Damage Resistance: Difference between revisions

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Resistances from [[Level|Power Increase]]s seems to act strangely and requires more research.
Resistances from [[Level|Power Increase]]s seems to act strangely and requires more research.


== Stacking Resistances ==
== Notes ==
Resistances from multiple sources are multiplicative with each other.
Resistances can go negative, and this multiplies the damage taken of that type.
 
30% resist= 70% of the damage from the weapon or ability.
 
0% resist = 100% of the damage from the weapon or ability.


<math>\mathit{Displayed Resist} = 1 - (1 - \mathit{Resistance 1}) * (1 - \mathit{Resistance 2}) * ... * (1 - \mathit{Resistance N})</math>
-30% resist = 130% of the damage from the weapon or ability.


For example, multiple sources of Bullet Resist
Items like [[Headshot Booster]] grant a flat added bullet damage, this bonus damage is not multiplied by weapon damage but is subject to resistance reduction/increase in damage.


== Math ==
Despite being presented in-game as +X% Bullet Resist, multiple sources of bullet resist stack multiplicatively, not additively.
The formula for bullet resist is: <math>BR_f = \left\lceil 1 - \prod_{i=1}^n (1 - BR_i) \right\rceil</math><br/>
where:<br/>
<math>
\begin{align}
  BR_f &= \text{final bullet resist,} \\
  n &= \text{number of bullet resist sources,} \\
  BR_n &= \text{bullet resist value} \\
\end{align}
</math>
For example, multiple sources of Bullet Resist:
* 60% Bullet Resist from Viscous' [[Viscous#(4)_Goo_Ball|Goo Ball]]  
* 60% Bullet Resist from Viscous' [[Viscous#(4)_Goo_Ball|Goo Ball]]  
* 40% Bullet Resist from the [[Colossus]] [[Items|Item]] results in:
* 40% Bullet Resist from the [[Colossus]] [[Items|Item]] results in:


<math>1 - (1 - 0.6) * (1 - 0.4) = 76% Bullet Resist</math>
<math>1 - (1 - 0.6) * (1 - 0.4) = 76% \text{ Bullet Resist}</math>


==Resistance Reduction==
==Resistance Reduction==
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<math>[1 - (1 - 0.7) * (1 - 0.2)] -[1 - (1-0.12)*(1-0.12)*(1-0.24)] =  \mathit 35% Spirit Resist</math>
<math>[1 - (1 - 0.7) * (1 - 0.2)] -[1 - (1-0.12)*(1-0.12)*(1-0.24)] =  \mathit 35% Spirit Resist</math>
==Notes==
Resistances can go negative, and this multiplies the damage taken of that type.
30% resist= 70% of the damage from the weapon or ability.
0% resist = 100% of the damage from the weapon or ability.
-30% resist = 130% of the damage from the weapon or ability.
Items like [[Headshot Booster]] grant a flat added bullet damage, this bonus damage is not multiplied by weapon damage but is subject to resistance reduction/increase in damage.


==Graphs==
==Graphs==
{{Construction}}
''Include graph of effective health as a function of Damage Reduction.'' In the mean time, feel free to refer to this [https://www.desmos.com/calculator/97vhqmutyz Desmos graph].
''Include graph of effective health as a function of Damage Reduction.'' In the mean time, feel free to refer to this [https://www.desmos.com/calculator/97vhqmutyz Desmos graph].



Revision as of 19:42, 13 October 2024

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This article is a stub. You can help the Deadlock Wiki by expanding it.

Damage Resistance refers to the Bullet and Spirit Resist statistics which reduce incoming damage taken.

Bullet Resist reduces all weapon (such as bullets/melee) damage, while Spirit Resist reduces all spirit damage.

Resistances from Power Increases seems to act strangely and requires more research.

Notes

Resistances can go negative, and this multiplies the damage taken of that type.

30% resist= 70% of the damage from the weapon or ability.

0% resist = 100% of the damage from the weapon or ability.

-30% resist = 130% of the damage from the weapon or ability.

Items like Headshot Booster grant a flat added bullet damage, this bonus damage is not multiplied by weapon damage but is subject to resistance reduction/increase in damage.

Math

Despite being presented in-game as +X% Bullet Resist, multiple sources of bullet resist stack multiplicatively, not additively.

The formula for bullet resist is: BRf=1i=1n(1BRi)
where:
BRf=final bullet resist,n=number of bullet resist sources,BRn=bullet resist value

For example, multiple sources of Bullet Resist:

1(10.6)(10.4)=76% Bullet Resist

Resistance Reduction

Resistance Reduction refers to any negative amount of Resist, making the target take increased damage.

Resistance Reduction is calculated multiplicatively like resistance, but then simply subtracted from the resistance amount.

𝐷𝑖𝑠𝑝𝑙𝑎𝑦𝑒𝑑𝑅𝑒𝑠𝑖𝑠𝑡=[1(1𝑅𝑒𝑠𝑖𝑠𝑡𝑎𝑛𝑐𝑒1)(1𝑅𝑒𝑠𝑖𝑠𝑡𝑎𝑛𝑐𝑒2)...(1𝑅𝑒𝑠𝑖𝑠𝑡𝑎𝑛𝑐𝑒𝑁)][1(1𝑅𝑒𝑠𝑅𝑒𝑑𝑢𝑐𝑡.1)(1𝑅𝑒𝑠𝑅𝑒𝑑𝑢𝑐𝑡.2)...(1𝑅𝑒𝑠𝑅𝑒𝑑𝑢𝑐𝑡.𝑁)]

For example, using Bullet Resists and Reductions:

[1(10.7)(10.2)][1(10.12)(10.12)(10.24)]=35%SpiritResist

Graphs

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This page is under construction. To avoid edit conflicts, please consult the edit history and the talk page.

Include graph of effective health as a function of Damage Reduction. In the mean time, feel free to refer to this Desmos graph.

Include graph of effective damage increase from using 15%, 30%, and 45% Resistance Reduction as a function of the target's original Damage Reduction. In the mean time, feel free to refer to this Desmos graph.

Sources of Damage Resistance

Bullet Resist

This is a dynamic list "Bullet Resist". Edit contents.
NameSoulsCostCategoryStat change
Fleetfoot1,600 Weapon+6% Bullet Resist
Melee Charge1,600 Weapon+6% Bullet Resist
Berserker3,200 Weapon+8% Bullet Resist
Escalating Resilience3,200 Weapon+2% Bullet Resist
Heroic Aura3,200 Weapon+17% Bullet Resist
Crushing Fists6,400 Weapon+12% Bullet Resist
Battle Vest1,600 Vitality+18% Bullet Resist
Return Fire1,600 Vitality+10% Bullet Resist
Weapon Shielding1,600 Vitality+18% Bullet Resist
Bullet Resilience3,200 Vitality+30% Bullet Resist
Metal Skin3,200 Vitality+12% Bullet Resist
Warp Stone3,200 Vitality+30% Bullet Resist
Cheat Death6,400 Vitality+15% Bullet Resist
Indomitable6,400 Vitality+10% Bullet Resist
Siphon Bullets6,400 Vitality+10% Bullet Resist
Vampiric Burst6,400 Vitality+10% Bullet Resist
Bullet Resist Shredder1,600 Spirit+9% Bullet Resist
Suppressor1,600 Spirit+8% Bullet Resist
Superior Duration3,200 Spirit+8% Bullet Resist
Echo Shard6,400 Spirit+5% Bullet Resist
  • Monster Rounds increases Bullet Resist vs. NPCs by +30%.
  • Escalating Resilience increases Bullet Resist by 2% per stack per shot when hitting enemy heroes, maxing at 40% Bullet Resist.

Bullet Resist Reduction

This is a dynamic list "Bullet Resist Reduction". Edit contents.
NameSoulsCostCategoryStat change
Stalker1,600 Weapon-6% Bullet Resist Reduction
Weakening Headshot1,600 Weapon-13% Bullet Resist Reduction
Alchemical Fire3,200 Weapon-7% Bullet Resist Reduction
Hollow Point3,200 Weapon-9% Bullet Resist Reduction
Hunter's Aura3,200 Weapon-10% Bullet Resist Reduction
Crippling Headshot6,400 Weapon-16% Bullet Resist Reduction
Crushing Fists6,400 Weapon-5% Bullet Resist Reduction
Rusted Barrel800 Spirit-8% Bullet Resist Reduction
Bullet Resist Shredder1,600 Spirit-10% Bullet Resist Reduction
Disarming Hex3,200 Spirit-13% Bullet Resist Reduction

Spirit Resist

This is a dynamic list "Spirit Resist". Edit contents.
NameSoulsCostCategoryStat change
Blood Tribute3,200 Weapon+8% Spirit Resist
Silencer6,400 Weapon+12% Spirit Resist
Enchanter's Emblem1,600 Vitality+18% Spirit Resist
Restorative Locket1,600 Vitality+8% Spirit Resist
Spirit Shielding1,600 Vitality+18% Spirit Resist
Dispel Magic3,200 Vitality+10% Spirit Resist
Fury Trance3,200 Vitality+40% Spirit Resist
Spirit Resilience3,200 Vitality+30% Spirit Resist
Healing Tempo6,400 Vitality+10% Spirit Resist
Indomitable6,400 Vitality+10% Spirit Resist
Infuser6,400 Vitality+10% Spirit Resist
Spellbreaker6,400 Vitality+18% Spirit Resist
Witchmail6,400 Vitality+22% Spirit Resist
Cold Front1,600 Spirit+6% Spirit Resist
Mystic Vulnerability1,600 Spirit+8% Spirit Resist
Greater Expansion3,200 Spirit+10% Spirit Resist
Arctic Blast6,400 Spirit+10% Spirit Resist
Echo Shard6,400 Spirit+5% Spirit Resist
Escalating Exposure6,400 Spirit+17% Spirit Resist
Ethereal Shift6,400 Spirit+30% Spirit Resist
Scourge6,400 Spirit+40% Spirit Resist

Spirit Resist Reduction

This is a dynamic list "Spirit Resist Reduction". Edit contents.
NameSoulsCostCategoryStat change
Spirit Shredder Bullets1,600 Weapon-8% Spirit Resist Reduction
Spirit Rend3,200 Weapon-8% Spirit Resist Reduction
-7% Spirit Resist Reduction
Crippling Headshot6,400 Weapon-16% Spirit Resist Reduction
Spirit Strike800 Spirit-6% Spirit Resist Reduction
Mystic Vulnerability1,600 Spirit-8% Spirit Resist Reduction
Spirit Sap1,600 Spirit-9% Spirit Resist Reduction
Spirit Snatch3,200 Spirit-12% Spirit Resist Reduction
Escalating Exposure6,400 Spirit-8% Spirit Resist Reduction
Focus Lens6,400 Spirit-9% Spirit Resist Reduction