Knockdown: Difference between revisions

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Wrap Infobox item into Default/Enhanced tabber (BOT)
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| active1_description  = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = {{ItemData|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat1       = [[Stun]] Status Effect
| active1_stat2       = {{ItemData|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat2       = {{ItemData|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat3       = {{ItemData|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1              = Knockdown Cast.mp3  
| sound1              = Knockdown Cast.mp3  
| sound2              = Knockdown Delay.mp3
| sound2              = Knockdown Delay.mp3
Line 23: Line 24:
| active1_description  = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_stat1        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|StunDuration|prefix=|suffix=s|noicon=true}} [[Stun]] Duration
| active1_stat1       = [[Stun]] Status Effect
| active1_stat2       = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCastRange|prefix=|suffix=|noicon=true}} Cast Range
| active1_stat2       = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|StunDuration|prefix=|suffix=s|noicon=true}} [[Stun]] Duration
| active1_stat3       = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCastRange|prefix=|suffix=m|noicon=true}} Cast Range
| sound1              = Knockdown Cast.mp3  
| sound1              = Knockdown Cast.mp3  
| sound2              = Knockdown Delay.mp3
| sound2              = Knockdown Delay.mp3

Revision as of 19:45, 12 February 2026

Knockdown
Image for the Deadlock item Knockdown
Cost Souls3,200
Tier 3
+75 Bonus Health
+5% Ability Range
Active 35s
Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.
Internal name: upgrade_target_stun
Sounds

Knockdown
Image for the Deadlock item Knockdown
Cost Souls3,200
Tier 3
Enhanced
+150 Bonus Health
+11% Ability Range
Active 35s
Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.
Internal name: upgrade_target_stun
Sounds
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Bebop using Knockdown on Lash

Knockdown is a Tier 3 Spirit Item that provides Bonus Health and Ability Range to the purchasing hero.

Knockdown has an active ability that knocks down and Stuns the target after a delay, temporarily preventing them from taking any action. This effect is increased on a target that was airborne. It appears as a large anvil above the target player's head.

It can be purchased from the Shop for Souls3,200.

Notes

The bonus stun duration scales based on the target's height when hit, reaching its maximum +1.5s duration against targets 30m or higher in the air.

Notable Interactions

  • Knockdown is a strong counter to Heroes with flying abilities, such as Vindicta and Grey Talon, and channeled abilities, such as Seven's Storm Cloud and Haze's Bullet Dance.
  • If Ivy is descending during Stone Form when knockdown lands, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground.

Update history

View the full update history: Knockdown/Update history

Update Changes

March 21, 2026

  • Ability Range reduced from +6% to +5%.

March 6, 2026

  • Gravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster)

July 4, 2025

  • Now provides +6% Ability Range.
  • Cooldown reduced from 40s to 35s.
Weapon
Vitality
Spirit