Lifestrike: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
LVL (talk | contribs)
Bot: Remove inline div wrapper from infoboxes (styling moved to common.css)
Bot: Replace tabber with {{Infobox item/auto}}
Line 1: Line 1:
<tabber>
{{Infobox item/auto|Lifestrike}}
Default=
{{Infobox item
| item_name            = Lifestrike
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_boxing_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = -{{ItemData|{{#var:item_key_or_en}}|SlowPercent}} [[Movement Speed|Move Speed]] (Conditional)
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|LifestealHeal}} Heal on Melee Hit
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|LifestealHealPercent}} Melee Hit Heal
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|SlowDuration}}s [[Movement Slow|Slow]] Duration
| component1_name      = Melee Lifesteal
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Lifestrike
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMeleeDamagePercent|prefix=+|suffix=|noicon=true}} [[Melee Damage]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_boxing_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SlowPercent|prefix=|suffix=|minus=1|noicon=true}} [[Movement Speed|Move Speed]] (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|LifestealHeal|prefix=|suffix=|noicon=true}} Heal on Melee Hit
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|LifestealHealPercent|prefix=|suffix=|noicon=true}} Melee Hit Heal
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SlowDuration|prefix=|suffix=s|noicon=true}} [[Movement Slow|Slow]] Duration
| component1_name      = Melee Lifesteal
}}
</tabber>


'''Lifestrike''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that
'''Lifestrike''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that

Revision as of 18:11, 2 March 2026

Lifestrike
Image for the Deadlock item Lifestrike
Cost Souls3,200
Tier 3
+16% Melee Damage
+125 Bonus Health
Passive 4s
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
-60%
Move Speed
Conditional
100 Boonx1.5
Heal on Melee Hit
Upgrades From:
Melee Lifesteal
Internal name: upgrade_boxing_glove

Lifestrike is a Tier 3 Vitality Item that makes your Melee attacks heal a significant amount of health on hit, as well as slowing the enemy. Lifestrike also grants increased Melee Damage and Bonus Health.

Lifestrike is a Tier 3 Vitality Item that can be purchased from the Shop for Souls3,200. Its component, Melee Lifesteal, makes up Souls800 of the cost.

Update history

View the full update history: Lifestrike/Update history

Update Changes

July 28, 2026

  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

March 6, 2026

  • Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

January 30, 2026

  • Light Melee cooldown penalty reduced from 2x to 1.5x.
Weapon
Vitality
Spirit