Lash

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Revision as of 00:35, 13 September 2024 by Abbegg (talk | contribs) (Update history: September 12, 2024)
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Lash
Weapon Stats
Damage Per Second: 61
Bullet Damage: 10
Ammo: 29
Bullets per sec: 6.12
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 550+62
Health Regen: 2
Bullet Resist: 0%
Spirit Resist: 15%
Move Speed: 7m/s
Sprint Speed: 1m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Jacob Lash is a brutal bruiser of a Hero, eagerly initiating fights and chasing down fleeing opponents. He leaps into combat with his Grappling hook, Flogging his foes with a life-stealing whip and stomping the ground with a ground Strike to damage multiple targets. If the enemy team groups up, Lash can pick them all up at once and Death Slam them into the ground.

A former sailor and a champion of an underground fighting arena, Lash has built a reputation as a tough and unsavoury character.

Abilities

Ground Strike

Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.

Radius:
11m
Cooldown:
18s
Stomp Damage: 90 x0.2
Damage Per Meter: 6 x0.05
Ability Point1Cooldown: -10s
Ability Point2 • Struck enemies are popped into the air and slowed by 50% for 3s
Ability Point5Damage Per Meter +110% and improved scaling


Grapple

Pull yourself through the air toward a target.

Range:
30m
Cooldown:
40s
Jump Velocity: 20m/s
Ability Point1-20 Cooldown
Ability Point2+20m Cast Range and gain +6 Weapon Damage for 10s
Ability Point520% Fire Rate to Weapons Bonus Buff


Flog

Strike enemies with your whip, stealing life from them.

Range:
25m
Cooldown:
25s
Damage: 65 x1.2
Heal vs heroes: 80%
Attack Angle: 30° x0.5
Heal vs non-heroes: 30%
Ability Point1 • Apply 35% Movement Slow for 3s
Ability Point2-15s Cooldown
Ability Point5 • +105 Damage and applies 35% Fire Rate Slow


Death Slam

Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press [Fire] to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

Radius:
18m
Cooldown:
130s
Damage: 115 x1
Max Throw Distance: 12m x0.3
Movement Slow: 50%
Slow Duration: 4s
Charge Time: 0.3s
Ability Point1+8m Max Throw Distance
Ability Point2+100 Damage
Ability Point5-60 Cooldown


Background

A FATE'S TALE:

Jacob Lash is an asshole.

Lash is speculated to have a sailor background given the various ornaments and ship’s anchor that he wears. However, it is most likely not a traditional nautical sailor, but an aeronaut, a sailor of the skies. Statements from Deadlock developer Yoshi indicate that no airplanes exist in the universe.[1] Instead, airships use zephyrs, or wind spirits, for air travel. On Lash’s left arm, he adorns a ship’s anchor tattoo surrounded by a cloud-like emblem, or possibly a zephyr.[2] Additionally, Lash’s aptitude of air mobility and the ship’s horn sound on his ultimate ability “Death Slam” further imply an aeronaut background. Voice lines from Mo & Krill call Lash a “stevedore”, a person that helps unloads cargo from ships, which suggest that Lash could be a dockworker or a ship rigger that helps in the smuggling business.

Past the shipping background, Lash is a champion of the Bear Pit, an underground arena of blood sport where spectators can gamble on matches. Bebop is another known pit fighter who is often referred to as Lash’s titular rival. Lash makes a few remarks to Wraith, leader of New York’s gambling syndicate, mocking her for betting on Bebop.[3][4] Lash also taunts Kali, a former Bear Pit competitor, for coming out of retirement only to go back to a 2 decade hiatus after losing to Bebop.[5]

Despite a rambunctious persona, Lash states he donates 3% of his income to his own charity Lash-Back for children who suck.[6]

Update history

Patch Changes
Update: September 12, 2024 - Icon not found (). Death Slam Now allows you to turn during the descent.

- Bullet growth Reduced: 1.15 → 0.9.

- Icon not found (). Ground Strike Damage spirit scaling Increased: 0.78 → 0.85.

- Icon not found (). Ground Strike Damage per meter spirit scaling Increased: 0.045 → 0.05.

Update: August 29, 2024 - Improved firing arm position to be a little bit more out of the way from the reticle.

- Icon not found (). Grapple No longer recharges stamina on use.

Update: August 15, 2024 - Fixed some cases where Lash's Icon not found (). Ground Strike Would cause your hero to be stuck.

- Health per boon Increased:37 → 42.

- Base spirit resist Increased: 8% → 15%.

- Icon not found (). Flog cooldown Reduced: 30s → 25s.

- Icon not found (). Flog T3 Now also Reduces fire rate by 35%.

- Kinetic Carbine No longer affects channels, cast times or things like Lash's Icon not found (). Death Slam.

Update 08-01-2024 - Fixed Icon not found (). Ground Strike Sometimes causing the hero to be stuck for the rest of the match.

- Added new visual effects for Lash's Icon not found (). Ground Strike.

- Base sprint Reduced: 3 → 1.

- Icon not found (). Ground Strike Damage per meter Reduced: 6.3 → 6.0.

Update 07-18-2024 - Icon not found (). Grapple Weapon damage is now added into the T2 instead of in the base.

- Icon not found (). Ground Strike Radius Reduced: 13m → 11m.

- Icon not found (). Death Slam Grab time Reduced: 0.8s → 0.6s.

- Icon not found (). Death Slam Cast range Increased:14m → 18m.

- Icon not found (). Death Slam Throw distance Reduced: 20m → 12m.

- Icon not found (). Death Slam T1 Changed: +4m Cast Range → +8m Throw Distance.

Update 07-11-2024 - Base bullet damage Reduced: 11.5 → 10.

- Bullet damage growth Increased: 1 → 1.15.

- Now has +8% spirit resist

- Icon not found (). Ground Strike Damage per meter Reduced 6.75 → 6.3.

- Icon not found (). Ground Strike Damage per meter spirit power scaling Increased: x0.04x0.05.

- Icon not found (). Death Slam Range is now defined as the horizontal distance to the units rather than the distance from his position in the air (so being high up doesn't work against you).

- Icon not found (). Death Slam Range Reduced: 19m → 14m.

- Icon not found (). Death Slam T1 Reduced: +5m → +4m.

- Icon not found (). Death Slam Cone Increased: 60 degrees → 75 degrees.

- Icon not found (). Death Slam Grab time Reduced: 0.9 → 0.8.

Update 06-27-2024 - Icon not found (). Ground Strike Radius Reduced: 14m → 13m.

- Icon not found (). Death Slam Radius Reduced: 20m → 19m.

Update 06-20-2024 - Fixed it being possible to lose your full lock on with Icon not found (). Death Slam sometimes if you look away.
Update 06-13-2024 - Various fixes to Lash's Icon not found (). Ground Strike Visual effects.

- Fixed Lash's Icon not found (). Ground Strike T3 Not being accurate in the tooltip.

- Icon not found (). Ground Strike Base damage Reduced: 110 → 90.

- Icon not found (). Ground Strike Damage per meter Increased: 6 → 6.75.

- Icon not found (). Ground Strike Now scaling Reduced after 25m height → 4.5.

Update 05-30-2024 - Various fixes to Lash's Icon not found (). Ground Strike Visual effects.
Update 05-23-2024 - Added some additional visual tells for the receiving end of Lash’s Icon not found (). Death Slam.

- Base stamina Increased: 2 → 3.

- Icon not found (). Ground Strike Base damage per meter Reduced: 8 → 6.

- Fixed some cases with Icon not found (). Ground Strike Not hitting units positioned just below the impact zone.

- Icon not found (). Flog Angle Increased: 20 degrees → 30 degrees.

- Icon not found (). Flog Cooldown Reduced: 35s → 30s.

Update 05-16-2024 - Updated Icon not found (). Death Slam Sound effects.

- Icon not found (). Ground Strike Stomp damage Reduced: 125 → 110.

- Icon not found (). Death Slam Cooldown Increased: 110s → 130s.

- Icon not found (). Grapple Bullet damage bonus Increased: +4 → +6.

- Icon not found (). Grapple Cooldown Decreased: 45s → 40s.

Update 05-10-2024 - Icon not found (). Ground Strike Now additionally damages enemies within 2m of Lash on impact.

- Icon not found (). Ground Strike Radius Reduced: 16m → 14m.

- Icon not found (). Ground Strike's Ground preview now lines up under Lash when cast on the ground.

- Icon not found (). Ground Strike T3 Reduced: +100% → +85%.

- Bullet Damage growth Increased: 0.76 → 1.0.

- Icon not found (). Death Slam Tether visuals now improved to communicate the different phases its in.

Update 05-03-2024 - Icon not found (). Grapple Cooldown Reduced: 55 → 45.

- Icon not found (). Flog Damage Increased: 55 → 65.

- Icon not found (). Flog Lifesteal from heroes Increased: 70% → 80%.

- Icon not found (). Flog Lifesteal from non-heroes Reduced: 35% → 30%.

- Icon not found (). Death Slam T1 Increased: +3m → +5m.

- Fixed Icon not found (). Death Slam's Targeting cone not finding enemies near the edges.

- Fixed Icon not found (). Death Slam To only target enemies who stay in the targeting cone.

Trivia

  • Lash often references Bebop in his dialogue, hinting at a rivalry between the two.
  • Lash used to fight with uppercuts, but he stopped when Bebop started doing the move.
  • Lash is voiced by Andrew Bowen, who also voices Johnny Cage in the Mortal Kombat franchise.

Notes and references

  1. @yoshideadlock's Discord message about how airplanes aren't a real thing in the Deadlock world and people use wind spirit-powered airships instead.
  2. @willkels's Discord message about the connection between Lash's shoulder tattoo and Zephyrs.
  3. [[File:{{{1}}}.png|link={{{1}}}|20px|alt=]][[{{{1}}}|{{{1}}}]]'s in-game voice line - "So, you're the lady who bets on Bebop?"
  4. [[File:{{{1}}}.png|link={{{1}}}|20px|alt=]][[{{{1}}}|{{{1}}}]]'s in-game voice line - "Backed the wrong horse, Wraith... Like always."
  5. [[File:{{{1}}}.png|link={{{1}}}|20px|alt=]][[{{{1}}}|{{{1}}}]]'s in-game voice line - "Not gonna dunk on you, Kali. You were a hell of a fighter before you retired. Lived in obscurity, came out of retirement in a desperate bid for relevancy, only to get injured by Bebop. Ouch! And put on a shelf for the better part of two decades. Uhf."
  6. [[File:{{{1}}}.png|link={{{1}}}|20px|alt=]][[{{{1}}}|{{{1}}}]]'s in-game voice line - "You know it's important to give back. That's why I'm taking three percent of my earnings a day and donating them to Lash Back. It's my charity dedicated to children who kinda suck."
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