun Duration | |||
| Upgrades From: Melee Charge | |||
| Internal name: upgrade_crushing_fists | |||
| Sounds | |||
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== Affected Abilities == | == Affected Abilities == | ||
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]] | Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]]. | ||
{{AbilityTable|melee}} | {{AbilityTable|melee}} | ||
Several abilities use heavy melee scaling and will benefit from Crushing Fists' first unique passive effect as well. | |||
//heavy melee table | |||
Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage. | |||
== Update history == | == Update history == | ||
Revision as of 19:21, 28 May 2026
| Crushing Fists | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +100% Heavy Melee Distance | |||
| +37% Melee Damage | |||
| +24% Bullet Resist | |||
| Passive | |||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Passive | |||
| Your If the target reaches max stacks, they will be stunned. | |||
0.75s Stun Duration | |||
| Upgrades From: Melee Charge | |||
| Internal name: upgrade_crushing_fists | |||
| Sounds | |||
Crushing Fists is a Tier 4
Weapon Item that can be purchased from the Shop for
6,400. Its component, Melee Charge, makes up
1,600 of the cost.
Affected Abilities
Some abilities scale with melee damage and are affected by this item's increase to Melee Damage.
| Hero | Ability | Base Damage | Light Melee Scaling | Notes |
|---|---|---|---|---|
| Bebop | Exploding Uppercut | 0.01 | ×1 | — |
| Grapple Arm | 0 | ×0.7 | — | |
| Billy | Bashdown | 0 | ×0.9 | on T3 becomes ×0.5 Heavy Melee scaling. |
| Calico | Leaping Slash | 10 | ×0.8 | on T3 gets +60 base damage (total 70). |
| Drifter | Rend | 0 | ×1.2 | on T3 becomes ×0.55 Heavy Melee scaling. |
| Silver | Boot Kick | 0 | ×0.9 | — |
| Silver (Transformed) | Go For The Throat | 0 | ×1.5 | on T1 gets +30 base damage (total 30). |
| Mauling Leap | 0 | ×1.5 | — | |
| Viscous | Puddle Punch | 20 | ×0.6 | on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried. |
| Yamato | Flying Slash | 0 | ×1 | — |
Several abilities use heavy melee scaling and will benefit from Crushing Fists' first unique passive effect as well.
//heavy melee table
Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage.
Update history
View the full update history: Crushing Fists/Update history
| Update | Changes |
|---|---|
| |
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