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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Ivy}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stone Form}} T3 stun duration reduced from +1s to +0.75s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stone Form}} T3 spirit scaling reduced from +1.7 to +1.5. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Entangling Thorns}} spirit scaling increased from 0.45 to 0.55. | |||
* {{AbilityIcon|Kudzu Connection}} replicated healing per boon scale increased from +0.5 to +0.85. | |||
* {{AbilityIcon|Air Drop}} cooldown reduction when used on allies increased from -25% to -30%. | |||
* {{AbilityIcon|Air Drop}} cooldown increased from 85s to 100s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* Fixed a bug where {{AbilityIcon|Stone Form}} could sometimes do significantly more damage than intended. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Entangling Thorns}} range reduced by 15%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stone Form}} spirit scaling reduced from 0.8 to 0.6. | |||
* {{AbilityIcon|Stone Form}} T3 spirit scaling reduced from +2 to +1.7. | |||
* {{AbilityIcon|Air Drop}} ally cast range increased from 18m to 22m. | |||
* {{AbilityIcon|Air Drop}} is no longer disabled by damage over time abilities (same as zipline rules) | |||
* {{AbilityIcon|Air Drop}} cooldown increased from 65s to 85s. | |||
* {{AbilityIcon|Air Drop}} cooldown is reduced by 25% when used on allies. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Bullet damage growth increased from 0.06 to 0.08. | |||
* {{AbilityIcon|Kudzu Connection}} now only gives you half the bonus if you aren't connected to an ally. | |||
* {{AbilityIcon|Air Drop}} damage spirit scaling reduced from 1 to 0.7. | |||
* {{AbilityIcon|Air Drop}} T1 barrier spirit scaling reduced from 1 to 0.7. | |||
* {{AbilityIcon|Air Drop}} T2 slow reduced from 50% to 40%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|7|2026}} | |||
| changes = | |||
* {{AbilityIcon|Entangling Thorns}} spirit scaling reduced from 0.55 to 0.45. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Now has -10% Gravity. | |||
* Bullet damage reduced from 4.59+0.12/boon to 4.45+0.06/boon. | |||
* {{AbilityIcon|Entangling Thorns|l1=Kudzu Bomb}} renamed to Entangling Thorns. | |||
* {{AbilityIcon|Entangling Thorns}} Recharge Time reduced from 8s to 5s. | |||
* {{AbilityIcon|Entangling Thorns}} spirit scaling reduced from 0.65 to 0.55. | |||
* {{AbilityIcon|Entangling Thorns}} T2 changed from "+2s Duration" to "+2m Radius and increases spirit scaling by +0.5". | |||
* {{AbilityIcon|Entangling Thorns}} T3 changed from "+36 DPS and +2m Radius" to "Entangles enemies that remain in it for 2s. Lasts 1.6s". | |||
* {{AbilityIcon|Kudzu Connection|l1=Watcher's Covenant}} renamed to Kudzu Connection. | |||
* {{AbilityIcon|Kudzu Connection}} Fire Rate spirit scaling reduced from 0.25 to 0.18. | |||
* {{AbilityIcon|Kudzu Connection}} Bullet Lifesteal spirit scaling reduced from 0.19 to 0.15. | |||
* {{AbilityIcon|Kudzu Connection}} T1 changed from "+8% Fire Rate" to "+2m Move Speed bonus". | |||
* {{AbilityIcon|Kudzu Connection}} T2 changed from "+2m Move Speed Bonus" to "+8% Fire Rate and +8% Bullet Lifesteal". | |||
* {{AbilityIcon|Kudzu Connection}} T3 changed from "+1 Tether Count" to "Ability is now always active". | |||
* {{AbilityIcon|Stone Form}} cooldown increased from 37s to 40s. | |||
* {{AbilityIcon|Stone Form}} damage spirit scaling reduced from 1.5 to 0.8. | |||
* {{AbilityIcon|Stone Form}} T1 changed from "-19s cooldown" to "+7% Max Health Heal". | |||
* {{AbilityIcon|Stone Form}} T2 changed from "+68 Damage and +0.5s Stun" to "-25s Cooldown". | |||
* {{AbilityIcon|Stone Form}} T3 changed from "+13% Max Health Heal" to "+1s Stun and Increased Spirit Scaling (2.0)". | |||
* {{AbilityIcon|Air Drop}} cast time removed. Instead, if you take damage the ability will be unable to be used for 3.5s. | |||
* {{AbilityIcon|Air Drop}} spirit damage scaling reduced from 2.3 to 1.0. | |||
* {{AbilityIcon|Air Drop}} Cooldown reduced from 100s to 65s. | |||
* {{AbilityIcon|Air Drop}} duration increased from 16s to 21s. | |||
* {{AbilityIcon|Air Drop}} base/max speed increased from 11/18m to 10/22m. | |||
* {{AbilityIcon|Air Drop}} bomb radius increased from 14m to 20m. | |||
* {{AbilityIcon|Air Drop}} buff duration reduced from 12s to 8s. | |||
* {{AbilityIcon|Air Drop}} ally cast range increased from 14m to 18m. | |||
* {{AbilityIcon|Air Drop}} now grants you and your ally +20% Outgoing Damage after dropping. | |||
* {{AbilityIcon|Air Drop}} bomb no longer has a fast explode expanding behavior. | |||
* {{AbilityIcon|Air Drop}} bomb no longer causes a knockup. | |||
* {{AbilityIcon|Air Drop}} bomb no longer slows on explode by default. | |||
* {{AbilityIcon|Air Drop}} bomb no longer provides barrier by default. | |||
* {{AbilityIcon|Air Drop}} T1 changed from "-20% Bullet Resist on enemies hit for 8s" to "Grants you and ally 300 Barrier (+1.0 Spirit Scaling)" Lasts 12s. | |||
* {{AbilityIcon|Air Drop}} T2 changed from "+200 Barrier and +5m Explode Radius" to "Explode applies 50% Slow for 3s". | |||
* {{AbilityIcon|Air Drop}} T3 now also increases damage scaling by +1.5 and barrier scaling by +1.0. | |||
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Entangling Thorns}} and {{AbilityIcon|Stone Form}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* No longer has reduced melee damage. | |||
* {{AbilityIcon|Air Drop}} now has a very brief period where allies cannot cancel to prevent accidental cancels. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Re-added voice lines for using {{AbilityIcon|Air Drop}} on self | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|29|2025}} | |||
| changes = | |||
* {{AbilityIcon|Watcher's Covenant}} Replicated Healing increased from 25% to 35% | |||
* {{AbilityIcon|Watcher's Covenant}} Replicated Healing now scales with boons (0.5) | |||
* {{AbilityIcon|Air Drop}} ally damage penalty reduced from -30% to -20% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* {{AbilityIcon|Kudzu Bomb}} damage reduced from 50 to 40. | |||
* {{AbilityIcon|Kudzu Bomb}} spirit scaling increased from 0.56 to 0.65. | |||
* {{AbilityIcon|Stone Form}} cooldown reduced from 42s to 37s. | |||
* {{AbilityIcon|Watcher's Covenant}} bullet lifesteal increased from 10% to 15%. | |||
* {{AbilityIcon|Air Drop}} damage penalty for ally you are carrying reduced from -50% to -30%. | |||
* {{AbilityIcon|Air Drop}} cast range increased from 12m to 14m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Bullet damage growth reduced from 0.15 to 0.11 | |||
* Spirit scaling per boon increased from 1.1 to 1.2 | |||
* {{AbilityIcon|Kudzu Bomb}} DPS reduced from 55 to 50 | |||
* {{AbilityIcon|Kudzu Bomb|l1=Kedzu Bomb{{sic}}}} T3 DPS reduced from +46 to +40 | |||
* {{AbilityIcon|Stone Form}} damage spirit scaling increased from 1.0 to 1.5 | |||
* {{AbilityIcon|Air Drop}} no longer grants allied bullet resistance (still grants barrier on drop) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|18|2025}} | |||
| changes = | |||
* New updated model. | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Bullet growth reduced from 0.16 to 0.15. | |||
* No longer ignores shooting speed penalty. | |||
* {{AbilityIcon|Watcher's Covenant}} now grants the shooting speed benefit to you and your tethered ally. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* {{AbilityIcon|Watcher's Covenant}}: Fixed not replicating healing from Bullet Lifesteal (it worked with other sources of bullet lifesteal). | |||
* {{AbilityIcon|Stone Form}}: Fixed cast sound being delayed and increased its volume. | |||
* {{AbilityIcon|Stone Form}}: Fixed interaction with air vents and small geo. | |||
* {{AbilityIcon|Air Drop}}: Adjusted visuals to have higher contrast. | |||
* {{AbilityIcon|Air Drop}}: Ally cast range increased from 8m to 12m. | |||
* {{AbilityIcon|Air Drop}}: Slow duration reduced from 4s to 3s. | |||
* {{AbilityIcon|Air Drop}}: Radius reduced from 14m to 12m. | |||
* {{AbilityIcon|Air Drop}}: Combat Barrier reduced from 200 to 150. | |||
* {{Undocumented}} {{AbilityIcon|Air Drop}}: Combar Barrier changed from Bullet Shield Health to Barrier. | |||
* {{AbilityIcon|Air Drop}}: Combat Barrier Spirit Power scaling reduced from 2.5 to 1.5. | |||
* {{AbilityIcon|Air Drop}}: T1 duration reduced from 12s to 8s. | |||
* {{AbilityIcon|Air Drop}}: T2 Combat Barrier reduced from +300 to +200. | |||
* {{AbilityIcon|Air Drop}}: T3 Silence reduced from 4.5s to 3s. | |||
* {{Undocumented}} Bullet damage reduced from 4.68 to 4.4. | |||
* {{Undocumented}} {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal reduced from 12% to 10%. | |||
* {{Undocumented}} {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling reduced from 0.3 to 0.2. | |||
* {{Undocumented}} {{AbilityIcon|Watcher's Covenant}} Replicated Healing reduced from 30% to 25%. | |||
* {{Undocumented}} {{AbilityIcon|Stone Form}} Max Health Heal reduced from 8% to 6%. | |||
* {{Undocumented}} {{AbilityIcon|Stone Form}} T3 Max Health Heal reduced from +16% to +13%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|17|2025}} | |||
| changes = | |||
* Headshot hitbox is smaller now (no longer includes the ears). | |||
* Fixed visibility issues with {{AbilityIcon|Air Drop}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|4|2025}} | |||
| changes = | |||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* Adjusted hitboxes to conform to model. | * Adjusted hitboxes to conform to model. | ||
* Fixed | * Fixed tether getting removed then applied every frame if {{HeroIcon|Ivy}} was above the bridge and target is below the bridge (or vice versa) causing the vfx to flicker. | ||
* | * {{Undocumented}} {{AbilityIcon|Air Drop}} default keybinds changed to Mouse 1 to drop bomb and W to fly faster. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Melee damage and growth reduced by 15% | * Updated {{HeroIcon|Ivy}} VO - largely remastering pass, but also fixed some lines with Spanish pronunciation issues. | ||
* Starting Health reduced from 550 to 525 | * Melee damage and growth reduced by 15%. | ||
* {{AbilityIcon|Watcher's Covenant}} fixed to replicate healing even when you are full | * Starting Health reduced from 550 to 525. | ||
* {{AbilityIcon|Watcher's Covenant}} now initially locks onto the target in your facing direction if there is one | * {{AbilityIcon|Watcher's Covenant}} fixed to replicate healing even when you are full. | ||
* {{AbilityIcon|Stone Form}} now shows the | * {{AbilityIcon|Watcher's Covenant}} now initially locks onto the target in your facing direction if there is one. | ||
* {{AbilityIcon|Kudzu Bomb}} now grows on the ground if it hits geo instead of floating in the air | * {{AbilityIcon|Stone Form}} now shows the Ivy player a visible radius indicator for where your hero will hit. | ||
* {{AbilityIcon|Air Drop}} damage reduced from 150 to 125 | * {{AbilityIcon|Kudzu Bomb}} now grows on the ground if it hits geo instead of floating in the air. | ||
* Fixed {{ItemIcon|Phantom Strike}} not grounding | * {{AbilityIcon|Air Drop}} damage reduced from 150 to 125. | ||
* {{AbilityIcon|Air Drop}} now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability | * Fixed {{ItemIcon|Phantom Strike}} not grounding Ivy when using {{AbilityIcon|Air Drop}}. | ||
* {{AbilityIcon|Air Drop}} now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Bullet | * {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal reduced from 15% to 12%. | ||
* {{AbilityIcon|Stone Form}} Max Health Heal reduced from 10% to 8%. | |||
* | * {{AbilityIcon|Stone Form}} T3 Max Health Heal reduced from +20% to +16%. | ||
* | * {{AbilityIcon|Stone Form}} drag down collision improved a bit. | ||
* Bullet damage increased from 5 to 5.2. | |||
* {{AbilityIcon|Stone Form}} drag down collision improved a bit | * Bullet damage growth reduced from 0.36 to 0.34. | ||
* {{AbilityIcon|Stone Form}} | * Fixed being launched incorrectly when using {{AbilityIcon|Stone Form}} on certain geometry. | ||
* {{AbilityIcon|Stone Form}} | * Fixed {{AbilityIcon|Stone Form}} having a brief period of vulnerability after cast. | ||
* {{AbilityIcon|Air Drop}} flight controls improved a bit | * {{AbilityIcon|Air Drop}} flight controls improved a bit. | ||
* {{AbilityIcon|Air Drop}} duration reduced from 17s to 16s | * {{AbilityIcon|Air Drop}} duration reduced from 17s to 16s. | ||
* {{AbilityIcon|Air Drop}} cooldown increased from 85s to 90s | * {{AbilityIcon|Air Drop}} cooldown increased from 85s to 90s. | ||
* {{AbilityIcon|Air Drop}} speed can now be increased with movespeed or sprint items (when out of combat) | * {{AbilityIcon|Air Drop}} speed can now be increased with movespeed or sprint items (when out of combat). | ||
* {{AbilityIcon|Air Drop}} now amplifies Sprint values by 1.5x | * {{AbilityIcon|Air Drop}} now amplifies Sprint values by 1.5x. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Watcher's Covenant}} Fire Rate spirit scaling increased from 0.2 to 0.3 | * {{AbilityIcon|Watcher's Covenant}} Fire Rate spirit scaling increased from 0.2 to 0.3. | ||
* {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | * {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Base bullet damage increased from 4.5 to 5 | * Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Flight}}. | ||
* Bullet damage growth reduced from 0.39 to 0.36 | * {{AbilityIcon|Kudzu Bomb}} effects properly display visuals when above ground. | ||
* {{AbilityIcon|Air Drop}} slow reduced from 35% to 30% | * Base bullet damage increased from 4.5 to 5. | ||
* Bullet damage growth reduced from 0.39 to 0.36. | |||
* {{AbilityIcon|Air Drop}} slow reduced from 35% to 30%. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* New heavy melee anims added to {{HeroIcon|Mo & Krill}} and {{HeroIcon|Ivy}}. | |||
* Improved default camera position. | * Improved default camera position. | ||
* Take Flight control keys are now similar to {{HeroIcon|Vindicta}}'s. | * Take Flight control keys are now similar to {{HeroIcon|Vindicta}}'s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 2 | | update = {{Update link|October|2|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6. | * {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6. | ||
* {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50. | * {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Stone Form}} now works against airborne targets. | * {{AbilityIcon|Stone Form}} now works against airborne targets. | ||
* {{AbilityIcon|Kudzu Bomb}} T3 now also grants +2m Radius. | * {{AbilityIcon|Kudzu Bomb}} T3 now also grants +2m Radius. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Fixed some control issues when flying near a wall. | * Fixed some control issues when flying near a wall. | ||
* {{AbilityIcon|Air Drop}} silence and slow debuff duration reduced from 4.5s to 4s. | * {{AbilityIcon|Air Drop}} silence and slow debuff duration reduced from 4.5s to 4s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 1 | | update = {{Update link|September|1|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Air Drop}} self cast time reduced from 2 to 1.3. | * {{AbilityIcon|Air Drop}} self cast time reduced from 2 to 1.3. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Bullet damage growth per boon reduced from 0.55 to 0.5. | * Bullet damage growth per boon reduced from 0.55 to 0.5. | ||
* Health growth per boon reduced from +41 to +35. | * Health growth per boon reduced from +41 to +35. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 22 | | update = {{Update link|August|22|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released. | * {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 16 | | update = {{Update link|August|16|2024}} | ||
| changes = | | changes = | ||
* Restored previous audio processing. | * Restored previous audio processing. | ||
* {{AbilityIcon|Air Drop}} cooldown increased from 70s to 80s. | * {{AbilityIcon|Air Drop}} cooldown increased from 70s to 80s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Fixed melee still going through when casting {{AbilityIcon|Stone Form}} after initiating a melee attack. | * Fixed melee still going through when casting {{AbilityIcon|Stone Form}} after initiating a melee attack. | ||
* {{AbilityIcon|Stone Form}} T2 stun reduced from 0.75s to 0.5s. | * {{AbilityIcon|Stone Form}} T2 stun reduced from 0.75s to 0.5s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Added a bunch of new {{HeroIcon|Ivy}} lines including updated pings, kill lines, etc. | * Added a bunch of new {{HeroIcon|Ivy}} lines including updated pings, kill lines, etc. | ||
* Improved ground impact effects for {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}}. | * Improved ground impact effects for {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form|l1=True Form}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Base damage reduced from 5.0 to 4.5. | * Base damage reduced from 5.0 to 4.5. | ||
* {{AbilityIcon|Kudzu Bomb}} DPS spirit scaling increased from 0.4 to 0.6. | * {{AbilityIcon|Kudzu Bomb}} DPS spirit scaling increased from 0.4 to 0.6. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | * Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | ||
* Base damage growth increased from 0.35 to 0.55. | * Base damage growth increased from 0.35 to 0.55. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Fixed some bugs with {{AbilityIcon|Watcher's Covenant}} that caused it to sometimes disconnect/reconnect unintentionally. | * Fixed some bugs with {{AbilityIcon|Watcher's Covenant}} that caused it to sometimes disconnect/reconnect unintentionally. | ||
* {{AbilityIcon|Watcher's Covenant}} distance threshold to pick a new target increased from 2.5m to 6m. | * {{AbilityIcon|Watcher's Covenant}} distance threshold to pick a new target increased from 2.5m to 6m. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Updated reload animations for {{HeroIcon|Warden}}, {{HeroIcon|Dynamo}}, and {{HeroIcon|Ivy}}. | * Updated reload animations for {{HeroIcon|Warden}}, {{HeroIcon|Dynamo}}, and {{HeroIcon|Ivy}}. | ||
* {{AbilityIcon|Kudzu Bomb}} now does 50% less damage to objectives. | * {{AbilityIcon|Kudzu Bomb}} now does 50% less damage to objectives. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 13 | | update = {{Update link|June|13|2024}} | ||
| changes = | | changes = | ||
* Changed {{HeroIcon|Ivy}}'s | * Changed {{HeroIcon|Ivy}}'s True Form ability name to {{AbilityIcon|Stone Form}}. | ||
* {{AbilityIcon|Watcher's Covenant}} replicated healing reduced from 55% to 45%. | * {{AbilityIcon|Watcher's Covenant}} replicated healing reduced from 55% to 45%. | ||
* {{AbilityIcon|Watcher's Covenant}} no longer provides +2 m/s in the base ability. | * {{AbilityIcon|Watcher's Covenant}} no longer provides +2 m/s in the base ability. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}} causing you to get healed. | * Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form|l1=True Form}} causing you to get healed. | ||
* {{AbilityIcon|Watcher's Covenant}} heal sharing reduced from 65% to 55%. | * {{AbilityIcon|Watcher's Covenant}} heal sharing reduced from 65% to 55%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Kudzu Bomb}} T3 improved from +50 DPS to +60. | * {{AbilityIcon|Kudzu Bomb}} T3 improved from +50 DPS to +60. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Fixed various movement stuck bugs with {{HeroIcon|Ivy}}. | * Fixed various movement stuck bugs with {{HeroIcon|Ivy}}. | ||
* {{AbilityIcon|Kudzu Bomb}} duration increased from 3.5s to 4s. | * {{AbilityIcon|Kudzu Bomb}} duration increased from 3.5s to 4s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|True Form}} cooldown reduced from 50s to 40s. | * {{AbilityIcon|Stone Form|l1=True Form}} cooldown reduced from 50s to 40s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* Base stamina increased from 3 to 4. | * Base stamina increased from 3 to 4. | ||
}} | }} | ||
}} | }} | ||
[[Category:Ivy|U]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Latest revision as of 17:56, 25 August 2026
This page documents the full update history for Ivy.
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