Revision as of 01:59, 10 September 2024 by Mgpt (talk | contribs) (Undo revision 4209 by 129.222.194.71 (talk))

Haze is a playable hero in Deadlock, available since the start of the Early Development Build.

Haze
Weapon Stats
Damage Per Second: 53
Bullet Damage: 5.6
Ammo: 25 x0.5
Bullets per sec: 10
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 500+62
Health Regen: 2
Bullet Resist: 0%
Spirit Resist: 0%
Move Speed: 8m/s
Sprint Speed: 0m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Abilities

Sleep Dagger
 
 

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Cooldown:
25s
Status Effect: Sleep
Damage: 70  x2.8
Wake Up Time: 0.1s  x0.003
Min Sleep Time: 0.2s
Sleep Duration: 3s
 1Removes 1 stamina
 2-13s Cooldown
 5 • Applies -12% Bullet Resist for 6s on wake-up


Smoke Bomb
 
 

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration:
8s  x0.2
Cooldown:
35s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invis Sprint Speed: +2m/s
 1-15s Cooldown
 2+6m/s Invis Sprint Speed
 5 • After invis, gain+30% Bullet Lifesteal for 8s


Fixation
 
 

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Weapon Damage: +0.2 per stack
Max Stacks: 30
 160  x0.4 Spirit damage and 15% slow for 2s to target every 20 stacks.
 240 Max Stacks and +5s Duration
 5+0.2 per stack Weapon Damage


Bullet Dance
 
 

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

Range:
15m
Duration:
Cooldown:
130s
Fire Rate: +25%
Targets Hit Per Shot: 1
Evasion Chance: 50%
Weapon Damage: +2
 1+7 Weapon Damage
 2-40s Cooldown
 5+1 Targets Hit Per Shot


Background

A FATE'S TALE:

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

Update history

Patch Changes
Update 08-29-2024 - Base bullet damage Increased: 5.3 → 5.6.

- Icon not found (). Sleep Dagger Impact damage now happens immediately.

- Icon not found (). Sleep Dagger Drowsy period Increased: 0.25s → 0.35s.

- Icon not found (). Sleep Dagger Cooldown Reduced: 27s → 25s.

- Icon not found (). Smoke Bomb Radius Reduced: 20m → 18m.

- Icon not found (). Fixation T2 Max stacks Increased: 30 → 40.

- Icon not found (). Bullet Dance Base now provides +2 Weapon Damage (similar to the T1).

Update 08-15-2024 - Updated Icon not found (). Sleep Dagger Cast, projectile loop and whizby.

- Updated Icon not found (). Smoke Bomb Sound.

- Removed Icon not found (). Smoke Bomb Voice line for everyone except the casting player and spectators.

- Icon not found (). Sleep Dagger Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).

- Icon not found (). Fixation T2 Duration Reduced: +6s → +5s.

- Icon not found (). Fixation T3 Damage per Stack Reduced: 0.25 → 0.2.

- Icon not found (). Bullet Dance T1 Damage Increased: +6 → +7.

Update 08-01-2024 - Icon not found (). Bullet Dance Falloff Increased by 20%.

- Icon not found (). Smoke Bomb Can now be cast while ziplining.

Update 07-18-2024 - Icon not found (). Sleep Dagger Min. sleep time Reduced: 0.3s → 0.2s.

- Icon not found (). Sleep Dagger Wake-up time Reduced: 0.15s → 0.1s.

- Icon not found (). Sleep Dagger Projectile size Reduced by 10%.

- Icon not found (). Fixation T1 & T2 have been swapped.

- Icon not found (). Fixation Damage per stack Reduced: 0.25 → 0.2.

- Icon not found (). Bullet Dance Fire rate Increased: +20% → +25%.

- Icon not found (). Bullet Dance Radius Increased: 14m → 15m.

Update 07-11-2024 - Ammo spirit scaling Reduced:  x0.6 x0.5.
Update 07-04-2024 - Icon not found (). Smoke Bomb No longer instantly grants sprint.

- Icon not found (). Smoke Bomb Duration Increased: 6s → 8s.

- Icon not found (). Smoke Bomb T1 Is now -15s Cooldown.

- Icon not found (). Smoke Bomb T2 Is now +6 Invis sprint.

- Icon not found (). Smoke Bomb T3 Is now Gain +30% bullet lifesteal for 8s.

- Icon not found (). Sleep Dagger T1 Changed: +1s Sleep duration → Drains 1 stamina.

Update 06-27-2024 - Icon not found (). Bullet Dance T1 Weapon damage Increased: +5 → +6.

- Fixed various bugs with Icon not found (). Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended).

Update 06-20-2024 - Icon not found (). Sleep Dagger Cooldown Reduced: 29s → 27s.

- Icon not found (). Sleep Dagger T2 Cooldown Reduced: -15s → -13s.

- Icon not found (). Smoke Bomb T2 Changed to Replenishes stamina on cast and grants +40% stamina regen.

- Icon not found (). Fixation Bonus damage no longer ignores bullet falloff.

- Icon not found (). Bullet Dance Cast point Reduced: 0.8s → 0.4s.

- Icon not found (). Bullet Dance Move speed Increased: 3.5m/s → 4m/s.

Update 06-13-2024 - Icon not found (). Sleep Dagger Damage spirit scaling Increased:  x2.5 x2.8.

- Icon not found (). Sleep Dagger T3 Is now -12% Bullet resist for 6s.

- Icon not found (). Smoke Bomb T1 Invis sprint speed Increased: +4m/s → +5m/s.

- Icon not found (). Smoke Bomb Now causes your footsteps to be silent.

Update 06-06-2024 - Icon not found (). Sleep Dagger T3 Target damage reduction Increased: -30% → -40%.

- Icon not found (). Smoke Bomb Sprint speed now activates immediately after casting.

- Icon not found (). Bullet Dance Cooldown Reduced: 160s → 130s.

- Icon not found (). Bullet Dance T2 Changed to -40s Cooldown.

- Icon not found (). Bullet Dance T3 Changed to +1 Targets hit per shot.

Update 05-30-2024 - Icon not found (). Sleep Dagger Cooldown Increased: 27s → 29s.

- Icon not found (). Sleep Dagger Spirit Scaling increased:  x2.2 x2.5.

- Icon not found (). Smoke Bomb T2 and T3 have been swapped.

- Icon not found (). Smoke Bomb T3 Cooldown reduction Increased: -20s → -25s.

Update 05-23-2024 - Added unique Haze footstep sound effects.

- Improved visibility of Haze’s bullet and travel path.

- Icon not found (). Sleep Dagger No longer breaks invisibility when cast (previously was part of the T3).

- Icon not found (). Sleep Dagger Spirit scaling Increased:  x2.3 x2.6.

- Icon not found (). Sleep Dagger No longer gets +140 damage with the T3

- Icon not found (). Sleep Dagger T3 Changed to -30% Damage Penalty on victim for 4s after wakeup.

- Icon not found (). Bullet Dance Cast time Increased: 0.7s → 0.8s.

- Icon not found (). Bullet Dance Evasion chance Reduced: 70% → 50%.

Update 05-16-2024 - Icon not found (). Sleep Dagger Cooldown Increased: 25s → 27s.

- Icon not found (). Smoke Bomb Cooldown Reduced: 45s → 35s.

- Icon not found (). Smoke Bomb T1 Changed to +4 Invis Sprint.

- Icon not found (). Smoke Bomb T2 Change to -20s Cooldown.

Update 05-03-2024 - Icon not found (). Bullet Dance Bonus fire rate Reduced: +30 → +20.

- Icon not found (). Smoke Bomb Duration spirit scaling Increased:  x0.2 x0.3.

Trivia

  • Haze's current model is temporary and is linked to when the game was still called Neon Prime.
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