Kelvin: Difference between revisions

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|-|(1) Frost Grenade=
|-|(1) Frost Grenade=
{{Ability card
{{Ability card
|description=Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies.
| name            = Frost Grenade
|radius=6.5m
| description     = Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies.
|duration=4s
| radius         = 6.5m
|cooldown=7s
| duration       = 4s
|effect1='''Charges:''' 1
| cooldown       = 7s
|effect2='''Charge Cooldown:''' 7s
| effect1         = '''Charges:''' 1
|name=Frost Grenade|upgrade1='''+1''' Charges|upgrade2=Frost Grenade now '''heals 135 HP''' to friendly targets. Scales with Spirit {{ss|2.0}}|upgrade3='''+175''' Damage|effect3='''Damage:''' 80 {{ss|1.0}}|effect4='''Movement Slow:''' 40%|effect5='''Slow Duration:''' 4s}}
| effect2         = '''Charge Cooldown:''' 7s
| effect3        = '''Damage:''' 80 {{ss|1.0}}
| effect4        = '''Movement Slow:''' 40%
| effect5        = '''Slow Duration:''' 4s
| upgrade1       = '''+1''' Charges
| upgrade2       = Frost Grenade now '''heals 135 HP''' to friendly targets. Scales with Spirit {{ss|2.0}}
| upgrade3       = '''+175''' Damage
}}
|-|(2) Ice Path=
|-|(2) Ice Path=
{{Ability card
{{Ability card
|description=Kelvin creates a '''floating trail''' of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press '''{{Tooltip|[Roll]|Defaults to Left Shift}} / {{Tooltip|[Crouch]|Defaults to Left Control}}''' to travel up or down while in Ice Path
| name            = Ice Path
|duration=8s
| description     = Kelvin creates a '''floating trail''' of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press '''{{Tooltip|[Roll]|Defaults to Left Shift}} / {{Tooltip|[Crouch]|Defaults to Left Control}}''' to travel up or down while in Ice Path.
|cooldown=36s
| range          = 25m
|effect1= '''Move Speed:''' +2m/s
| duration       = 8s
|effect2= '''Sprint Speed:''' +2m/s
| cooldown       = 36s
|upgrade1= '''+4m/s''' Sprint Speed
| effect1         = '''Move Speed:''' +2m/s
|upgrade2= '''-16s''' Cooldown
| effect2         = '''Sprint Speed:''' +2m/s
|upgrade3= While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power
| effect3        = '''Ice Trail Duration:''' 18s
|name=Ice Path
| upgrade1       = '''+4m/s''' Sprint Speed
|effect3='''Ice Trail Duration:''' 18s}}
| upgrade2       = '''-16s''' Cooldown
| upgrade3       = While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power
}}
|-|(3) Arctic Beam=
|-|(3) Arctic Beam=
{{Ability card
{{Ability card
|name=Arctic Beam
| name           = Arctic Beam
|description=Shoot freezing cold energy out in front of you, '''damaging targets''' and '''building up movement and fire rate slow''' against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.
| description     = Shoot freezing cold energy out in front of you, '''damaging targets''' and '''building up movement and fire rate slow''' against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.
|duration=5s
| duration       = 5s
|cooldown=23s
| cooldown       = 23s
|effect1='''DPS:''' 60 {{ss|0.9}}
| effect1         = '''DPS:''' 60 {{ss|0.9}}
|effect2='''Max Slow:''' 80%
| effect2         = '''Max Slow:''' 80%
|effect3='''Max Slow Build Time:''' 2s
| effect3         = '''Max Slow Build Time:''' 2s
|range=25m
| effect4         = '''Slow Linger Duration:''' 2s
|effect4='''Slow Linger Duration:''' 2s|upgrade1='''-8s''' Cooldown|upgrade2='''+40''' DPS|upgrade3=Fires '''2 additional Arctic Beams''' toward enemies with '''15m''' of the last target hit}}
| upgrade1       = '''-8s''' Cooldown
| upgrade2       = '''+40''' DPS
| upgrade3       = Fires '''2 additional Arctic Beams''' toward enemies with '''15m''' of the last target hit
}}
|-|(4) Frozen Shelter=
|-|(4) Frozen Shelter=
{{Ability card
{{Ability card
|name=Frozen Shelter
| name           = Frozen Shelter
|description=Kelvin freezes the air around him, creating an '''impenetrable dome''' around himself. While in the dome, allies rapidly '''regenerate health''' and enemies are '''slowed'''.
| description     = Kelvin freezes the air around him, creating an '''impenetrable dome''' around himself. While in the dome, allies rapidly '''regenerate health''' and enemies are '''slowed'''.
|radius=10m
| radius         = 10m
|duration=5.5s
| duration       = 5.5s
|cooldown=120s
| cooldown       = 120s
|effect1='''Health Regen:''' +120
| effect1         = '''Health Regen:''' +120
|effect2='''Movement Slow:''' 35%
| effect2         = '''Movement Slow:''' 35%
|upgrade1='''+40%''' Fire Rate Slow|upgrade2='''-40s''' Cooldown|upgrade3='''+70''' Health Regen and now scales with Spirit Power {{ss|1.6}}}}
| upgrade1       = '''+40%''' Fire Rate Slow
| upgrade2       = '''-40s''' Cooldown
| upgrade3       = '''+70''' Health Regen and now scales with Spirit Power {{ss|1.6}}
}}
</tabber>
</tabber>


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== Update history ==
== Update history ==


== Trivia ==
== Trivia ==

Revision as of 15:28, 6 September 2024

Kelvin
Weapon Stats
Damage Per Second: 83
Bullet Damage: 21
Ammo: 15
Bullets per sec: 4
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 600+62
Health Regen: 2
Bullet Resist: 0%
Spirit Resist: 10%
Move Speed: 6.5m/s
Sprint Speed: 0m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Kelvin is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Frost Grenade

Throws a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.

Radius:
6.5m
Duration:
4s
Cooldown:
7s
Charges: 1
Charge Cooldown: 7s
Damage: 80 x1.0
Movement Slow: 40%
Slow Duration: 4s
Ability Point1+1 Charges
Ability Point2 • Frost Grenade now heals 135 HP to friendly targets. Scales with Spirit x2.0
Ability Point5+175 Damage


Ice Path

Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [Roll] / [Crouch] to travel up or down while in Ice Path.

Range:
25m
Duration:
8s
Cooldown:
36s
Move Speed: +2m/s
Sprint Speed: +2m/s
Ice Trail Duration: 18s
Ability Point1+4m/s Sprint Speed
Ability Point2-16s Cooldown
Ability Point5 • While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power


Arctic Beam

Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.

Duration:
5s
Cooldown:
23s
DPS: 60 x0.9
Max Slow: 80%
Max Slow Build Time: 2s
Slow Linger Duration: 2s
Ability Point1-8s Cooldown
Ability Point2+40 DPS
Ability Point5 • Fires 2 additional Arctic Beams toward enemies with 15m of the last target hit


Frozen Shelter

Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.

Radius:
10m
Duration:
5.5s
Cooldown:
120s
Health Regen: +120
Movement Slow: 35%
Ability Point1+40% Fire Rate Slow
Ability Point2-40s Cooldown
Ability Point5+70 Health Regen and now scales with Spirit Power x1.6


Background

A FATE'S TALE:

A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.

They never returned.

A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive".

Having no memory of what happened on the expedition, Kelvin is looking for answers.

Update history

Trivia

  • Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K.
  • Kelvin weapon is called "Expedition's End".
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