Lifestrike: Difference between revisions

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Added cooldown to the main description on the left, (how come this isn't the case for all items?)
moved cooldown from description to infobox
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| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_passive1        = true
| has_passive1        = true
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_boxing_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_boxing_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}% [[Movement Speed|Move Speed]] (Conditional)
| passive1_stat1      = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}% [[Movement Speed|Move Speed]] (Conditional)
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'''Lifestrike''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that
'''Lifestrike''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that
makes your [[Melee Attack|Melee attacks]] heal a significant amount of health on hit, as well as slowing the enemy. '''Lifestrike''' also grants increased [[Melee Damage]] and [[Bonus Health]]. It has a '''5s''' base [[Ability Cooldown|Cooldown]].
makes your [[Melee Attack|Melee attacks]] heal a significant amount of health on hit, as well as slowing the enemy. '''Lifestrike''' also grants increased [[Melee Damage]] and [[Bonus Health]].


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Melee Lifesteal}}, making up {{Souls|{{#invoke:ItemData|get_cost|Melee Lifesteal}}}} of the cost.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Melee Lifesteal}}, making up {{Souls|{{#invoke:ItemData|get_cost|Melee Lifesteal}}}} of the cost.

Revision as of 03:22, 30 June 2025

Lifestrike
Image for the Deadlock item Lifestrike
Cost Souls3,200
Tier 3
+16%% Melee Damage
+125 Bonus Health
Passive 4s
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Upgrades From:
Melee Lifesteal
Internal name: upgrade_boxing_glove

Lifestrike is a Tier 3 Vitality Item that makes your Melee attacks heal a significant amount of health on hit, as well as slowing the enemy. Lifestrike also grants increased Melee Damage and Bonus Health.

It can be purchased from the Shop for Souls3,200, with its Component, Melee Lifesteal, making up Souls800 of the cost.


Update history

Main article: Update history

View the full update history: Lifestrike/Update history

Update Changes

July 28, 2026

  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

March 6, 2026

  • Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

January 30, 2026

  • Light Melee cooldown penalty reduced from 2x to 1.5x.
Weapon
Vitality
Spirit