Revision as of 09:50, 30 September 2024 by LuckyLuke44 (talk | contribs) (Updated ammo count to match the in-game value.)

A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

Haze
Weapon Stats
Damage Per Second: 56
Bullet Damage: 5.6
Ammo: 26 x0.5
Bullets per sec: 10
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 500+62
Health Regen: 2
Bullet Resist: 0%
Spirit Resist: 0%
Move Speed: 8m/s
Sprint Speed: 0m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities

Sleep Dagger
 
 

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Cooldown:
26s
Status Effect: Sleep
Damage: 70  x2.8
Wake Up Time: 0.1s  x0.003
Min Sleep Time: 0.2s
Sleep Duration: 3s
 1Removes 1 stamina
 2-12s Cooldown
 5 • Applies -12% Bullet Resist for 6s on wake-up


Smoke Bomb
 
 

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration:
8s  x0.2
Cooldown:
37s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invis Sprint Speed: +2m/s
 1Cooldown -14s
 2+6m/s Invis Sprint Speed
 5 • After invis, gain +30% Bullet Lifesteal for 8s


Fixation
 
 

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Weapon Damage: +0.2 per stack
Max Stacks: 30
 160 Spirit damage and 15% slow for 2s to target every 20 stacks.
 240 Max Stacks and +5s Duration
 5+0.2 per stack Weapon Damage


Bullet Dance
 
 

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

Range:
15m
Duration:
Cooldown:
138s
Fire Rate: +15%
Targets Hit Per Shot: 1
Weapon Damage: +2
Evasion Chance: 25%
 1+7 Weapon Damage
 2-38s Cooldown
 5+1 Targets Hit Per Shot


Weapon

Censure & Penance
Rapid Fire
Close Range
  50 Damage Per Second
Falloff Range
20m ➞ 46m
 

Background

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history

Main article: Update history

View the full update history: Haze/Update history

Update Changes

July 28, 2026

  •   Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002.
  •   Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2.
  •   Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”.
  •   Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”.
  •   Fixation T3 reduced from +0.14 per Stack to +0.11.
  •   Fixation T3 now also scales with Weapon Damage (0.0003).

July 9, 2026

June 30, 2026

Trivia

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.
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