Escalating Resilience: Difference between revisions

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{{Infobox item
{{Infobox item
| item_name = Escalating Resilience
| item_name             = Escalating Resilience
| has_components = true
| item_stat1           = +{{ItemData|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
| has_passive1 = true
| item_stat2           = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_passive2 = false
| item_stat3           = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| has_active1 = false
| passive1_description = {{#invoke:Lang|get_string|upgrade_reinforcing_casings_desc}}
| has_iscomponentof = false
| passive1_stat1       = {{ItemData|{{#var:item_key_or_en}}|MaxArmorStacks}} Max [[Bullet Resist]]
| has_iscomponentof2 =
| passive1_stat2       = {{ItemData|{{#var:item_key_or_en}}|BulletResistPerStack}} [[Bullet Resist]] per Stack
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
| passive1_stat3       = {{ItemData|{{#var:item_key_or_en}}|BulletResistDuration}}s [[Stack]] Duration
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| component1_name       = Extended Magazine
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_reinforcing_casings_desc}}
| passive1_cooldown =
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxArmorStacks}} Max Bullet Resist
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistPerStack}} Bullet Resist per Stack
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistDuration}}s Stack Duration
| component1_name = Extended Magazine
}}
}}



Revision as of 01:13, 8 February 2026

Escalating Resilience
Image for the Deadlock item Escalating Resilience
Cost Souls3,200
Tier 3
+35% Max Ammo
+75 Bonus Health
+18% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
Upgrades From:
Extended Magazine
Internal name: upgrade_reinforcing_casings

Escalating Resilience is a Tier 3 Weapon Item that grants increased Max Ammo, Bonus Health, and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,200, with its Component, Extended Magazine, making up Souls800 of the cost.

Notes

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams, Pocket, and characters using Split Shot can't gain several stacks in one shot. This also includes characters like Viscous and Yamato, who have alt-fire modes on their weapons that cause explosive damage.

Update history

View the full update history: Escalating Resilience/Update history

Update Changes

May 22, 2026

  • Max Ammo increased from 30% to 35%.
  • Weapon Damage increased from 15% to 18%.

November 21, 2025

  • Bonus Health reduced from 125 to 100.

May 19, 2025

  • Bonus health increased from +100 to +125.
  • Stack duration increased from 20s to 24s.
Weapon
Vitality
Spirit