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updated cost for new patch (3,000 -> 3,200) |
Updated and automated. Added note about the bonus stun duration scaling with target height. |
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{{Infobox item | {{Infobox item | ||
| item_name = Knockdown | | item_name = Knockdown | ||
| | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | ||
| | | has_active1 = true | ||
| | | active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| | | active1_description = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}} | ||
| | | active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration | ||
| | | active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | ||
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}} | }} | ||
[[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]] | [[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]] | ||
'''Knockdown''' is a Tier | '''Knockdown''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] to the purchasing hero. | ||
'''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. It appears as a large anvil above the target player's head. | '''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. This effect is increased on a target that was airborne. It appears as a large anvil above the target player's head. | ||
It can be purchased from the [[Shop]] for {{Souls| | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | ||
== Notes == | == Notes == | ||
The bonus stun duration scales based on the target's height when hit, reaching its maximum +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxBonusDuration}}s duration against targets {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHeightForBonus}} or higher in the air. | |||
== Notable Interactions == | == Notable Interactions == | ||
Revision as of 15:53, 22 May 2025
| Knockdown | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +75 Bonus Health | |||
| Active | |||
| Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun. | |||
| Internal name: upgrade_target_stun | |||
Knockdown is a Tier 3 Spirit Item that provides Bonus Health to the purchasing hero.
Knockdown has an active ability that knocks down and Stuns the target after a delay, temporarily preventing them from taking any action. This effect is increased on a target that was airborne. It appears as a large anvil above the target player's head.
It can be purchased from the Shop for
3,200.
Notes
The bonus stun duration scales based on the target's height when hit, reaching its maximum +1.5s duration against targets 30m or higher in the air.
Notable Interactions
- Knockdown is a strong counter to Heroes with flying abilities, such as Vindicta and Grey Talon, and channeled abilities, such as Seven's Storm Cloud and Haze's Bullet Dance.
Update history
- Main article: Update history
View the full update history: Knockdown/Update history
| Update | Changes |
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit